Search Results for - Narrowed by: Millington, Ian. - Computer games -- Programming.SirsiDynix Enterprisehttps://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dAUTHOR$002509Author$002509Millington$00252C$002bIan.$002509Millington$00252C$002bIan.$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgames$002b--$002bProgramming.$002509Computer$002bgames$002b--$002bProgramming.$0026ps$003d300$0026isd$003dtrue?2024-09-22T06:50:22ZGame physics engine development : how to build a robust commercial-grade physics engine for your gameent://SD_ILS/0/SD_ILS:22910042024-09-22T06:50:22Z2024-09-22T06:50:22Zby Millington, Ian.<br/><a href="https://learning.oreilly.com/library/view/~/9780123819765/?ar">https://learning.oreilly.com/library/view/~/9780123819765/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9780123819765">https://learning.oreilly.com/library/view/~/9780123819765</a><br/>Format: Electronic Resources<br/>Artificial intelligence for gamesent://SD_ILS/0/SD_ILS:22875202024-09-22T06:50:22Z2024-09-22T06:50:22Zby Millington, Ian.<br/><a href="https://learning.oreilly.com/library/view/~/9780123747310/?ar">https://learning.oreilly.com/library/view/~/9780123747310/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9780123747310">https://learning.oreilly.com/library/view/~/9780123747310</a><br/>Format: Electronic Resources<br/>Artificial intelligence for gamesent://SD_ILS/0/SD_ILS:476182024-09-22T06:50:22Z2024-09-22T06:50:22Zby Millington, Ian.<br/>Format: Books<br/>