Cover image for Web Comics for Teens.
Web Comics for Teens.
Title:
Web Comics for Teens.
Author:
Duggan, Michael.
ISBN:
9781598636680
Personal Author:
Physical Description:
1 online resource (240 pages)
Contents:
Contents -- Introduction -- Chapter 1 So You Want to Be a Comic Artist -- What This Book Can Teach You -- Comics as a Work of Art -- Web Comics -- Computers as a Tool to Make Art -- History of Web Comics -- Imagination -- Devoting Time to Work -- Review -- Chapter 2 Basic Drawing Techniques -- Psych Yourself Up -- Setting Up an Art Studio -- Sketching and Inking Techniques -- Putting Pencil to Paper -- Inking -- Tricks of Perspective -- Review -- Chapter 3 Character Construction -- Creating Memorable Characters -- Character Traits -- Names -- Appearance -- Making Your Character Come to Life -- Bringing an Object to Life -- Bringing People to Life -- Bringing Creatures to Life -- Review -- Chapter 4 Express Yourself -- Copying Other Artists' Styles -- Developing Your Own Personal Look -- Facial Expressions and Body Language -- Facial Expressions -- Body Language -- Hands -- Expression Through Symbolism -- Posing Characters and Lines of Action -- Caricatures -- What About Schooling? -- Review -- Chapter 5 Comics Layout and Language -- Comic Layout -- Comic-Strip Language -- Special Effects -- The Breakdown -- Composition -- Refining Your Image -- Planned Reduction -- Making a Comic from Start to End -- The Idea -- Scripting Your Story -- Storyboarding -- Digital Art and Color -- Review -- Chapter 6 Heroic Story Writing -- Writing the Perfect Story -- Comic Characters -- Setting -- Premise -- Plot -- Review -- Chapter 7 Gag Writing -- What's So Funny? -- Well-Used Comical Themes -- Escher Effect -- Schadenfreude Effect -- Doolittle Effect -- Screen Actors Guild Effect -- Building Off These Themes -- Be Unpredictable -- A Few Things to Watch Out For -- What About #@%&*!? -- Use of In Jokes -- Personal Bias or Sarcasm -- Creating Visual Humor -- Review -- Chapter 8 Principles of Animation -- Early Cartoon Making -- How Did They Do That?.

How They Do It Today -- Adobe Flash -- Bauhaus Mirage Studio -- Toon Boom Studio -- Anime Studio -- DigiCel Flipbook -- The Disney Principles -- Review -- Chapter 9 Animation Basics in Flash 8 -- Animating in Flash -- Using Traditional Animation Techniques in Flash -- Employing Flash's Reusable Content -- Intermingling Methods -- Symbols -- Animation Sequences -- Getting Started with Flash -- Making a Fluppet -- Creating Symbols -- Importing Your Images into Flash -- Creating Animation Sequences -- Review -- Chapter 10 Building Scenes -- Creating Backgrounds -- Designing a Background -- Putting Your Background on the Stage -- Animating the Scene -- Adding Sound Effects -- Adding Titles -- Publishing -- Review -- Chapter 11 Spinning a Web -- A Look at the World Wide Web -- What Is the Internet? -- What Are Protocols? -- A (Very) Brief History of the Internet -- So What About the World Wide Web? -- Getting Connected -- Web Speak: Know the Lingo -- Web Browsers -- Web Servers -- Addresses and Domains -- Getting a Domain Name -- Web Hosting -- Building Your Website -- Preparing Images -- Preparing Text -- Preparing Animations -- Building and Maintaining Your Site -- Uploading Your Files -- Getting Noticed -- Review -- Chapter 12 Making Money with Your Comics -- Making Money with the Web -- Donations -- Advertising -- Merchandising -- The Law -- Copyright -- Contracts and Financial Records -- Review -- Chapter 13 Final Words -- Software -- Artist Resources -- Sound Resources -- Web Hosting and So Much More -- Comic Indexes and Hosting Sites -- Artists Spotlighted in This Book -- Review -- Appendix -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- R -- S -- T -- U -- V -- W -- X -- Y.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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