by
Stemkoski, Lee, speaker.
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Creating platform-style video games with the Construct 2 game engine
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Sheldon, Lee.
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Excerpt:
Character Development and Storytelling for Games. Sheldon, Lee.
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Pardew, Les.
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Electronic Resources
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Beginning Illustration and Storyboarding for Games. Pardew, Les.
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Tinwell, Angela, author.
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Excerpt:
The uncanny valley in games & animation / Tinwell, Angela, author.
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O'Reilly Fluent JavaScript & Beyond Conference (2012 : San Francisco, Calif.)
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Graphics, games, and sound with JavaScript. O'Reilly Fluent JavaScript & Beyond Conference (2012
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Steed, Anthony.
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Electronic Resources
Excerpt:
Networked graphics : building networked games and virtual environments / Steed, Anthony.
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Mooney, Thomas.
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Electronic Resources
Excerpt:
3ds Max Speed Modeling for Games. Mooney, Thomas.
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Habbak, Hassan EL.
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Electronic Resources
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Developing AR Games for iOS and Android. Habbak, Hassan EL.
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Sundstedt, Veronica.
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Gazing at games an introduction to eye tracking control / Sundstedt, Veronica.
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Kuperberg, Marcia.
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Electronic Resources
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A guide to computer animation for TV, games, multimedia and web / Kuperberg, Marcia.
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Fullerton, Tracy.
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Game design workshop : a playcentric approach to creating innovative games / Fullerton, Tracy.
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Freeman, David, 1941-
Format:
Electronic Resources
Excerpt:
Creating emotion in games : the craft and art of emotioneering / Freeman, David, 1941-
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