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Computer games -- Programming.
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Jeux sur Internet -- Programmation.
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Tworzenie izometrycznych gier społecznościowych w HTML5, CSS3 i JavaScript
Tworzenie izometrycznych gier społecznościowych w HTML5, CSS3 i JavaScript
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Pagella, Mario Andrés.
https://learning.oreilly.com/library/view/~/9781457178108
https://go.oreilly.com/library-access/library/view/-/9781457178108/?ar
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Introducing HTML5 game development
Introducing HTML5 game development
by
Freeman, Jesse (Technical evangelist)
https://learning.oreilly.com/library/view/~/9781449331207
https://learning.oreilly.com/library/view/~/9781449331207/?ar
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Making isometric social real-time games with HTML5, CSS3, and Javascript
Making isometric social real-time games with HTML5, CSS3, and Javascript
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Pagella, Mario Andrés.
https://learning.oreilly.com/library/view/~/9781449309664/?ar
https://learning.oreilly.com/library/view/~/9781449309664
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Software Engineering and Computer Games
Software Engineering and Computer Games
by
Rucker, Rudy, author.
https://learning.oreilly.com/library/view/~/0201767910
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