Logging in...
User ID
:
Password
:
Register
Forgot your PIN?
Forgot my PIN
Enter your username and a recovery link will be emailed to the email address on file at your library.
User ID
:
Log In
|
My Account
|
My Lists
|
|
Remember to clear the cache and close the browser window.
Rooms Restriction Values
All Fields
Title
Author
General Note
Keyword in Author headings
Subject
Keyword in Subject headings
ISBN
Preferred Shelf Number
Search Field
All Fields
Target Value
Limit Value
Restriction Value
Search For:
To enable accessibility mode, return to the beginning of the page and use the link in the menu bar.
Advanced Search
Home Room
Book Collection
E-Book Collection
Multimedia Collection
Thesis Collection
Transportation Engineering Collection
Periodicals Collections
Green Campus
13 Results Found
Actions:
Add to My Lists
Email
Print
Place Hold(s)
Sort By:
Relevance (Default)
Publication Date (Ascending)
Publication Date (Descending)
Title
Author
Select All
1
2
0
DEFAULT
Select a list
Temporary List
Make this your default list.
The following items were successfully added.
There was an error while adding the following items. Please try again.
One or more items could not be added because you are not logged in.
13.
Spieleprogrammierung mit dem XNA Framework : Einstieg in die XNA-Entwicklung
Spieleprogrammierung mit dem XNA Framework : Einstieg in die XNA-Entwicklung
by
Schumann, Hans-Georg.
https://learning.oreilly.com/library/view/~/9783866455276/?ar
https://learning.oreilly.com/library/view/~/9783866455276
https://go.oreilly.com/library-access/library/view/-/9783866455276/?ar
Format:
Electronic Resources
Select All
1
2
13 Results Found
Actions:
Add to My Lists
Email
Print
Place Hold(s)
Sort By:
Relevance (Default)
Publication Date (Ascending)
Publication Date (Descending)
Title
Author
Limit Search Results
Narrowed by:
Included
Language: German
Included
Subject: Computer games -- Programming.
Author
Include
Exclude
Schumann, Hans-Georg, author.
(3)
Chittesh, Jashan, author.
(1)
Jagneaux, David, author.
(1)
Lichtenberg, Kathrin, translator.
(1)
Lichtenberg, Kathrin.
(1)
Lorenzen, Knut, translator.
(1)
Nystrom, Robert, author.
(1)
Richardson, Craig (Software developer), author.
(1)
Richardson, Craig (Software developer). Learn to program with Minecraft.
(1)
Schumann, Hans-Georg.
(1)
Strom, Chris, author.
(1)
Strom, Chris.
(1)
Sweigart, Al, author.
(1)
Translation of: Jagneaux, David. Ultimate Roblox book, an unofficial guide. German.
(1)
Translation of: Strom, Chris. 3D game programming for kids. German.
(1)
Völcker, Patrick.
(1)
Weigend, Michael, author.
(1)
More
View All
Fewer
Collapse All
Material Type
Include
Exclude
E-Book
(13)
Publication Date
Include
Exclude
This graph shows the distribution of publication dates for use with a date range slider. Switch to Years view for a more detailed breakdown of search results by year.
From Publication Year
-
To Publication Year
2015
(3)
2016
(2)
2017
(2)
2019
(2)
2009
(1)
2012
(1)
2014
(1)
2022
(1)
More
View All
Fewer
Collapse All
Subject
Include
Exclude
Jeux d'ordinateur -- Programmation.
(10)
Electronic books.
(8)
Computer games -- Design.
(3)
Computer games -- Programming -- Juvenile literature.
(3)
Jeux d'ordinateur -- Conception.
(3)
Jeux d'ordinateur -- Programmation -- Ouvrages pour la jeunesse.
(3)
Juvenile works.
(3)
3-D video (Three-dimensional imaging)
(2)
JavaScript (Computer program language)
(2)
Jeux vidéo -- Conception.
(2)
Scratch (Computer program language)
(2)
Unity (Electronic resource)
(2)
Video games -- Design.
(2)
three-dimensional.
(2)
3-D video (Three-dimensional imaging) -- Juvenile literature.
(1)
Affichage tridimensionnel.
(1)
Blender (Computer file)
(1)
Computer Graphics
(1)
Computer games.
(1)
Computer graphics.
(1)
Computerspielherstellung
(1)
GAMES -- Board.
(1)
Infographie.
(1)
Informatique mobile -- Programmation.
(1)
JavaScript (Computer program language) -- Juvenile literature.
(1)
JavaScript (Langage de programmation)
(1)
JavaScript (Langage de programmation) -- Ouvrages pour la jeunesse.
(1)
Jeux sur mobile -- Programmation.
(1)
Jeux vidéo -- Programmation.
(1)
Microsoft XNA (Computer file)
(1)
Minecraft (Game)
(1)
Minecraft (Jeu)
(1)
Mobile computing -- Programming.
(1)
Mobile games -- Programming.
(1)
Phrogram (Computer program language)
(1)
Phrogram (Langage de programmation)
(1)
Programmierung
(1)
Python (Computer program language)
(1)
Python (Langage de programmation)
(1)
Raspberry Pi (Computer)
(1)
Raspberry Pi (Ordinateur)
(1)
Roblox (Computing platform)
(1)
Roblox (Plateforme informatique)
(1)
Scratch (Computer program language) -- Juvenile literature.
(1)
Scratch (Langage de programmation)
(1)
Scratch (Langage de programmation) -- Ouvrages pour la jeunesse.
(1)
Three-dimensional display systems.
(1)
Unity
(1)
UnrealScript (Computer program language)
(1)
UnrealScript (Langage de programmation)
(1)
Video games -- Programming.
(1)
Vidéo 3D (Imagerie tridimensionnelle)
(1)
Vidéo 3D (Imagerie tridimensionnelle) -- Ouvrages pour la jeunesse.
(1)
iPad (Computer) -- Programming.
(1)
iPad (Ordinateur) -- Programmation.
(1)
iPhone (Smartphone) -- Programming.
(1)
iPhone (Téléphone intelligent) -- Programmation.
(1)
More
View All
Fewer
Collapse All
Shelf Location
Include
Exclude
O'reilly E-Books
(13)
Library
Include
Exclude
IYTE Library
(13)
false
{sortLabel}
{alphabetical}
{relevance}
{include}
{exclude}
{facetName}
{results}
{displayName}
{count}
{error}