by
Yannakakis, Georgios N. author.
Format:
Electronic Resources
Excerpt:
in AI and games, the authors explain how to use AI to play games, to generate content for games and
by
Clua, Esteban. editor. (orcid)0000-0001-5650-1718
Format:
Electronic Resources
Excerpt:
topics in the following thematic areas: digital games and interactive entertainment; design
View Other Search Results
by
Cazenave, Tristan. editor.
Format:
Electronic Resources
Excerpt:
imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory
by
O'Brien, Heather. editor.
Format:
Electronic Resources
Excerpt:
perspectives and across a range of computer-mediated environments, including social and communications media
by
Turner, Phil. editor.
Format:
Electronic Resources
Excerpt:
Make-believe plays a far stronger role in both the design and use of interfaces, games and services
by
Chisik, Yoram. editor.
Format:
Electronic Resources
Excerpt:
Player Expectations of Animal Incorporated Computer Games -- Reaper Tournament System -- Analysis
by
Marcus, Aaron. editor.
Format:
Electronic Resources
Excerpt:
, motivation, and persuasion design; DUXU in learning and education; games and gamification; culture, language
by
Doherty, Gavin. editor.
Format:
Electronic Resources
Excerpt:
to Facilitate Adaptive User Interfaces -- Toward Quality-Driven Development of 3D Computer Games
by
Pan, Zhigeng. editor.
Format:
Electronic Resources
Excerpt:
and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems
by
Babaoglu, Ozalp. editor.
Format:
Electronic Resources
Excerpt:
Biologically Inspired Distributed File System: An Emergent Thinker Instantiation -- Evolutionary Games: An
by
Vaz de Carvalho, Carlos. editor.
Format:
Electronic Resources
Excerpt:
games design for active learning in teacher education -- Enabling Control of 3D Visuals, Scenarios and
by
Bostan, Barbaros. editor.
Format:
Electronic Resources
Excerpt:
: Looking Back to Gezi Games -- Psychological Player Profiling with Action Patterns -- Game Design and Gamer
Limit Search Results
Narrowed by: