Cover image for YouthNation : Building Remarkable Brands in a Youth-Driven Culture.
YouthNation : Building Remarkable Brands in a Youth-Driven Culture.
Title:
YouthNation : Building Remarkable Brands in a Youth-Driven Culture.
Author:
Britton, Matt.
ISBN:
9781118982525
Personal Author:
Edition:
1st ed.
Physical Description:
1 online resource (321 pages)
Contents:
Cover -- Title Page -- Copyright -- Contents -- Foreword: By Antonio Lucio -- Acknowledgments -- Disclosures -- How to Connect with Me and Learn more about YouthNation -- Introduction: Forever Young -- Chapter 1 From Status Symbol to Status Update -- The Hip-Hop Invasion and the Reimagined Status Symbol -- Status Symbols Disrupted -- Chapter 2 From Things to Thrills -- The Instagram Phenomenon -- DIFTI (Did it for the Instagram) -- #FOMO or FauxMo? -- Businesses Leading the Experience Economy -- The Supermarket Experience -- The Nightlife Experience -- The Fitness Experience -- Chapter 3 The Rise of Electronic Dance Music -- Everything You Wanted to Know About Today's Festival Scene but Were Afraid to Ask -- Chapter 4 Access over Ownership -- Uber and Airbnb: the Game Changers -- The Uber of Everything -- Chapter 5 The Communal Table -- The De-suburbinization of America -- The Urban Frontier -- Why YouthNation Loves Cities -- The Youthification of Cities -- DUMBO and Gowanus -- Chapter 6 The Peer-to-Peer Economy -- Bartering is Back -- The Currency of Trust: Ratings and Reviews -- Peer-to-Peer Disruption -- Peer-to-Peer Standout Models -- Build it: Rent the Runway -- Buy it: Avis and ZipCar -- Extend it: Coca-Cola's Wonolo -- Where the Digital Meets the Physical: Meetups -- Big brands Meetup -- From Meetups to hookups -- Chapter 7 The Power of the Crowd -- Local Talent Goes Global -- How Big Brands are Stepping Up to the Plate -- Doritos Crash the Super Bowl Contest -- GE's GrabCAD Challenge -- Crowdsourcing Gone Wrong: Mountain Dew's Mountain Don't -- Crowdfunding -- The Kickstarter Effect -- How Kickstarter Works -- Projects that Kickstarter has Made Possible -- Other Crowdfunding All-Stars -- Kiva.org -- DonorsChoose.org -- Indiegogo -- Cutting Through the Red Tape -- Chapter 8 Free Agency -- Jobs Used to Define People, Now People Define Jobs.

The Healthcare Factor -- The Power of LinkedIn -- How LinkedIn Works -- Income Everywhere -- TaskRabbit to the Rescue -- Pillars Driving the Free Agency Movement -- Free Agency Platforms -- Depth Over Breadth -- Free Agent Collaboration -- WeWork -- TechStars -- Eat What You Kill and the Fallacy of Detroit -- Chapter 9 Lifehacking -- Why Not Me? -- The Internet is the New College Campus -- Brand-Driven Education Models -- MRY's RepNation -- General Assembly -- The Innovation Imperative -- Chapter 10 The Field Guide to Lifehackers -- The Side Hustler -- Corporate Compatibility: 8 -- The Definitive Side Hustler: Sara Blakely, Founder of Spanx -- The Explorer -- Corporate Compatibility: 4 -- The Definitive Explorer: Bear Grylls, TV Host of Man vs. Wild , Author, Adventurer -- The Automator -- Corporate Compatibility: 2 -- The Definitive Automator: Tim Ferriss, Best-Selling Author, Lifestyle Designer -- The Passion Pilgrim -- Corporate Compatibility: 1 -- The Definitive Passion Pilgrim: Devin Graham, Social Media Content Producer -- The Octopus -- Corporate Compatibility: 5 -- The Definitive Octopus: Rohan Oza, Founder of Idea Merchants Capital -- The Ultimate Life Hacker: Elliot Bisnow -- Let's Pivot to Brand Building -- Chapter 11 TV, the NFL, and the End of Demographics -- The NFL's Grip on Television -- The DVR Dilemma -- Chapter 12 Going Viral: Decoded -- Culture Jacking The Dunk in the Dark Happening -- What happened? -- Why did it happen? -- What does this mean? -- Psy Oppa and the YouTube Revolution -- Music Disrupted -- Viral Can Be Mainstream -- Chapter 13 Big Data 101 -- The Three Pillars of Big Data Access -- The Social and Interest Graph -- The Interest Graph -- The Social Graph -- The Future of Big Data -- Chapter 14 People Are Brands -- The Newsfeed is the New Soapbox -- The Democratization of Celebrity -- The Rise of the Influencer.

Celebrity Endorsement Reimagined -- The Cyber Celebrity -- The Social Influencer -- Social Influence Spotlight: Blogher -- The Everyday Influencer -- Lessons from the MRY Archive: CrowdTap -- Influence Gone Mainstream -- Online Stars Who Become TV Stars -- Chapter 15 Brands Are People -- Creating a Brand Persona -- Content Strategy -- The Who, Why, and What of Brand Content -- Community Management -- Chapter 16 A Story Worth Sharing -- The Death of the Phone Call -- Stories Versus Conversations -- Multimedia Storytelling Tools -- Communication Disrupted -- Ephemeral Storytelling -- How Brands Can Tell Stories -- The Fleeting Future of Advertising -- Content Versus Advertising -- The Sharing Imperative -- Designed for the flick -- Paths to Great Brand Storytelling -- The Five Mantras of Great Marketing in the Age of Storytelling -- Create an Inspiring Brand Story: Pencils of Promise -- Go Deep: Red Bull -- Be Human: Dollar Shave Club -- Inspire Action: Visa -- Be Inclusive: Starbucks -- The Storytelling Mandate -- Epilogue -- Endnotes -- Index -- EULA.
Abstract:
Youth is no longer an age-it's a commodity YouthNation is an indispensable brand roadmap to the youth-driven economy. Exploring the idea that youth is no longer an age-it's a commodity that's available to everyone-this book shows what it takes to stay connected, agile, authentic, and relevant in today's marketplace. Readers will learn the ins and outs of the new consumer, and the tools, methods, and techniques that ensure brand survival in the age of perpetual youth. Coverage includes marketing in a post-demographic world, crafting the story of the brand, building engaged communities, creating experiences that inspire loyalty and evangelism, and the cutting-edge tricks that help businesses large and small harness the enormous power of youth. The old marketing models are over, and the status quo is dead. Businesses today have to embody the ideals of youth culture in order to succeed, by tapping the new and rapidly evolving resources n business and in life. When everything is changing at the pace of a teenager's attention span, how do businesses future-fit for long-term success? This book provides a plan, and the thoughts, strategies, and brass tacks advice for putting it into action. Use New-Gen psychographics to target markets Build stronger evangelism with a compelling brand narrative Create loyal communities with immersive and engaging experiences Navigate the radically-changed landscape of the future marketplace In today's hyper-socialized, Facebook fanatic, selfie-obsessed world, youth is the primary driver of business and culture. Smart companies are looking to tap into the fountain of youth, and the others are sinking fast. YouthNation is a roadmap to brand relevancy in the new economy, giving businesses turn-by-turn direction to their market destination.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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