Search Results for - Narrowed by: English - 2004 - Computer games -- Programming.SirsiDynix Enterprisehttps://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dLANGUAGE$002509Language$002509ENG$002509English$0026qf$003dPUBDATE$002509Publication$002bDate$0025092004$0025092004$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgames$002b--$002bProgramming.$002509Computer$002bgames$002b--$002bProgramming.$0026ps$003d300?2024-09-26T12:18:56ZOpenGL ES Game Development.ent://SD_ILS/0/SD_ILS:13044712024-09-26T12:18:56Z2024-09-26T12:18:56Zby Astle, Dave.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135718">Click to View</a><br/>Format: Electronic Resources<br/>Game Asset Pipeline.ent://SD_ILS/0/SD_ILS:13045502024-09-26T12:18:56Z2024-09-26T12:18:56Zby Carter, Ben.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135797">Click to View</a><br/>Format: Electronic Resources<br/>AI Game Engine Programming.ent://SD_ILS/0/SD_ILS:13045522024-09-26T12:18:56Z2024-09-26T12:18:56Zby Schwab, Brian.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135799">Click to View</a><br/>Format: Electronic Resources<br/>Mobile Device Game Development.ent://SD_ILS/0/SD_ILS:13045532024-09-26T12:18:56Z2024-09-26T12:18:56Zby Crooks, Clayton, II.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135800">Click to View</a><br/>Format: Electronic Resources<br/>Awesome 3D Game Development : No Programming Required.ent://SD_ILS/0/SD_ILS:13045572024-09-26T12:18:56Z2024-09-26T12:18:56Zby Crooks, Clayton, II.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135804">Click to View</a><br/>Format: Electronic Resources<br/>Patterns in Game Design.ent://SD_ILS/0/SD_ILS:13045622024-09-26T12:18:56Z2024-09-26T12:18:56Zby Bjork, Staffan.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135809">Click to View</a><br/>Format: Electronic Resources<br/>ShaderX3 : Advanced Rendering with DirectX and OpenGL.ent://SD_ILS/0/SD_ILS:13045632024-09-26T12:18:56Z2024-09-26T12:18:56Zby Engel, Wolfgang.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135810">Click to View</a><br/>Format: Electronic Resources<br/>3D Game Programming All in One.ent://SD_ILS/0/SD_ILS:13043872024-09-26T12:18:56Z2024-09-26T12:18:56Zby Finney, Kenneth V.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135632">Click to View</a><br/>Format: Electronic Resources<br/>Macromedia Flash MX 2004 Game Development.ent://SD_ILS/0/SD_ILS:13044212024-09-26T12:18:56Z2024-09-26T12:18:56Zby Rhodes, Glen.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135666">Click to View</a><br/>Format: Electronic Resources<br/>Shaders for Game Programmers and Artists.ent://SD_ILS/0/SD_ILS:13043902024-09-26T12:18:56Z2024-09-26T12:18:56Zby St-Laurent, Sebastien.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135635">Click to View</a><br/>Format: Electronic Resources<br/>Creating emotion in games : the craft and art of emotioneeringent://SD_ILS/0/SD_ILS:22883652024-09-26T12:18:56Z2024-09-26T12:18:56Zby Freeman, David, 1941-<br/><a href="https://go.oreilly.com/library-access/library/view/-/1592730078/?ar">https://go.oreilly.com/library-access/library/view/-/1592730078/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/1592730078/?ar">https://learning.oreilly.com/library/view/~/1592730078/?ar</a><br/>Format: Electronic Resources<br/>GPU gems : programming techniques, tips, and tricks for real-time graphicsent://SD_ILS/0/SD_ILS:22841452024-09-26T12:18:56Z2024-09-26T12:18:56Zby Fernando, Randima.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780321545404/?ar">https://go.oreilly.com/library-access/library/view/-/9780321545404/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780321545404/?ar">https://learning.oreilly.com/library/view/~/9780321545404/?ar</a><br/>Format: Electronic Resources<br/>Game Console Hacking : Xbox, PlayStation, Nintendo, Game Boy, Atari and Sega.ent://SD_ILS/0/SD_ILS:11819322024-09-26T12:18:56Z2024-09-26T12:18:56Zby Grand, Joe.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=210585">Click to View</a><br/>Format: Electronic Resources<br/>Game Programming Golden Rules.ent://SD_ILS/0/SD_ILS:13044382024-09-26T12:18:56Z2024-09-26T12:18:56Zby Brownlow, Martin.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135683">Click to View</a><br/>Format: Electronic Resources<br/>3D Game Engine Programming.ent://SD_ILS/0/SD_ILS:13044432024-09-26T12:18:56Z2024-09-26T12:18:56Zby Zerbst, Stefan.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135690">Click to View</a><br/>Format: Electronic Resources<br/>Character Development and Storytelling for Games.ent://SD_ILS/0/SD_ILS:13044452024-09-26T12:18:56Z2024-09-26T12:18:56Zby Sheldon, Lee.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135692">Click to View</a><br/>Format: Electronic Resources<br/>Programming Role Playing Games with DirectX.ent://SD_ILS/0/SD_ILS:13044462024-09-26T12:18:56Z2024-09-26T12:18:56Zby Adams, Jim.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135693">Click to View</a><br/>Format: Electronic Resources<br/>Physics Modeling for Game Programmers.ent://SD_ILS/0/SD_ILS:13044662024-09-26T12:18:56Z2024-09-26T12:18:56Zby Conger, David.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135713">Click to View</a><br/>Format: Electronic Resources<br/>Advergaming Developer's Guide : Using Macromedia Flash MX 2004 and Director MX.ent://SD_ILS/0/SD_ILS:13044752024-09-26T12:18:56Z2024-09-26T12:18:56Zby Afshar, Rod.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135722">Click to View</a><br/>Format: Electronic Resources<br/>Game Design for Teens.ent://SD_ILS/0/SD_ILS:13045362024-09-26T12:18:56Z2024-09-26T12:18:56Zby Pardew, Les.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135783">Click to View</a><br/>Format: Electronic Resources<br/>Game Design.ent://SD_ILS/0/SD_ILS:13045392024-09-26T12:18:56Z2024-09-26T12:18:56Zby Bates, Bob.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135786">Click to View</a><br/>Format: Electronic Resources<br/>Game Interface Design.ent://SD_ILS/0/SD_ILS:13045442024-09-26T12:18:56Z2024-09-26T12:18:56Zby Fox, Brent.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135791">Click to View</a><br/>Format: Electronic Resources<br/>Visual Basic Game Programming For Teens.ent://SD_ILS/0/SD_ILS:13045462024-09-26T12:18:56Z2024-09-26T12:18:56Zby Harbour, Jonathan.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135793">Click to View</a><br/>Format: Electronic Resources<br/>Practical Java Game Programming.ent://SD_ILS/0/SD_ILS:13044772024-09-26T12:18:56Z2024-09-26T12:18:56Zby Clingman, Dustin.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135724">Click to View</a><br/>Format: Electronic Resources<br/>Programming Believable Characters for Computer Games.ent://SD_ILS/0/SD_ILS:13044782024-09-26T12:18:56Z2024-09-26T12:18:56Zby Bailiie-de Byl, Penny.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135725">Click to View</a><br/>Format: Electronic Resources<br/>Beginning Game Programming.ent://SD_ILS/0/SD_ILS:13045352024-09-26T12:18:56Z2024-09-26T12:18:56Zby Harbour, Jonathon.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135782">Click to View</a><br/>Format: Electronic Resources<br/>PHP Game Programming.ent://SD_ILS/0/SD_ILS:13043312024-09-26T12:18:56Z2024-09-26T12:18:56Zby Rutledge, Matt.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135576">Click to View</a><br/>Format: Electronic Resources<br/>Beginning OpenGL Game Programming.ent://SD_ILS/0/SD_ILS:13043352024-09-26T12:18:56Z2024-09-26T12:18:56Zby Astle, Dave.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135580">Click to View</a><br/>Format: Electronic Resources<br/>Creating the art of the gameent://SD_ILS/0/SD_ILS:22955412024-09-26T12:18:56Z2024-09-26T12:18:56Zby Omernick, Matthew.<br/><a href="https://go.oreilly.com/library-access/library/view/-/0735714096/?ar">https://go.oreilly.com/library-access/library/view/-/0735714096/?ar</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9780240519418/?ar">https://go.oreilly.com/library-access/library/view/-/9780240519418/?ar</a><br/>Format: Electronic Resources<br/>Gaming hacksent://SD_ILS/0/SD_ILS:22863682024-09-26T12:18:56Z2024-09-26T12:18:56Zby Carless, Simon.<br/><a href="https://learning.oreilly.com/library/view/~/0596007140/?ar">https://learning.oreilly.com/library/view/~/0596007140/?ar</a>
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