by
Hoggar, S.G.
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Excerpt:
Mathematics for computer graphics / Hoggar, S.G.
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Janke, Steven J., 1947- author.
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Mathematical structures for computer graphics / Janke, Steven J., 1947- author.
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by
Janke, Steven J., 1947- author.
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Mathematical structures for computer graphics / Janke, Steven J., 1947- author.
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Bridson, Robert.
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Excerpt:
Fluid Simulation for Computer Graphics, Second Edition. Bridson, Robert.
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Boreskov, Alexey.
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Computer graphics : from pixels to programmable graphics hardware / Boreskov, Alexey.
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Lengyel, Eric.
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Mathematics for 3D Game Programming and Computer Graphics, 2E. Lengyel, Eric.
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Damiand, Guillaume, author.
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Combinatorial maps : efficient data structures for computer graphics and image processing / Damiand
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Damiand, Guillaume, author.
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Combinatorial maps : efficient data structures for computer graphics and image processing / Damiand
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Lengyel, Eric.
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Mathematics for 3D Game Programming and Computer Graphics (3rd Edition). Lengyel, Eric.
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De Byl, Penny, author.
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MATHEMATICS FOR GAME PROGRAMMING AND COMPUTER GRAPHICS explore the essential mathematics for
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Mortenson, Michael E.,
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Mathematics for computer graphics applications: an introduction to the mathematics and geometry of
by
Dorst, Leo, 1958-
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Excerpt:
The Morgan Kaufmann series in computer graphics
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