Search Results for - Narrowed by: IYTE Library - Computer games -- Programming. - Informatie- en communicatietechnologie (algemeen) SirsiDynix Enterprise https://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dLIBRARY$002509Library$0025091$00253AIYTE$002509IYTE$002bLibrary$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgames$002b--$002bProgramming.$002509Computer$002bgames$002b--$002bProgramming.$0026qf$003dSUBJECT$002509Subject$002509Informatie-$002ben$002bcommunicatietechnologie$002b$002528algemeen$002529$002509Informatie-$002ben$002bcommunicatietechnologie$002b$002528algemeen$002529$0026ps$003d300? 2024-06-21T02:03:14Z Beginning Swift games development for iOS ent://SD_ILS/0/SD_ILS:2306698 2024-06-21T02:03:14Z 2024-06-21T02:03:14Z by&#160;Goodwill, James, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484204009/?ar">https://go.oreilly.com/library-access/library/view/-/9781484204009/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484204009/?ar">https://learning.oreilly.com/library/view/~/9781484204009/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484204009">https://learning.oreilly.com/library/view/~/9781484204009</a><br/>Format:&#160;Electronic Resources<br/> Swift game programming for absolute beginners ent://SD_ILS/0/SD_ILS:2307992 2024-06-21T02:03:14Z 2024-06-21T02:03:14Z by&#160;Egges, Arjan, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484206508">https://learning.oreilly.com/library/view/~/9781484206508</a> <a href="https://learning.oreilly.com/library/view/~/9781484206508/?ar">https://learning.oreilly.com/library/view/~/9781484206508/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781484206508/?ar">https://go.oreilly.com/library-access/library/view/-/9781484206508/?ar</a><br/>Format:&#160;Electronic Resources<br/> C++ game development primer ent://SD_ILS/0/SD_ILS:2304927 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href="https://learning.oreilly.com/library/view/~/9781430264583/?ar">https://learning.oreilly.com/library/view/~/9781430264583/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781430264583/?ar">https://go.oreilly.com/library-access/library/view/-/9781430264583/?ar</a><br/>Format:&#160;Electronic Resources<br/> Learn SpriteBuilder for iOS game development ent://SD_ILS/0/SD_ILS:2305221 2024-06-21T02:03:14Z 2024-06-21T02:03:14Z by&#160;Itterheim, Steffen, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484202623/?ar">https://go.oreilly.com/library-access/library/view/-/9781484202623/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484202623/?ar">https://learning.oreilly.com/library/view/~/9781484202623/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484202623">https://learning.oreilly.com/library/view/~/9781484202623</a><br/>Format:&#160;Electronic Resources<br/> Foundation game design with Actionscript 3.0 ent://SD_ILS/0/SD_ILS:2294090 2024-06-21T02:03:14Z 2024-06-21T02:03:14Z by&#160;Van der Spuy, Rex.<br/><a href="https://learning.oreilly.com/library/view/~/9781430239932">https://learning.oreilly.com/library/view/~/9781430239932</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781430239932/?ar">https://go.oreilly.com/library-access/library/view/-/9781430239932/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781430239932/?ar">https://learning.oreilly.com/library/view/~/9781430239932/?ar</a><br/>Format:&#160;Electronic Resources<br/> Pro HTML5 games ent://SD_ILS/0/SD_ILS:2297305 2024-06-21T02:03:14Z 2024-06-21T02:03:14Z by&#160;Shankar, Aditya Ravi.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781430247104/?ar">https://go.oreilly.com/library-access/library/view/-/9781430247104/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781430247104/?ar">https://learning.oreilly.com/library/view/~/9781430247104/?ar</a> <a 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href="https://go.oreilly.com/library-access/library/view/-/9781430232919/?ar">https://go.oreilly.com/library-access/library/view/-/9781430232919/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781430232919/?ar">https://learning.oreilly.com/library/view/~/9781430232919/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781430232919">https://learning.oreilly.com/library/view/~/9781430232919</a><br/>Format:&#160;Electronic Resources<br/> Beginning 3D game development with Unity : the world's most widely used multi-platform game engine ent://SD_ILS/0/SD_ILS:2292611 2024-06-21T02:03:14Z 2024-06-21T02:03:14Z by&#160;Blackman, Sue.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781430234227/?ar">https://go.oreilly.com/library-access/library/view/-/9781430234227/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781430234227/?ar">https://learning.oreilly.com/library/view/~/9781430234227/?ar</a> <a 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