Search Results for - Narrowed by: IYTE Library - Imagerie tridimensionnelle. - Infographie.SirsiDynix Enterprisehttps://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dLIBRARY$002509Library$0025091$00253AIYTE$002509IYTE$002bLibrary$0026qf$003dSUBJECT$002509Subject$002509Imagerie$002btridimensionnelle.$002509Imagerie$002btridimensionnelle.$0026qf$003dSUBJECT$002509Subject$002509Infographie.$002509Infographie.$0026ps$003d300?2024-06-25T13:41:52ZThe basics of designing 3D art with Blender and Unityent://SD_ILS/0/SD_ILS:23131152024-06-25T13:41:52Z2024-06-25T13:41:52Zby Manning, Jon, on-screen presenter.<br/><a href="https://learning.oreilly.com/videos/~/9781491987773/?ar">https://learning.oreilly.com/videos/~/9781491987773/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781491987773/?ar">https://go.oreilly.com/library-access/library/view/-/9781491987773/?ar</a><br/>Format: Electronic Resources<br/>Creating better game assets in Blender : get more out of Blender from modifiers to texturesent://SD_ILS/0/SD_ILS:23138302024-06-25T13:41:52Z2024-06-25T13:41:52Zby Manning, Jon, on-screen presenter.<br/><a href="https://learning.oreilly.com/videos/~/9781491992340/?ar">https://learning.oreilly.com/videos/~/9781491992340/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781491992340/?ar">https://go.oreilly.com/library-access/library/view/-/9781491992340/?ar</a><br/>Format: Electronic Resources<br/>Vulkan cookbook : work through recipes to unlock the full potential of the next generation graphics API--Vulkanent://SD_ILS/0/SD_ILS:23133942024-06-25T13:41:52Z2024-06-25T13:41:52Zby Lapinski, Pawel, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781786468154/?ar">https://learning.oreilly.com/library/view/~/9781786468154/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781786468154/?ar">https://go.oreilly.com/library-access/library/view/-/9781786468154/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781786468154">https://learning.oreilly.com/library/view/~/9781786468154</a><br/>Format: Electronic Resources<br/>The Blender Python API : precision 3D modeling and add-on developmentent://SD_ILS/0/SD_ILS:23134512024-06-25T13:41:52Z2024-06-25T13:41:52Zby Conlan, Chris, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484228029/?ar">https://learning.oreilly.com/library/view/~/9781484228029/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781484228029/?ar">https://go.oreilly.com/library-access/library/view/-/9781484228029/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781484228029">https://learning.oreilly.com/library/view/~/9781484228029</a><br/>Format: Electronic Resources<br/>Learning Vulkan : discover how to build impressive 3D graphics with the next-generation graphics API--Vulkanent://SD_ILS/0/SD_ILS:23121512024-06-25T13:41:52Z2024-06-25T13:41:52Zby Singh, Parminder, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781786469809">https://learning.oreilly.com/library/view/~/9781786469809</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781786469809/?ar">https://go.oreilly.com/library-access/library/view/-/9781786469809/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781786469809/?ar">https://learning.oreilly.com/library/view/~/9781786469809/?ar</a><br/>Format: Electronic Resources<br/>Design for 3D printing : scanning, creating, editing, remixing, and making in three dimensionsent://SD_ILS/0/SD_ILS:23086632024-06-25T13:41:52Z2024-06-25T13:41:52Zby Bernier, Samuel N., author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781457187353/?ar">https://go.oreilly.com/library-access/library/view/-/9781457187353/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781457187353/?ar">https://learning.oreilly.com/library/view/~/9781457187353/?ar</a><br/>Format: Electronic Resources<br/>Digital representations of the real world : how to capture, model, and render visual realityent://SD_ILS/0/SD_ILS:23063722024-06-25T13:41:52Z2024-06-25T13:41:52Zby Magnor, Marcus A. (Marcus Andreas), 1972- editor.<br/><a href="https://learning.oreilly.com/library/view/~/9781482243819">https://learning.oreilly.com/library/view/~/9781482243819</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781449363918/?ar">https://go.oreilly.com/library-access/library/view/-/9781449363918/?ar</a><br/>Format: Electronic Resources<br/>Learning game development with Unity 3Dent://SD_ILS/0/SD_ILS:23005122024-06-25T13:41:52Z2024-06-25T13:41:52Zby Wiebe, Robert.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781771371292/?ar">https://go.oreilly.com/library-access/library/view/-/9781771371292/?ar</a>
<a href="https://learning.oreilly.com/videos/~/9781771371292/?ar">https://learning.oreilly.com/videos/~/9781771371292/?ar</a><br/>Format: Electronic Resources<br/>Learning 3D Modeling in Photoshopent://SD_ILS/0/SD_ILS:22991942024-06-25T13:41:52Z2024-06-25T13:41:52Zby Sengstack, Jeff.<br/><a href="https://learning.oreilly.com/videos/~/9781771370707/?ar">https://learning.oreilly.com/videos/~/9781771370707/?ar</a>
<a href="https://learning.oreilly.com/videos/~/9781771370707">https://learning.oreilly.com/videos/~/9781771370707</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9780240811376/?ar">https://go.oreilly.com/library-access/library/view/-/9780240811376/?ar</a><br/>Format: Electronic Resources<br/>Graphics Gems III (IBM Version)ent://SD_ILS/0/SD_ILS:23204742024-06-25T13:41:52Z2024-06-25T13:41:52Zby Kirk, David, author.<br/><a href="https://learning.oreilly.com/library/view/~/9780124096738/?ar">https://learning.oreilly.com/library/view/~/9780124096738/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780124096738">https://learning.oreilly.com/library/view/~/9780124096738</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780124096738/?ar">https://go.oreilly.com/library-access/library/view/-/9780124096738/?ar</a><br/>Format: Electronic Resources<br/>Design and Implementation of 3D Graphics Systemsent://SD_ILS/0/SD_ILS:23057652024-06-25T13:41:52Z2024-06-25T13:41:52Zby Jonas Gomes. Luiz Velho. Sousa, Costa.<br/><a href="https://learning.oreilly.com/library/view/~/9781466571235">https://learning.oreilly.com/library/view/~/9781466571235</a>
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<a href="https://learning.oreilly.com/library/view/~/9780240814810/?ar">https://learning.oreilly.com/library/view/~/9780240814810/?ar</a><br/>Format: Electronic Resources<br/>Motion 5ent://SD_ILS/0/SD_ILS:22930282024-06-25T13:41:52Z2024-06-25T13:41:52Zby Spencer, Mark, 1961-<br/><a href="https://learning.oreilly.com/library/view/~/9780132777476">https://learning.oreilly.com/library/view/~/9780132777476</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9780132777476/?ar">https://go.oreilly.com/library-access/library/view/-/9780132777476/?ar</a><br/>Format: Electronic Resources<br/>3D motion graphics for 2D artists : conquering the third dimensionent://SD_ILS/0/SD_ILS:22935192024-06-25T13:41:52Z2024-06-25T13:41:52Zby Byrne, Bill, 1976-<br/><a href="https://learning.oreilly.com/library/view/~/9780240815336/?ar">https://learning.oreilly.com/library/view/~/9780240815336/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780240815336/?ar">https://go.oreilly.com/library-access/library/view/-/9780240815336/?ar</a><br/>Format: Electronic Resources<br/>Point-based graphicsent://SD_ILS/0/SD_ILS:23092012024-06-25T13:41:52Z2024-06-25T13:41:52Zby Gross, Markus, 1963-<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780123706041/?ar">https://go.oreilly.com/library-access/library/view/-/9780123706041/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781439827383">https://learning.oreilly.com/library/view/~/9781439827383</a><br/>Format: Electronic Resources<br/>3D automotive modeling : an insider's guide to 3D car modeling and design for games and filment://SD_ILS/0/SD_ILS:22900052024-06-25T13:41:52Z2024-06-25T13:41:52Zby Gahan, Andrew.<br/><a href="https://learning.oreilly.com/library/view/~/9780240814285/?ar">https://learning.oreilly.com/library/view/~/9780240814285/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780240814285/?ar">https://go.oreilly.com/library-access/library/view/-/9780240814285/?ar</a><br/>Format: Electronic Resources<br/>Beginning Blender : open source 3D modeling, animation, and game designent://SD_ILS/0/SD_ILS:22909132024-06-25T13:41:52Z2024-06-25T13:41:52Zby Flavell, Lance.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781430231264/?ar">https://go.oreilly.com/library-access/library/view/-/9781430231264/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781430231264">https://learning.oreilly.com/library/view/~/9781430231264</a>
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<a href="https://learning.oreilly.com/library/view/~/0321334892">https://learning.oreilly.com/library/view/~/0321334892</a><br/>Format: Electronic Resources<br/>OpenGL® SuperBible, Third Editionent://SD_ILS/0/SD_ILS:23197402024-06-25T13:41:52Z2024-06-25T13:41:52Zby Wright, Richard, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/0672326019/?ar">https://go.oreilly.com/library-access/library/view/-/0672326019/?ar</a>
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<a href="https://www.sciencedirect.com/science/book/9781558608535">https://www.sciencedirect.com/science/book/9781558608535</a><br/>Format: Electronic Resources<br/>