Search Results for - Narrowed by: Fosner, Ron. - Computer graphics. - three-dimensional. SirsiDynix Enterprise https://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dAUTHOR$002509Author$002509Fosner$00252C$002bRon.$002509Fosner$00252C$002bRon.$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgraphics.$002509Computer$002bgraphics.$0026qf$003dSUBJECT$002509Subject$002509three-dimensional.$002509three-dimensional.$0026ps$003d300? 2024-09-23T16:07:13Z Real-time shader programming : covering DirectX 9.0 ent://SD_ILS/0/SD_ILS:2281952 2024-09-23T16:07:13Z 2024-09-23T16:07:13Z by&#160;Fosner, Ron.<br/><a href="https://learning.oreilly.com/library/view/~/9781558608535">https://learning.oreilly.com/library/view/~/9781558608535</a> <a href="https://learning.oreilly.com/library/view/~/9781558608535/?ar">https://learning.oreilly.com/library/view/~/9781558608535/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781558608535/?ar">https://go.oreilly.com/library-access/library/view/-/9781558608535/?ar</a> <a href="https://www.sciencedirect.com/science/book/9781558608535">https://www.sciencedirect.com/science/book/9781558608535</a><br/>Format:&#160;Electronic Resources<br/> OpenGL programming for Windows 95 and Windows NT ent://SD_ILS/0/SD_ILS:2285259 2024-09-23T16:07:13Z 2024-09-23T16:07:13Z by&#160;Fosner, Ron.<br/><a href="https://learning.oreilly.com/library/view/~/9780321620491/?ar">https://learning.oreilly.com/library/view/~/9780321620491/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780321620491/?ar">https://go.oreilly.com/library-access/library/view/-/9780321620491/?ar</a><br/>Format:&#160;Electronic Resources<br/>