Search Results for - Narrowed by: 2003 - Computer games -- Programming.SirsiDynix Enterprisehttps://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dPUBDATE$002509Publication$002bDate$0025092003$0025092003$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgames$002b--$002bProgramming.$002509Computer$002bgames$002b--$002bProgramming.$0026ps$003d300?2024-06-06T17:43:21ZMUD Game Programming.ent://SD_ILS/0/SD_ILS:13043712024-06-06T17:43:21Z2024-06-06T17:43:21Zby Penton, Ron.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135616">Click to View</a><br/>Format: Electronic Resources<br/>Macromedia Flash MX 2004 Game Programming.ent://SD_ILS/0/SD_ILS:13043732024-06-06T17:43:21Z2024-06-06T17:43:21Zby Murray, Craig.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135618">Click to View</a><br/>Format: Electronic Resources<br/>Mathematics for 3D Game Programming and Computer Graphics, 2E.ent://SD_ILS/0/SD_ILS:13044792024-06-06T17:43:21Z2024-06-06T17:43:21Zby Lengyel, Eric.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135726">Click to View</a><br/>Format: Electronic Resources<br/>Game Development Business & Legal Guide.ent://SD_ILS/0/SD_ILS:13043232024-06-06T17:43:21Z2024-06-06T17:43:21Zby Salisbury, Ashley.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135568">Click to View</a><br/>Format: Electronic Resources<br/>C++ for Game Programmers.ent://SD_ILS/0/SD_ILS:13043972024-06-06T17:43:21Z2024-06-06T17:43:21Zby Llopis, Noel.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135642">Click to View</a><br/>Format: Electronic Resources<br/>Introduction to Level Design for PC Games.ent://SD_ILS/0/SD_ILS:13044082024-06-06T17:43:21Z2024-06-06T17:43:21Zby Clayton, Andrew.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135653">Click to View</a><br/>Format: Electronic Resources<br/>Game Programming with Python, Lua, and Ruby.ent://SD_ILS/0/SD_ILS:13043662024-06-06T17:43:21Z2024-06-06T17:43:21Zby Gutschmidt, Tom.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135611">Click to View</a><br/>Format: Electronic Resources<br/>Focus On Photon Mapping.ent://SD_ILS/0/SD_ILS:13043682024-06-06T17:43:21Z2024-06-06T17:43:21Zby John, Marlon.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135613">Click to View</a><br/>Format: Electronic Resources<br/>Real-Time 3D Terrain engines Using C++ and DirectX 9.ent://SD_ILS/0/SD_ILS:13044122024-06-06T17:43:21Z2024-06-06T17:43:21Zby Snook, Greg.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135657">Click to View</a><br/>Format: Electronic Resources<br/>Game Programming with Python.ent://SD_ILS/0/SD_ILS:13044332024-06-06T17:43:21Z2024-06-06T17:43:21Zby Riley, Sean.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135678">Click to View</a><br/>Format: Electronic Resources<br/>Game Programming for Teens.ent://SD_ILS/0/SD_ILS:13043512024-06-06T17:43:21Z2024-06-06T17:43:21Zby Sethi, Maneesh.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135596">Click to View</a><br/>Format: Electronic Resources<br/>Game Development with ActionScript.ent://SD_ILS/0/SD_ILS:13043532024-06-06T17:43:21Z2024-06-06T17:43:21Zby Moronta, Lewis.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135598">Click to View</a><br/>Format: Electronic Resources<br/>Chris Crawford on game designent://SD_ILS/0/SD_ILS:22810382024-06-06T17:43:21Z2024-06-06T17:43:21Zby Crawford, Chris, 1950-<br/><a href="https://learning.oreilly.com/library/view/~/0131460994">https://learning.oreilly.com/library/view/~/0131460994</a>
<a href="https://go.oreilly.com/library-access/library/view/-/0131460994/?ar">https://go.oreilly.com/library-access/library/view/-/0131460994/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/0131460994/?ar">https://learning.oreilly.com/library/view/~/0131460994/?ar</a><br/>Format: Electronic Resources<br/>Postmortems from Game developerent://SD_ILS/0/SD_ILS:22837472024-06-06T17:43:21Z2024-06-06T17:43:21Zby Grossman, Austin, 1969-<br/><a href="https://learning.oreilly.com/library/view/~/9781578202140">https://learning.oreilly.com/library/view/~/9781578202140</a>
<a href="https://learning.oreilly.com/library/view/~/9781578202140/?ar">https://learning.oreilly.com/library/view/~/9781578202140/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781578202140/?ar">https://go.oreilly.com/library-access/library/view/-/9781578202140/?ar</a><br/>Format: Electronic Resources<br/>Andrew Rollings and Ernest Adams on game designent://SD_ILS/0/SD_ILS:22812942024-06-06T17:43:21Z2024-06-06T17:43:21Zby Rollings, Andrew, 1972-<br/><a href="https://go.oreilly.com/library-access/library/view/-/1592730019/?ar">https://go.oreilly.com/library-access/library/view/-/1592730019/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/1592730019/?ar">https://learning.oreilly.com/library/view/~/1592730019/?ar</a><br/>Format: Electronic Resources<br/>Sams teach yourself game programming in 24 hoursent://SD_ILS/0/SD_ILS:22814742024-06-06T17:43:21Z2024-06-06T17:43:21Zby Morrison, Michael, 1970-<br/><a href="https://go.oreilly.com/library-access/library/view/-/067232461X/?ar">https://go.oreilly.com/library-access/library/view/-/067232461X/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/067232461X">https://learning.oreilly.com/library/view/~/067232461X</a>
<a href="https://learning.oreilly.com/library/view/~/067232461X/?ar">https://learning.oreilly.com/library/view/~/067232461X/?ar</a><br/>Format: Electronic Resources<br/>Developing Games in Java™ent://SD_ILS/0/SD_ILS:23196132024-06-06T17:43:21Z2024-06-06T17:43:21Zby Vanhelsuwé, Laurence, author.<br/><a href="https://learning.oreilly.com/library/view/~/1592730051/?ar">https://learning.oreilly.com/library/view/~/1592730051/?ar</a>
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