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Marcus, Aaron. editor.
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, motivation, and persuasion design; DUXU in learning and education; games and gamification; culture, language
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Vaz de Carvalho, Carlos. editor.
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games design for active learning in teacher education -- Enabling Control of 3D Visuals, Scenarios and
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Markopoulos, Panos. editor.
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papers encompass the study of computer games, game development and experiences by researchers from social
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Sakurai, Akito. editor.
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Information Controller in Minority Game -- Analysis of Efficiency and Accuracy of Learning in Minority Games
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Fridrich, Jessica. editor.
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Machine -- Covert Channels for Collusion in Online Computer Games.
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Lee, Seongil. editor.
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-- Hands-Free Input Interface Using Mimetic Muscle Movements for Wearable Computer -- Muscle Loadings While
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Ardissono, Liliana. editor.
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Factors -- Player Modeling Impact on Player’s Entertainment in Computer Games -- Using Learning Curves to
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Lytras, Miltiadis D. editor.
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Collaborative Learning Systems -- Educational Games Design Issues: Motivation and Multimodal Interaction -- A
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Conati, Cristina. editor.
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Invited Papers -- The Disappearing Computer: User-Centered Interaction Design for Smart Artefacts
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