Search Results for - Narrowed by: 2003 - Computer games -- Programming. SirsiDynix Enterprise https://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dPUBDATE$002509Publication$002bDate$0025092003$0025092003$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgames$002b--$002bProgramming.$002509Computer$002bgames$002b--$002bProgramming.$0026ps$003d300? 2024-06-06T17:43:21Z MUD Game Programming. ent://SD_ILS/0/SD_ILS:1304371 2024-06-06T17:43:21Z 2024-06-06T17:43:21Z by&#160;Penton, Ron.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135616">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Macromedia Flash MX 2004 Game Programming. ent://SD_ILS/0/SD_ILS:1304373 2024-06-06T17:43:21Z 2024-06-06T17:43:21Z by&#160;Murray, Craig.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135618">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Mathematics for 3D Game Programming and Computer Graphics, 2E. ent://SD_ILS/0/SD_ILS:1304479 2024-06-06T17:43:21Z 2024-06-06T17:43:21Z by&#160;Lengyel, Eric.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135726">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Game Development Business &amp; Legal Guide. ent://SD_ILS/0/SD_ILS:1304323 2024-06-06T17:43:21Z 2024-06-06T17:43:21Z by&#160;Salisbury, Ashley.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135568">Click to View</a><br/>Format:&#160;Electronic Resources<br/> C++ for Game Programmers. ent://SD_ILS/0/SD_ILS:1304397 2024-06-06T17:43:21Z 2024-06-06T17:43:21Z by&#160;Llopis, Noel.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135642">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Introduction to Level Design for PC Games. ent://SD_ILS/0/SD_ILS:1304408 2024-06-06T17:43:21Z 2024-06-06T17:43:21Z by&#160;Clayton, Andrew.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135653">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Game Programming with Python, Lua, and Ruby. ent://SD_ILS/0/SD_ILS:1304366 2024-06-06T17:43:21Z 2024-06-06T17:43:21Z by&#160;Gutschmidt, Tom.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135611">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Focus On Photon Mapping. ent://SD_ILS/0/SD_ILS:1304368 2024-06-06T17:43:21Z 2024-06-06T17:43:21Z by&#160;John, Marlon.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135613">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Real-Time 3D Terrain engines Using C++ and DirectX 9. ent://SD_ILS/0/SD_ILS:1304412 2024-06-06T17:43:21Z 2024-06-06T17:43:21Z by&#160;Snook, Greg.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135657">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Game Programming with Python. ent://SD_ILS/0/SD_ILS:1304433 2024-06-06T17:43:21Z 2024-06-06T17:43:21Z by&#160;Riley, Sean.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135678">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Game Programming for Teens. ent://SD_ILS/0/SD_ILS:1304351 2024-06-06T17:43:21Z 2024-06-06T17:43:21Z by&#160;Sethi, Maneesh.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135596">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Game Development with ActionScript. ent://SD_ILS/0/SD_ILS:1304353 2024-06-06T17:43:21Z 2024-06-06T17:43:21Z by&#160;Moronta, Lewis.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135598">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Chris Crawford on game design ent://SD_ILS/0/SD_ILS:2281038 2024-06-06T17:43:21Z 2024-06-06T17:43:21Z by&#160;Crawford, Chris, 1950-<br/><a href="https://learning.oreilly.com/library/view/~/0131460994">https://learning.oreilly.com/library/view/~/0131460994</a> <a href="https://go.oreilly.com/library-access/library/view/-/0131460994/?ar">https://go.oreilly.com/library-access/library/view/-/0131460994/?ar</a> <a href="https://learning.oreilly.com/library/view/~/0131460994/?ar">https://learning.oreilly.com/library/view/~/0131460994/?ar</a><br/>Format:&#160;Electronic Resources<br/> Postmortems from Game developer ent://SD_ILS/0/SD_ILS:2283747 2024-06-06T17:43:21Z 2024-06-06T17:43:21Z by&#160;Grossman, Austin, 1969-<br/><a href="https://learning.oreilly.com/library/view/~/9781578202140">https://learning.oreilly.com/library/view/~/9781578202140</a> <a href="https://learning.oreilly.com/library/view/~/9781578202140/?ar">https://learning.oreilly.com/library/view/~/9781578202140/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781578202140/?ar">https://go.oreilly.com/library-access/library/view/-/9781578202140/?ar</a><br/>Format:&#160;Electronic Resources<br/> Andrew Rollings and Ernest Adams on game design ent://SD_ILS/0/SD_ILS:2281294 2024-06-06T17:43:21Z 2024-06-06T17:43:21Z by&#160;Rollings, Andrew, 1972-<br/><a href="https://go.oreilly.com/library-access/library/view/-/1592730019/?ar">https://go.oreilly.com/library-access/library/view/-/1592730019/?ar</a> <a href="https://learning.oreilly.com/library/view/~/1592730019">https://learning.oreilly.com/library/view/~/1592730019</a> <a href="https://learning.oreilly.com/library/view/~/1592730019/?ar">https://learning.oreilly.com/library/view/~/1592730019/?ar</a><br/>Format:&#160;Electronic Resources<br/> Sams teach yourself game programming in 24 hours ent://SD_ILS/0/SD_ILS:2281474 2024-06-06T17:43:21Z 2024-06-06T17:43:21Z by&#160;Morrison, Michael, 1970-<br/><a href="https://go.oreilly.com/library-access/library/view/-/067232461X/?ar">https://go.oreilly.com/library-access/library/view/-/067232461X/?ar</a> <a href="https://learning.oreilly.com/library/view/~/067232461X">https://learning.oreilly.com/library/view/~/067232461X</a> <a href="https://learning.oreilly.com/library/view/~/067232461X/?ar">https://learning.oreilly.com/library/view/~/067232461X/?ar</a><br/>Format:&#160;Electronic Resources<br/> Developing Games in Java&trade; ent://SD_ILS/0/SD_ILS:2319613 2024-06-06T17:43:21Z 2024-06-06T17:43:21Z by&#160;Vanhelsuw&eacute;, Laurence, author.<br/><a href="https://learning.oreilly.com/library/view/~/1592730051/?ar">https://learning.oreilly.com/library/view/~/1592730051/?ar</a> <a href="https://learning.oreilly.com/library/view/~/1592730051">https://learning.oreilly.com/library/view/~/1592730051</a> <a href="https://go.oreilly.com/library-access/library/view/-/1592730051/?ar">https://go.oreilly.com/library-access/library/view/-/1592730051/?ar</a><br/>Format:&#160;Electronic Resources<br/>