Search Results for - Narrowed by: English - 2004 - Computer games -- Programming. SirsiDynix Enterprise https://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dLANGUAGE$002509Language$002509ENG$002509English$0026qf$003dPUBDATE$002509Publication$002bDate$0025092004$0025092004$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgames$002b--$002bProgramming.$002509Computer$002bgames$002b--$002bProgramming.$0026ps$003d300? 2024-09-26T12:18:56Z OpenGL ES Game Development. ent://SD_ILS/0/SD_ILS:1304471 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Astle, Dave.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135718">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Game Asset Pipeline. ent://SD_ILS/0/SD_ILS:1304550 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Carter, Ben.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135797">Click to View</a><br/>Format:&#160;Electronic Resources<br/> AI Game Engine Programming. ent://SD_ILS/0/SD_ILS:1304552 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Schwab, Brian.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135799">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Mobile Device Game Development. ent://SD_ILS/0/SD_ILS:1304553 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Crooks, Clayton, II.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135800">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Awesome 3D Game Development : No Programming Required. ent://SD_ILS/0/SD_ILS:1304557 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Crooks, Clayton, II.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135804">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Patterns in Game Design. ent://SD_ILS/0/SD_ILS:1304562 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Bjork, Staffan.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135809">Click to View</a><br/>Format:&#160;Electronic Resources<br/> ShaderX3 : Advanced Rendering with DirectX and OpenGL. ent://SD_ILS/0/SD_ILS:1304563 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Engel, Wolfgang.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135810">Click to View</a><br/>Format:&#160;Electronic Resources<br/> 3D Game Programming All in One. ent://SD_ILS/0/SD_ILS:1304387 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Finney, Kenneth V.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135632">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Macromedia Flash MX 2004 Game Development. ent://SD_ILS/0/SD_ILS:1304421 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Rhodes, Glen.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135666">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Shaders for Game Programmers and Artists. ent://SD_ILS/0/SD_ILS:1304390 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;St-Laurent, Sebastien.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135635">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Creating emotion in games : the craft and art of emotioneering ent://SD_ILS/0/SD_ILS:2288365 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Freeman, David, 1941-<br/><a href="https://go.oreilly.com/library-access/library/view/-/1592730078/?ar">https://go.oreilly.com/library-access/library/view/-/1592730078/?ar</a> <a href="https://learning.oreilly.com/library/view/~/1592730078">https://learning.oreilly.com/library/view/~/1592730078</a> <a href="https://learning.oreilly.com/library/view/~/1592730078/?ar">https://learning.oreilly.com/library/view/~/1592730078/?ar</a><br/>Format:&#160;Electronic Resources<br/> GPU gems : programming techniques, tips, and tricks for real-time graphics ent://SD_ILS/0/SD_ILS:2284145 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Fernando, Randima.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780321545404/?ar">https://go.oreilly.com/library-access/library/view/-/9780321545404/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780321545404/?ar">https://learning.oreilly.com/library/view/~/9780321545404/?ar</a><br/>Format:&#160;Electronic Resources<br/> Game Console Hacking : Xbox, PlayStation, Nintendo, Game Boy, Atari and Sega. ent://SD_ILS/0/SD_ILS:1181932 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Grand, Joe.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=210585">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Game Programming Golden Rules. ent://SD_ILS/0/SD_ILS:1304438 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Brownlow, Martin.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135683">Click to View</a><br/>Format:&#160;Electronic Resources<br/> 3D Game Engine Programming. ent://SD_ILS/0/SD_ILS:1304443 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Zerbst, Stefan.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135690">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Character Development and Storytelling for Games. ent://SD_ILS/0/SD_ILS:1304445 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Sheldon, Lee.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135692">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Programming Role Playing Games with DirectX. ent://SD_ILS/0/SD_ILS:1304446 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Adams, Jim.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135693">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Physics Modeling for Game Programmers. ent://SD_ILS/0/SD_ILS:1304466 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Conger, David.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135713">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Advergaming Developer's Guide : Using Macromedia Flash MX 2004 and Director MX. ent://SD_ILS/0/SD_ILS:1304475 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Afshar, Rod.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135722">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Game Design for Teens. ent://SD_ILS/0/SD_ILS:1304536 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Pardew, Les.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135783">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Game Design. ent://SD_ILS/0/SD_ILS:1304539 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Bates, Bob.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135786">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Game Interface Design. ent://SD_ILS/0/SD_ILS:1304544 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Fox, Brent.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135791">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Visual Basic Game Programming For Teens. ent://SD_ILS/0/SD_ILS:1304546 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Harbour, Jonathan.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135793">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Practical Java Game Programming. ent://SD_ILS/0/SD_ILS:1304477 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Clingman, Dustin.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135724">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Programming Believable Characters for Computer Games. ent://SD_ILS/0/SD_ILS:1304478 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Bailiie-de Byl, Penny.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135725">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Beginning Game Programming. ent://SD_ILS/0/SD_ILS:1304535 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Harbour, Jonathon.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135782">Click to View</a><br/>Format:&#160;Electronic Resources<br/> PHP Game Programming. ent://SD_ILS/0/SD_ILS:1304331 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Rutledge, Matt.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135576">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Beginning OpenGL Game Programming. ent://SD_ILS/0/SD_ILS:1304335 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Astle, Dave.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135580">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Creating the art of the game ent://SD_ILS/0/SD_ILS:2295541 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Omernick, Matthew.<br/><a href="https://go.oreilly.com/library-access/library/view/-/0735714096/?ar">https://go.oreilly.com/library-access/library/view/-/0735714096/?ar</a> <a href="https://learning.oreilly.com/library/view/~/0735714096/?ar">https://learning.oreilly.com/library/view/~/0735714096/?ar</a> <a href="https://learning.oreilly.com/library/view/~/0735714096">https://learning.oreilly.com/library/view/~/0735714096</a><br/>Format:&#160;Electronic Resources<br/> Flash MX 2004 games : art to ActionScript ent://SD_ILS/0/SD_ILS:2281490 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Lever, Nik, 1958-<br/><a href="https://learning.oreilly.com/library/view/~/9780240519630">https://learning.oreilly.com/library/view/~/9780240519630</a> <a href="https://learning.oreilly.com/library/view/~/9780240519630/?ar">https://learning.oreilly.com/library/view/~/9780240519630/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780240519630/?ar">https://go.oreilly.com/library-access/library/view/-/9780240519630/?ar</a><br/>Format:&#160;Electronic Resources<br/> AI for game developers ent://SD_ILS/0/SD_ILS:2283358 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Bourg, David M.<br/><a href="https://go.oreilly.com/library-access/library/view/-/0596005555/?ar">https://go.oreilly.com/library-access/library/view/-/0596005555/?ar</a> <a href="https://learning.oreilly.com/library/view/~/0596005555">https://learning.oreilly.com/library/view/~/0596005555</a> <a href="https://learning.oreilly.com/library/view/~/0596005555/?ar">https://learning.oreilly.com/library/view/~/0596005555/?ar</a><br/>Format:&#160;Electronic Resources<br/> Beginning math and physics for game programmers ent://SD_ILS/0/SD_ILS:2283371 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Stahler, Wendy.<br/><a href="https://learning.oreilly.com/library/view/~/0735713901/?ar">https://learning.oreilly.com/library/view/~/0735713901/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/0735713901/?ar">https://go.oreilly.com/library-access/library/view/-/0735713901/?ar</a> <a href="https://learning.oreilly.com/library/view/~/0735713901">https://learning.oreilly.com/library/view/~/0735713901</a><br/>Format:&#160;Electronic Resources<br/> Core techniques and algorithms in game programming ent://SD_ILS/0/SD_ILS:2280987 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;S&aacute;nchez-Crespo Dalmau, Daniel.<br/><a href="https://learning.oreilly.com/library/view/~/0131020099">https://learning.oreilly.com/library/view/~/0131020099</a> <a href="https://learning.oreilly.com/library/view/~/0131020099/?ar">https://learning.oreilly.com/library/view/~/0131020099/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/0131020099/?ar">https://go.oreilly.com/library-access/library/view/-/0131020099/?ar</a><br/>Format:&#160;Electronic Resources<br/> Audio programming for interactive games ent://SD_ILS/0/SD_ILS:2300251 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Wilde, Martin D.<br/><a href="https://learning.oreilly.com/library/view/~/9780240519418/?ar">https://learning.oreilly.com/library/view/~/9780240519418/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780240519418/?ar">https://go.oreilly.com/library-access/library/view/-/9780240519418/?ar</a><br/>Format:&#160;Electronic Resources<br/> Gaming hacks ent://SD_ILS/0/SD_ILS:2286368 2024-09-26T12:18:56Z 2024-09-26T12:18:56Z by&#160;Carless, Simon.<br/><a href="https://learning.oreilly.com/library/view/~/0596007140/?ar">https://learning.oreilly.com/library/view/~/0596007140/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/0596007140/?ar">https://go.oreilly.com/library-access/library/view/-/0596007140/?ar</a> <a href="https://learning.oreilly.com/library/view/~/0596007140">https://learning.oreilly.com/library/view/~/0596007140</a><br/>Format:&#160;Electronic Resources<br/>