Search Results for - Narrowed by: Millington, Ian. - Computer games -- Programming. SirsiDynix Enterprise https://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dAUTHOR$002509Author$002509Millington$00252C$002bIan.$002509Millington$00252C$002bIan.$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgames$002b--$002bProgramming.$002509Computer$002bgames$002b--$002bProgramming.$0026ps$003d300$0026isd$003dtrue? 2024-09-22T06:50:22Z Game physics engine development : how to build a robust commercial-grade physics engine for your game ent://SD_ILS/0/SD_ILS:2291004 2024-09-22T06:50:22Z 2024-09-22T06:50:22Z by&#160;Millington, Ian.<br/><a href="https://learning.oreilly.com/library/view/~/9780123819765/?ar">https://learning.oreilly.com/library/view/~/9780123819765/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780123819765/?ar">https://go.oreilly.com/library-access/library/view/-/9780123819765/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780123819765">https://learning.oreilly.com/library/view/~/9780123819765</a><br/>Format:&#160;Electronic Resources<br/> Artificial intelligence for games ent://SD_ILS/0/SD_ILS:2287520 2024-09-22T06:50:22Z 2024-09-22T06:50:22Z by&#160;Millington, Ian.<br/><a href="https://learning.oreilly.com/library/view/~/9780123747310/?ar">https://learning.oreilly.com/library/view/~/9780123747310/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780123747310/?ar">https://go.oreilly.com/library-access/library/view/-/9780123747310/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780123747310">https://learning.oreilly.com/library/view/~/9780123747310</a><br/>Format:&#160;Electronic Resources<br/> Artificial intelligence for games ent://SD_ILS/0/SD_ILS:47618 2024-09-22T06:50:22Z 2024-09-22T06:50:22Z by&#160;Millington, Ian.<br/>Format:&#160;Books<br/>