Cover image for Exhibition Design.
Exhibition Design.
Title:
Exhibition Design.
Author:
Hughes, Philip.
ISBN:
9781780670706
Personal Author:
Edition:
1st ed.
Physical Description:
1 online resource (224 pages)
Series:
Portfolio
Contents:
Introduction -- Who is this book for -- The modern exhibition -- The history of exhibition design -- Recent developments -- The role of the exhibition designer -- How to use this book -- Chapter 1: The brief -- The nature of a design brief -- Should the brief be tightly written? -- What kind of language to use -- The context document -- The exhibition premise or rationale -- The storyline -- The target audience -- Coordinating visits to the exhibition -- Activities -- The content document -- Visitor outcome/messages -- Object-based or experience-based -- The tone of voice -- The client's responsibilities -- Visual identity and brand information -- Workshop sessions -- Do.../Don't... -- Chapter 2: The visitor -- Engaging the visitor -- Layering for diverse audiences -- Learning styles -- Branding -- The brand environment -- Children and exhibitions -- Teenagers and museums -- Designing for disability/accessibility -- Do.../Don't... -- Chapter 3: The site -- The permanent exhibition site -- Signposting the exhibition site -- Signposting trade fairs -- "Open" exhibition spaces -- "Closed" exhibition spaces -- Internal orhganization: architecture -- Internal organization: content -- How to survey a site -- Do.../Don't... -- Chapter 4: Exhibition strategy -- What is an exhibition strategy? -- Classifying the exhibits -- Devising a path -- The importance of experiences -- Do.../Don't... -- Chapter 5: 3-D design skills -- Generating guiding ideas -- Evolving a design -- Developing the design using sketches, models and plans -- Planning the circulation -- Developing elevations -- The direction of flow -- Do.../Don't... -- Chapter 6: 2-D design skills -- The role of graphics in an exhibition -- Approaches to exhibition design -- Design for legibility -- Design for readability -- Reproducing graphics -- Chapter 7: Lighting.

How lighting is used in exhibitions -- The human eye -- Surveying the site -- The lighting plan -- Exhibit-focused lighting -- Types of exhibit-focused lighting -- Environmental lighting -- Feature lighting -- Coloured lighting -- Modelling a three-dimensional object -- Lighting for comfort -- Conservation -- Lighting specifications -- Trade fairs -- Professional practice -- Do.../Don't... -- Chapter 8: Interaction -- Interaction design -- The visitor experience -- Controls and interactives -- Chapter 9: Sound and film -- The benefits of sound and film -- The immersive environment -- Scripted films -- Archive footage -- Technological devices -- The audiovisual brief -- The equipment -- Do.../Don't... -- Chapter 10: Materials -- Choosing materials -- Deciding on suitable materials -- Do.../Don't... -- Chapter 11: Portable exhibitions -- Flexible exhibitions -- Chapter 12: Technical drawing -- The purpose of tehnical drawings -- Labels, details and notes -- Official approvals -- Tenders -- Amending drawings -- Do.../Don't... -- Chapter 13: Construction and delivery -- Construction -- Trade fairs -- The green agenda -- Green dos and don'ts -- The designer's responsibilities -- Trade practices -- Children's exhibits -- Project management -- Ancillary services -- Handover -- Do.../Don't... -- Chapter 14: Conclusion -- An evolving discipline -- Green design -- The future -- Endmatter -- Accessibility guidelines -- Sample storyline -- Glossary -- Further reading/Useful websites -- Index -- Picture credits -- Acknowledgements.
Abstract:
Exhibition Design offers a thorough grounding in the principles of designing for exhibitions. It describes the skills needed to become an exhibition designer, including: developing a brief and working with clients design principles for graphics, circulation, lighting, and accessibility presenting ideas to clients the practicalities of production Visual material includes photographs of completed exhibitions by world-renowned designers, concept drawings, computer renderings, charts and tables of information-all for a wide range of exhibitions around the world, permanent, and temporary, including museums and galleries, visitor centers, brand experiences, festivals, and trade fairs. The book will inform and inspire, as well as equip students and new exhibition designers with a valuable guide to the profession.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
Electronic Access:
Click to View
Holds: Copies: