by
Petchel, Thomas.
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Java 2 Game Programming. Petchel, Thomas.
by
Wright, Timothy M.
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Fundamental 2D Game Programming with Java.
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by
Clingman, Dustin.
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Electronic Resources
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Contents -- Acknowledgments -- 1 Java as a Game Platform -- 2 Fundamentals of Game Programming -- 3
by
Rabin, Steve.
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Electronic Resources
Excerpt:
GAME DESIGN -- 2.1 Game Design -- 2.2 Game Writing and Interactive Storytelling -- PART 3 GAME
by
Riches, Gary.
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-- Summary -- Chapter 2: Setting Up Unity and the Ouya Plugin -- Installing the Android SDK -- Installing
by
Harbour, Jonathan S.
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Electronic Resources
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-- Java and the Web -- The Casual Games Market -- Installing and Configuring Java -- Your First Java
by
Sherrod, Allen.
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Electronic Resources
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Structures -- Data Structures and Algorithms -- Data Structures in Games and Simulations -- C++ versus Java
by
Harbour, Jonathan S.
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Electronic Resources
Excerpt:
-- Java and the Web -- The Casual Games Market -- Installing and Configuring Java -- Your First Java
by
Bevilacqua, Jacob.
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Electronic Resources
Excerpt:
game developer, this book is ideal for you. No previous knowledge of Slick 2D or any other Java game
by
Hoyos, Ruben.
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Electronic Resources
Excerpt:
-- GameMaker -- MonoGame -- Unity3D -- Summary -- 2. Setup Prerequisites -- Installing the Java Runtime
by
Bose, Juwal.
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Electronic Resources
Excerpt:
-- Running tests -- The alternate LibGDX setup -- Summary -- 2. Let There Be Graphics! -- The ThrustCopter
by
Scolastici, Claudio.
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Electronic Resources
Excerpt:
-- Developing apps with Windows Phone -- Developing a game for Windows Phone with XNA -- Java ME -- Developing
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