Cover image for Bounce, Tumble, and Splash! : Simulating the Physical World with Blender 3D.
Bounce, Tumble, and Splash! : Simulating the Physical World with Blender 3D.
Title:
Bounce, Tumble, and Splash! : Simulating the Physical World with Blender 3D.
Author:
Mullen, Tony.
ISBN:
9780470392720
Personal Author:
Edition:
1st ed.
Physical Description:
1 online resource (400 pages)
Contents:
Bounce Tumble, and Splash! Simulating the Physical World with Blender 3D -- Acknowledgments -- About the Author -- Contents -- Foreword -- Introduction -- Who Should Read This Book -- How This Book Is Organized -- What's on the CD -- How to Contact the Author -- Chapter 1: Re-creating the World: An Overview -- Re-creating the Physical World with Blender -- Using Materials and Textures -- Faking Physics with General Tools -- Chapter 2: The Nitty-Gritty on Particles -- Introducing Particles -- Working with Dynamic Particles -- Boids! -- Chapter 3: Getting Flexible with Soft Bodies and Cloth -- Getting the Hard Facts on Soft Bodies -- Getting Jiggly with Lattices -- Simulating Cloth and Clothing -- Demolition! -- Chapter 4: Hair Essentials: The Long and Short of Strand Particles -- Introducing Blender Hair -- A Trip to the Beauty Salon -- Other Uses for "Hair" Particles -- Chapter 5: Making a Splash with Fluids -- Using the Blender Fluid Simulator -- Getting the Shot -- Delving Further into Fluids -- Exploring Further Resources -- Chapter 6: Bullet Physics and the Blender Game Engine -- The Blender Game Engine -- Rigid Body Simulation and Ipos -- Joints, Ragdolls, and Robots -- Further Resources -- Chapter 7: Imitation of Life: Simulating Trees and Plants -- The Blender Greenhouse: Creating Foliage with L-Systems and ngPlant -- An Open Source Ivy Generator -- A Few More Points to Mention -- Appendix A: About the Companion CD -- What You'll Find on the CD -- System Requirements -- Using the CD -- Troubleshooting -- Index.
Abstract:
Learn all about Blender, the premier open-source 3D software, in Bounce, Tumble, and Splash!: Simulating the Physical World with Blender 3D. You will find step-by-step instructions for using Blender's complex features and full-color visual examples with detailed descriptions of the processes. If you're an advanced Blender user, you will appreciate the sophisticated coverage of Blender's fluid simulation system, a review Blender's latest features, and a guide to the Bullet physics engine, which handles a variety of physics simulations such as rigid body dynamics and rag doll physics.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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