Cover image for iClone 4.31 3D Animation Beginner's Guide.
iClone 4.31 3D Animation Beginner's Guide.
Title:
iClone 4.31 3D Animation Beginner's Guide.
Author:
McCallum, M.D.
ISBN:
9781849691796
Personal Author:
Edition:
1st ed.
Physical Description:
1 online resource (614 pages)
Contents:
iClone 4.31 3D Animation Beginner's Guide -- Table of Contents -- iClone 4.31 3D Animation -- Credits -- Foreword -- About the Author -- About the Reviewers -- www.PacktPub.com -- Support files, eBooks, discount offers and more -- Why Subscribe? -- Free Access for Packt account holders -- Preface -- What this book covers -- What you need for this book -- Who this book is for -- Conventions -- Time for action - heading -- What just happened? -- Pop quiz - heading -- Have a go hero - heading -- Reader feedback -- Customer support -- Downloading the example code -- Downloading the color images of this book -- Errata -- Piracy -- Questions -- 1. Installing and Configuring iClone -- Installing the program -- Time for action - installing iClone 4 pro -- What just happened -- Time for action - installing related iClone content -- What just happened? -- Time for action - exploring iClone options -- What just happened? -- Configuring work environment -- Setting up the 3D grid -- Controlling display information -- Exploring real-time render options -- Choosing the shader -- Manipulating objects -- Locating Custom Content folder -- Installing new content -- Using drag-and-drop -- Importing new content -- Working with zipped files -- Welcome to iClone -- Interacting with the iClone community -- Free iClone assets -- Exploring the Reallusion Content Store -- Discovering the Reallusion Marketplace -- Downloading your trial and purchased items -- Time for action - download and installation steps -- What just happened? -- Exploring the iClone user interface -- Exploring the workspace -- Selecting objects in the workspace -- Pop quiz -- Summary -- 2. Creating Your First Scene -- Let the animation begin! -- Exploring your virtual studio -- Exploring the 3D workspace -- Time for action - creating the outdoors -- What just happened? -- Working with Live Plants.

Time for action - creating virtual foliage -- What just happened? -- Have a go hero - clear the meadow -- Adding props to the scene -- Placing props -- Time for action - house building -- What just happened? -- Have a go hero - modifying the scene -- Manipulating props -- Selecting the tools -- Manipulating objects directly -- Manipulating with precision using gizmos -- Handling direct input -- Working with iProps (interactive props) -- Time for action - placing the iProp -- What just happened? -- What just happened? -- Animated props -- Time for action - importing animated props -- What just happened? -- Creating props from building blocks -- What do you see in a primitive? -- Time for action - building a gazebo without hand tools! -- What just happened? -- Diffusing opacity and other maps. -- Exploring the mapping channels -- Time for action - painting the gazebo -- What just happened? -- Time for action - correcting the texture mapping -- What just happened? -- Painting option -- Time for action - adding fire effects to the grill -- What just happened? -- Creating see through material -- Turning nothing into something -- Lighting in 3D animation -- Light types and shadows -- Understanding ambient light -- Manipulating the lights in the 3D workspace -- Setting the mood with lighting and atmosphere -- Time for action - setting the ambient light -- What just happened? -- Time for action - working with shadows -- What just happened? -- Time for action - manipulating the atmosphere -- What just happened? -- Time for action - lighting up the grill -- What just happened? -- Summary -- Pop quiz - face-off -- 3. Adding and Customizing Characters -- Developing unique characters -- Time for action - loading characters -- What just happened? -- Customizing character features -- Time for action - loading a face image -- What just happened?.

Time for action - correct the lighting -- What just happened -- Time for action - customizing our character -- What just happened? -- Time for action - customizing the head of the avatar -- What just happened? -- Have a go hero - customizing the avatar's face -- Experimenting with model detail -- Time for action - giving your character a new do! -- What just happened? -- Time for action - customizing the eyes and mouth -- What just happened? -- Skin -- Have a go hero - loading and customizing a female character -- Positioning the characters -- Using character accessories and attaching props -- Time for action - can't be cool without shades! -- What just happened? -- Time for action - shading the glasses -- What just happened? -- Time for action - attaching the fork prop -- What just happened? -- Interacting with the iProps -- Time for action - grabbing a beer -- What just happened? -- Altering the characters' clothing -- Time for action - altering female avatar clothing -- What just happened? -- Altering clothing using color -- Time for action - altering the male avatar's clothing -- What just happened? -- Time for action - modifying the avatar's pants -- What just happened? -- Basics of character dialog -- Lip-sync -- Adding dialog -- Creating dialog using the interface -- Recording dialog using a microphone -- Inserting audio files -- Finding voice actors -- Summary -- 4. Animating the Characters -- Using motions versus animations -- Introducing the timeline -- Controlling action on the timeline -- Time for action - the timeline concept … A mini-tutorial -- What just happened? -- Time for action - adding basic camera movement -- What just happened? -- Time for action - changing the speed of the animation -- What just happened? -- Adding motions to characters -- Applying motion clips -- Adjusting the motion -- Controlling facial expressions.

Invoking hand motions -- Manipulating character's fingers -- Using paths to move objects -- Time for action - adjusting the starting frame -- What just happened? -- Time for action - animating the hands -- What just happened? -- Customizing animation using the motion editor -- Time for action - animating the male character -- What just happened? -- Turn the character -- Time for action - animating the turn -- What just happened? -- Time for action - closing the grill cover -- What just happened? -- Animating the limbs -- Setting the starting point key frame -- What just happened? -- Time for action - animating the arm movement -- What just happened? -- Time for action - scaling and moving the grill -- What just happened? -- Time for action - copying and pasting the key frame -- What just happened? -- Time for action - closing the grill -- What just happened? -- Time for action - finishing out the movement -- What just happened? -- Blending motions -- Time for action - animating the female avatar -- What just happened? -- Time for action - add more time to the animation -- What just happened? -- Adding more motion to the female avatar -- What just happened? -- Time for action - creating new motions -- What just happened? -- Building our custom motion library -- Saving custom animations as motions -- Time for action - saving single clips -- What just happened? -- Time for action - collecting and saving multiple clips -- What just happened? -- Time for action - using the Absolute Bone method -- What just happened? -- Manipulating transitions -- Time for action - polishing character moves -- What just happened? -- Have a go hero - experimenting with curves -- Animating paths for smooth movement -- Time for action - using a path to animate Benny's walk -- What just happened? -- Using alternative methods of character movement.

Time for action - point and click movement -- What just happened? -- Time for action - using director mode -- What just happened? -- Have a go hero - using the alternatives -- Animating character dialog -- Time for action - using dialog with characters -- What just happened? -- Have a go hero - adjusting the conversation timing -- Summary -- 5. Enhancing Animation with Particles -- Using special effects (FX) wisely -- Exploring iClone particles -- Breaking down an iClone particle -- Extending particle usage -- Using iClone particles -- Time for action - cueing mother nature -- What just happened? -- Time for action - configuring particle settings -- What just happened? -- Time for action - coloring mother nature -- What just happened? -- Attaching iClone particles to props -- Creating a torch -- Time for action - creating the torch handle -- What just happened? -- Time for action - loading and manipulating the particle -- What just happened? -- Time for action - adjusting and texturing the torch -- What just happened? -- Have a go hero - save the torch! -- Time for action - setting up the smoke and fire particles -- What just happened? -- Time for action - adding the fire particle -- What just happened? -- Adjusting iClone particles -- Time for action - controlling the fire -- What just happened? -- Time for action - adding a smoke particle to the smoke stack -- What just happened? -- Time for action - positioning the smoke stack particle -- What just happened? -- Using visibility with particles -- Time for action - setting the timing for the emitter -- What just happened? -- Using particles with paths -- Time for action - creating a magical swirling effect -- What just happened? -- Have a go hero - creating a fireball -- Summary -- Pop quiz - particles -- Pop quiz - attaching particles -- 6. Working with Cameras -- Creating cameras.

Time for action - creating our first camera.
Abstract:
This book is a part of the Beginner's guide series, wherein you will quickly start doing tasks with precise instructions. Then the tasks will be followed by explanation and then a challenging task or a multiple choice question about the topic just covered. Do you have a story to tell or an idea to illustrate? This book is aimed at film makers, video producers/compositors, vxf artists or 3D artists/designers like you who have no previous experience with iClone. If you have that drive inside you to entertain people via the internet on sites like YouTube or Vimeo, create a superb presentation video, showcase a product or create a movie, or get a fast start on the iClone program, this Beginner's guide was written with you in mind.
Local Note:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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