Search Results for - Narrowed by: Fosner, Ron. - Computer graphics. - three-dimensional.
SirsiDynix Enterprise
https://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dAUTHOR$002509Author$002509Fosner$00252C$002bRon.$002509Fosner$00252C$002bRon.$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgraphics.$002509Computer$002bgraphics.$0026qf$003dSUBJECT$002509Subject$002509three-dimensional.$002509three-dimensional.$0026ps$003d300?
2024-09-23T16:07:13Z
Real-time shader programming : covering DirectX 9.0
ent://SD_ILS/0/SD_ILS:2281952
2024-09-23T16:07:13Z
2024-09-23T16:07:13Z
by Fosner, Ron.<br/><a href="https://learning.oreilly.com/library/view/~/9781558608535">https://learning.oreilly.com/library/view/~/9781558608535</a>
<a href="https://learning.oreilly.com/library/view/~/9781558608535/?ar">https://learning.oreilly.com/library/view/~/9781558608535/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781558608535/?ar">https://go.oreilly.com/library-access/library/view/-/9781558608535/?ar</a>
<a href="https://www.sciencedirect.com/science/book/9781558608535">https://www.sciencedirect.com/science/book/9781558608535</a><br/>Format: Electronic Resources<br/>
OpenGL programming for Windows 95 and Windows NT
ent://SD_ILS/0/SD_ILS:2285259
2024-09-23T16:07:13Z
2024-09-23T16:07:13Z
by Fosner, Ron.<br/><a href="https://learning.oreilly.com/library/view/~/9780321620491/?ar">https://learning.oreilly.com/library/view/~/9780321620491/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780321620491/?ar">https://go.oreilly.com/library-access/library/view/-/9780321620491/?ar</a><br/>Format: Electronic Resources<br/>