Search Results for - Narrowed by: O'reilly E-Books - 2015 - Computer games -- Programming.SirsiDynix Enterprisehttps://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dLOCATION$002509Shelf$002bLocation$0025091$00253AOREILLY$002509O$002527reilly$002bE-Books$0026qf$003dPUBDATE$002509Publication$002bDate$0025092015$0025092015$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgames$002b--$002bProgramming.$002509Computer$002bgames$002b--$002bProgramming.$0026ps$003d300?2024-09-27T02:32:31ZPoser pro game dev fundamentalsent://SD_ILS/0/SD_ILS:23063392024-09-27T02:32:31Z2024-09-27T02:32:31Zby Bremmer, Mark, speaker.<br/><a href="https://learning.oreilly.com/videos/~/9781771373425/?ar">https://learning.oreilly.com/videos/~/9781771373425/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781771373425/?ar">https://go.oreilly.com/library-access/library/view/-/9781771373425/?ar</a><br/>Format: Electronic Resources<br/>Python game development for beginners : create interactive user interfaces and games with the turtle moduleent://SD_ILS/0/SD_ILS:23082852024-09-27T02:32:31Z2024-09-27T02:32:31Zby Hauser, Elliot, speaker.<br/><a href="https://learning.oreilly.com/videos/~/9781771374071/?ar">https://learning.oreilly.com/videos/~/9781771374071/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781771374071/?ar">https://go.oreilly.com/library-access/library/view/-/9781771374071/?ar</a><br/>Format: Electronic Resources<br/>Spiele programmieren mit Unity für Kidsent://SD_ILS/0/SD_ILS:23083152024-09-27T02:32:31Z2024-09-27T02:32:31Zby Schumann, Hans-Georg, author.<br/><a href="https://learning.oreilly.com/library/view/~/9783958450387/?ar">https://learning.oreilly.com/library/view/~/9783958450387/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9783958450387">https://learning.oreilly.com/library/view/~/9783958450387</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9783958450387/?ar">https://go.oreilly.com/library-access/library/view/-/9783958450387/?ar</a><br/>Format: Electronic Resources<br/>Introduction to game design, prototyping, and development : from concept to playable game-with Unity and C♯ent://SD_ILS/0/SD_ILS:23038262024-09-27T02:32:31Z2024-09-27T02:32:31Zby Bond, Jeremy Gibson.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780133439571/?ar">https://go.oreilly.com/library-access/library/view/-/9780133439571/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780133439571/?ar">https://learning.oreilly.com/library/view/~/9780133439571/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780133439571">https://learning.oreilly.com/library/view/~/9780133439571</a><br/>Format: Electronic Resources<br/>Core HTML5 2D game programmingent://SD_ILS/0/SD_ILS:23038312024-09-27T02:32:31Z2024-09-27T02:32:31Zby Geary, David M. (David Mark), 1957-<br/><a href="https://learning.oreilly.com/library/view/~/9780133564280/?ar">https://learning.oreilly.com/library/view/~/9780133564280/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780133564280/?ar">https://go.oreilly.com/library-access/library/view/-/9780133564280/?ar</a><br/>Format: Electronic Resources<br/>Learning 2D game development with Unity : a hands-on guide to game creationent://SD_ILS/0/SD_ILS:23055962024-09-27T02:32:31Z2024-09-27T02:32:31Zby Johnson, Matthew (Computer programmer), author.<br/><a href="https://learning.oreilly.com/library/view/~/9780133523416">https://learning.oreilly.com/library/view/~/9780133523416</a>
<a href="https://learning.oreilly.com/library/view/~/9780133523416/?ar">https://learning.oreilly.com/library/view/~/9780133523416/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780133523416/?ar">https://go.oreilly.com/library-access/library/view/-/9780133523416/?ar</a><br/>Format: Electronic Resources<br/>Fundamentals of puzzle and casual game designent://SD_ILS/0/SD_ILS:23057772024-09-27T02:32:31Z2024-09-27T02:32:31Zby Adams, Ernest (Ernest W.), author.<br/><a href="https://learning.oreilly.com/library/view/~/9780133812596/?ar">https://learning.oreilly.com/library/view/~/9780133812596/?ar</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9780133812596/?ar">https://go.oreilly.com/library-access/library/view/-/9780133812596/?ar</a><br/>Format: Electronic Resources<br/>Game AI pro² : collected wisdom of game AI professionalsent://SD_ILS/0/SD_ILS:23069402024-09-27T02:32:31Z2024-09-27T02:32:31Zby Rabin, Steve, editor.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781482254792/?ar">https://go.oreilly.com/library-access/library/view/-/9781482254792/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781482254792/?ar">https://learning.oreilly.com/library/view/~/9781482254792/?ar</a><br/>Format: Electronic Resources<br/>Digital Character Development, 2nd Editionent://SD_ILS/0/SD_ILS:23252302024-09-27T02:32:31Z2024-09-27T02:32:31Zby O'Neill, Rob, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781482250787/?ar">https://go.oreilly.com/library-access/library/view/-/9781482250787/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9780133903218">https://learning.oreilly.com/library/view/~/9780133903218</a>
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<a href="https://learning.oreilly.com/library/view/~/9781784399450">https://learning.oreilly.com/library/view/~/9781784399450</a><br/>Format: Electronic Resources<br/>The game narrative toolboxent://SD_ILS/0/SD_ILS:23074742024-09-27T02:32:31Z2024-09-27T02:32:31Zby Heussner, Tobias, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781317661627/?ar">https://learning.oreilly.com/library/view/~/9781317661627/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781785287770/?ar">https://learning.oreilly.com/library/view/~/9781785287770/?ar</a><br/>Format: Electronic Resources<br/>Minecraft modding with Forgeent://SD_ILS/0/SD_ILS:23067972024-09-27T02:32:31Z2024-09-27T02:32:31Zby Gupta, Arun (Technical evangelist)<br/><a href="https://learning.oreilly.com/library/view/~/9781491918883">https://learning.oreilly.com/library/view/~/9781491918883</a>
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<a href="https://learning.oreilly.com/library/view/~/9781484217184/?ar">https://learning.oreilly.com/library/view/~/9781484217184/?ar</a><br/>Format: Electronic Resources<br/>Unity UI cookbook : over 60 recipes to help you create professional and exquisite UIs to make your games more immersiveent://SD_ILS/0/SD_ILS:23095942024-09-27T02:32:31Z2024-09-27T02:32:31Zby Sapio, Francesco, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781785885822/?ar">https://learning.oreilly.com/library/view/~/9781785885822/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781785885822">https://learning.oreilly.com/library/view/~/9781785885822</a><br/>Format: Electronic Resources<br/>A beginner's guide to writing Minecraft plugins in JavaScriptent://SD_ILS/0/SD_ILS:23072632024-09-27T02:32:31Z2024-09-27T02:32:31Zby Higgins, Walter, author.<br/><a href="https://learning.oreilly.com/library/view/~/9780133962567/?ar">https://learning.oreilly.com/library/view/~/9780133962567/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780133962567/?ar">https://go.oreilly.com/library-access/library/view/-/9780133962567/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780133962567">https://learning.oreilly.com/library/view/~/9780133962567</a><br/>Format: Electronic Resources<br/>Blueprints Visual Scripting for Unreal Engine : build professional 3D games with Unreal Engine 4's Visual Scripting systement://SD_ILS/0/SD_ILS:23080892024-09-27T02:32:31Z2024-09-27T02:32:31Zby Sewell, Brenden, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781785286018">https://learning.oreilly.com/library/view/~/9781785286018</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781785286018/?ar">https://go.oreilly.com/library-access/library/view/-/9781785286018/?ar</a><br/>Format: Electronic Resources<br/>Unity 5 game optimization : master performance optimization for Unity3D applications with tips and techniques that cover every aspect of Unity3D Engineent://SD_ILS/0/SD_ILS:23090822024-09-27T02:32:31Z2024-09-27T02:32:31Zby Dickinson, Chris, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781785884580">https://learning.oreilly.com/library/view/~/9781785884580</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781785884580/?ar">https://go.oreilly.com/library-access/library/view/-/9781785884580/?ar</a><br/>Format: Electronic Resources<br/>Android game programming by example : harness the power of the Android SDK by building three immersive and captivating gamesent://SD_ILS/0/SD_ILS:23078892024-09-27T02:32:31Z2024-09-27T02:32:31Zby Horton, John, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781785280122">https://learning.oreilly.com/library/view/~/9781785280122</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781785280122/?ar">https://go.oreilly.com/library-access/library/view/-/9781785280122/?ar</a><br/>Format: Electronic Resources<br/>Game development with Swift : embrace the mobile gaming revolution and bring your iPhone game ideas to life with Swiftent://SD_ILS/0/SD_ILS:23081182024-09-27T02:32:31Z2024-09-27T02:32:31Zby Haney, Stephen, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781783550531">https://learning.oreilly.com/library/view/~/9781783550531</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781783550531/?ar">https://go.oreilly.com/library-access/library/view/-/9781783550531/?ar</a><br/>Format: Electronic Resources<br/>Clockwork game designent://SD_ILS/0/SD_ILS:23075572024-09-27T02:32:31Z2024-09-27T02:32:31Zby Burgun, Keith, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781138798731/?ar">https://learning.oreilly.com/library/view/~/9781138798731/?ar</a>
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