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Salomon, David. author.
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foundational mathematical introduction to curves and surfaces; no advanced math required - Topics organized by
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Stephenson, Ian. author.
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, enabling readers to confidently move to more advanced texts. This second edition includes a new chapter on
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Wright, Helen. author.
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classify data, choose a technique that's appropriate for its visualization, and alerts readers to some of
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Gould, David A. D.
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, beginning with the basics. Readers of Complete Maya Programming will first gain a thorough understanding of
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Favaro, Paolo. author.
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: • Comprehensive introduction to guide readers through the different areas of the topic • Basic models of image
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Shum, Heung-Yeung. author.
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, professionals, and general readers interested in the topics of computer graphics, computer vision, image process
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Keller, Eric.
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shortcuts for creating Maya visual effects on deadline Gives readers plenty of hands-on projects, so they
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Salomon, David. author.
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, this succinct text/reference will prove an essential resource for readers. This book is also suitable
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Chen, Jim X. author.
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programming • Contains additional new material, such as a look at advanced effects in Cg programming [NEW
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Woo, Jeong-Ho.
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understand advanced algorithms, produce low-cost, low-power SoCs, or become familiar with embedded systems
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