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1.
Beginning 3D game assets development pipeline : learn to integrate from Maya to Unity
Beginning 3D game assets development pipeline : learn to integrate from Maya to Unity
by
Villanueva, Nova, author.
https://go.oreilly.com/library-access/library/view/-/9781484271964/?ar
https://learning.oreilly.com/library/view/~/9781484271964/?ar
https://learning.oreilly.com/library/view/~/9781484271964
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2.
Building games with Scratch 2.0
Building games with Scratch 2.0
by
Jerz, Dennis G., 1968-
https://learning.oreilly.com/videos/~/9781783283712/?ar
https://go.oreilly.com/library-access/library/view/-/9781783283712/?ar
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3.
WebGL : up and running
WebGL : up and running
by
Parisi, Tony.
https://learning.oreilly.com/library/view/~/9781449326487
https://learning.oreilly.com/library/view/~/9781449326487/?ar
https://go.oreilly.com/library-access/library/view/-/9781449326487/?ar
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4.
AI for game developers
AI for game developers
by
Bourg, David M.
https://go.oreilly.com/library-access/library/view/-/0596005555/?ar
https://learning.oreilly.com/library/view/~/0596005555
https://learning.oreilly.com/library/view/~/0596005555/?ar
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