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13.
Game Design.
Game Design.
by
Bates, Bob.
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Format:
Electronic Resources
14.
3D Game Programming All in One.
3D Game Programming All in One.
by
Finney, Kenneth V.
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Format:
Electronic Resources
15.
Shaders for Game Programmers and Artists.
Shaders for Game Programmers and Artists.
by
St-Laurent, Sebastien.
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Format:
Electronic Resources
16.
OpenGL ES Game Development.
OpenGL ES Game Development.
by
Astle, Dave.
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Format:
Electronic Resources
17.
Game Interface Design.
Game Interface Design.
by
Fox, Brent.
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Format:
Electronic Resources
18.
Visual Basic Game Programming For Teens.
Visual Basic Game Programming For Teens.
by
Harbour, Jonathan.
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Format:
Electronic Resources
19.
Patterns in Game Design.
Patterns in Game Design.
by
Bjork, Staffan.
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Format:
Electronic Resources
20.
ShaderX3 : Advanced Rendering with DirectX and OpenGL.
ShaderX3 : Advanced Rendering with DirectX and OpenGL.
by
Engel, Wolfgang.
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Format:
Electronic Resources
21.
Game Programming Golden Rules.
Game Programming Golden Rules.
by
Brownlow, Martin.
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Format:
Electronic Resources
22.
Physics Modeling for Game Programmers.
Physics Modeling for Game Programmers.
by
Conger, David.
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Format:
Electronic Resources
23.
Advergaming Developer's Guide : Using Macromedia Flash MX 2004 and Director MX.
Advergaming Developer's Guide : Using Macromedia Flash MX 2004 and Director MX.
by
Afshar, Rod.
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Format:
Electronic Resources
24.
Practical Java Game Programming.
Practical Java Game Programming.
by
Clingman, Dustin.
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Astle, Dave.
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Jeux d'ordinateur -- Programmation.
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