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Computer games -- Programming.
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Physics -- Data processing.
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Introduction to game physics with Box2D
Introduction to game physics with Box2D
by
Parberry, Ian.
https://go.oreilly.com/library-access/library/view/-/9781466565777/?ar
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Learning Physics Modeling with PhysX.
Learning Physics Modeling with PhysX.
by
Kumar, Krishna.
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Box2d for Flash games
Box2d for Flash games
by
Feronato, Emanuele.
https://learning.oreilly.com/library/view/~/9781849519625
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Game physics engine development : how to build a robust commercial-grade physics engine for your game
Game physics engine development : how to build a robust commercial-grade physics engine for your game
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Millington, Ian.
https://learning.oreilly.com/library/view/~/9780123819765/?ar
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Beginning math and physics for game programmers
Beginning math and physics for game programmers
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Stahler, Wendy.
https://learning.oreilly.com/library/view/~/0735713901/?ar
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Physics Modeling for Game Programmers.
Physics Modeling for Game Programmers.
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Conger, David.
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