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Wilde, Martin D.
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Audio programming for interactive games / Wilde, Martin D.
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Creating Music and Sound for Games. Childs, G.W.
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Brandon, Alexander.
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Audio for games : planning, process, and production / Brandon, Alexander.
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The Essential Guide to Game Audio : the Theory and Practice of Sound for Games. Horowitz, Steve
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The game audio tutorial : a practical guide to sound and music for interactive games / Stevens
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C++ game development by example : learn to build games and graphics with SFML, OpenGL, and Vulkan
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Computer games -- Programming.
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Video games -- Sound effects.
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Video games -- Sound effects.
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