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Beginning 3D game assets development pipeline : learn to integrate from Maya to Unity
Beginning 3D game assets development pipeline : learn to integrate from Maya to Unity
by
Villanueva, Nova, author.
https://go.oreilly.com/library-access/library/view/-/9781484271964/?ar
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Unity character animation with Mecanim : a detailed guide to the complex new animation tools in Unity, packed with clear instructions and illustrated with original content in the context of a next generation zombie apocalypse adventure game
Unity character animation with Mecanim : a detailed guide to the complex new animation tools in Unity, packed with clear instructions and illustrated with original content in the context of a next generation zombie apocalypse adventure game
by
Dean, Jamie, author.
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Building games with Scratch 2.0
Building games with Scratch 2.0
by
Jerz, Dennis G., 1968-
https://learning.oreilly.com/videos/~/9781783283712/?ar
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WebGL : up and running
WebGL : up and running
by
Parisi, Tony.
https://learning.oreilly.com/library/view/~/9781449326487
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The Game Artist's Guide to Maya.
The Game Artist's Guide to Maya.
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McKinley, Michael.
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Game Character Animation All in One.
Game Character Animation All in One.
by
Pardew, Les.
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Beginning Game Art in 3DS Max 8.
Beginning Game Art in 3DS Max 8.
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Pardew, Les.
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Beginning Illustration and Storyboarding for Games.
Beginning Illustration and Storyboarding for Games.
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Pardew, Les.
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AI for game developers
AI for game developers
by
Bourg, David M.
https://go.oreilly.com/library-access/library/view/-/0596005555/?ar
https://learning.oreilly.com/library/view/~/0596005555
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