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SirsiDynix Enterprise https://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dPUBDATE$002509Publication$002bDate$0025092019$0025092019$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgames$002b--$002bProgramming.$002509Computer$002bgames$002b--$002bProgramming.$0026ps$003d300? 2024-05-24T07:05:11Z Unreal engine 4 shaders and effects cookbook : over 70 recipes for mastering post-processing effects and advanced shading techniques ent://SD_ILS/0/SD_ILS:2236587 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Ramos, Brais Brenlla, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=5781048">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Unity game optimization : enhance and extend the performance of all aspects of your unity games ent://SD_ILS/0/SD_ILS:2278135 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Aversa, Davide, Dr., author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=5994449">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Hands-on artificial intelligence with unreal engine : everything you want to know about game AI using blueprints or C++ ent://SD_ILS/0/SD_ILS:2268145 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Sapio, Francesco, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=5761235">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Beginning C++ game programming : learn to program with C++ by building fun games ent://SD_ILS/0/SD_ILS:2278098 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Horton, John, 1920- author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=5970671">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Unreal engine virtual reality quick start guide : design and develop immersive virtual reality experiences with unreal engine 4 ent://SD_ILS/0/SD_ILS:2268048 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Plowman, Jessica, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=5721593">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Character rigging and advanced animation : bring your character to life using Autodesk 3ds Max ent://SD_ILS/0/SD_ILS:2322028 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Raju, Purushothaman, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484250372">https://learning.oreilly.com/library/view/~/9781484250372</a> <a href="https://learning.oreilly.com/library/view/~/9781484250372/?ar">https://learning.oreilly.com/library/view/~/9781484250372/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781484250372/?ar">https://go.oreilly.com/library-access/library/view/-/9781484250372/?ar</a><br/>Format:&#160;Electronic Resources<br/> Basic math for game development with Unity 3D : a beginner's guide to mathematical foundations ent://SD_ILS/0/SD_ILS:2323321 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Sung, Kelvin, 1964- author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484254431/?ar">https://go.oreilly.com/library-access/library/view/-/9781484254431/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484254431/?ar">https://learning.oreilly.com/library/view/~/9781484254431/?ar</a><br/>Format:&#160;Electronic Resources<br/> Beginning game development with Amazon Lumberyard : create 3D games using Amazon Lumberyard and Lua ent://SD_ILS/0/SD_ILS:2322026 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Herman, Jaken Chandler, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484250730/?ar">https://go.oreilly.com/library-access/library/view/-/9781484250730/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484250730/?ar">https://learning.oreilly.com/library/view/~/9781484250730/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484250730">https://learning.oreilly.com/library/view/~/9781484250730</a><br/>Format:&#160;Electronic Resources<br/> Unity Game Optimization - Third Edition ent://SD_ILS/0/SD_ILS:2323164 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Aversa, Davide, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781838556518/?ar">https://go.oreilly.com/library-access/library/view/-/9781838556518/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781838556518">https://learning.oreilly.com/library/view/~/9781838556518</a> <a href="https://learning.oreilly.com/library/view/~/9781838556518/?ar">https://learning.oreilly.com/library/view/~/9781838556518/?ar</a><br/>Format:&#160;Electronic Resources<br/> Game development with PyGame : write your own games, simulations and demonstrations with Python ent://SD_ILS/0/SD_ILS:2323797 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Groot, Coen de, speaker.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484256619/?ar">https://go.oreilly.com/library-access/library/view/-/9781484256619/?ar</a> <a href="https://learning.oreilly.com/videos/~/9781484256619/?ar">https://learning.oreilly.com/videos/~/9781484256619/?ar</a><br/>Format:&#160;Electronic Resources<br/> Unity C# scripting : complete C# for Unity game development ent://SD_ILS/0/SD_ILS:2323329 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Biswas, Raja, speaker.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781838985035/?ar">https://go.oreilly.com/library-access/library/view/-/9781838985035/?ar</a> <a href="https://learning.oreilly.com/videos/~/9781838985035/?ar">https://learning.oreilly.com/videos/~/9781838985035/?ar</a><br/>Format:&#160;Electronic Resources<br/> Let's build a multiplayer phaser game : with TypeScript, Socket. IO, and Phaser ent://SD_ILS/0/SD_ILS:2318258 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Lodriguez, Oscar, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484242490/?ar">https://go.oreilly.com/library-access/library/view/-/9781484242490/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484242490/?ar">https://learning.oreilly.com/library/view/~/9781484242490/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484242490">https://learning.oreilly.com/library/view/~/9781484242490</a><br/>Format:&#160;Electronic Resources<br/> Python, PyGame, and Raspberry Pi game development ent://SD_ILS/0/SD_ILS:2321151 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Kelly, Sloan, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484245330/?ar">https://learning.oreilly.com/library/view/~/9781484245330/?ar</a> <a 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author.<br/><a href="https://learning.oreilly.com/library/view/~/9781492071648">https://learning.oreilly.com/library/view/~/9781492071648</a> <a href="https://learning.oreilly.com/library/view/~/9781492071648/?ar">https://learning.oreilly.com/library/view/~/9781492071648/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781492071648/?ar">https://go.oreilly.com/library-access/library/view/-/9781492071648/?ar</a><br/>Format:&#160;Electronic Resources<br/> Hands-on deep learning for games : leverage the power of neural networks and reinforcement learning to build intelligent games ent://SD_ILS/0/SD_ILS:2319833 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Lanham, Micheal, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781788994071/?ar">https://go.oreilly.com/library-access/library/view/-/9781788994071/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781788994071">https://learning.oreilly.com/library/view/~/9781788994071</a> <a href="https://learning.oreilly.com/library/view/~/9781788994071/?ar">https://learning.oreilly.com/library/view/~/9781788994071/?ar</a><br/>Format:&#160;Electronic Resources<br/> Game audio with FMOD and Unity ent://SD_ILS/0/SD_ILS:2317993 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Robinson, Ciar&aacute;n, author.<br/><a href="https://learning.oreilly.com/library/view/~/9780429850332">https://learning.oreilly.com/library/view/~/9780429850332</a> <a href="https://learning.oreilly.com/library/view/~/9780429850332/?ar">https://learning.oreilly.com/library/view/~/9780429850332/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780429850332/?ar">https://go.oreilly.com/library-access/library/view/-/9780429850332/?ar</a><br/>Format:&#160;Electronic Resources<br/> Understanding movement and rotation in C# : demystifying the fundamentals of movement and rotation for objects ent://SD_ILS/0/SD_ILS:2319002 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Thorn, Alan, speaker.<br/><a href="https://learning.oreilly.com/videos/~/9781484244425/?ar">https://learning.oreilly.com/videos/~/9781484244425/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781484244425/?ar">https://go.oreilly.com/library-access/library/view/-/9781484244425/?ar</a><br/>Format:&#160;Electronic Resources<br/> Learning C# by developing games with Unity 2019 : code in C# and build 3D games with Unity ent://SD_ILS/0/SD_ILS:2319828 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Ferrone, Harrison, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781789532050/?ar">https://learning.oreilly.com/library/view/~/9781789532050/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781789532050">https://learning.oreilly.com/library/view/~/9781789532050</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781789532050/?ar">https://go.oreilly.com/library-access/library/view/-/9781789532050/?ar</a><br/>Format:&#160;Electronic 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href="https://learning.oreilly.com/library/view/~/9781492071280/?ar">https://learning.oreilly.com/library/view/~/9781492071280/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781492071280/?ar">https://go.oreilly.com/library-access/library/view/-/9781492071280/?ar</a><br/>Format:&#160;Electronic Resources<br/> AI for games ent://SD_ILS/0/SD_ILS:2319067 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Millington, Ian, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781351053280/?ar">https://learning.oreilly.com/library/view/~/9781351053280/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781351053280/?ar">https://go.oreilly.com/library-access/library/view/-/9781351053280/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781351053280">https://learning.oreilly.com/library/view/~/9781351053280</a><br/>Format:&#160;Electronic Resources<br/> Kids programmieren 3D-Spiele mit JavaScript ent://SD_ILS/0/SD_ILS:2320896 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2024-05-24T07:05:11Z by&#160;Butterfield-Addison, Paris, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781491999141/?ar">https://learning.oreilly.com/library/view/~/9781491999141/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781491999141/?ar">https://go.oreilly.com/library-access/library/view/-/9781491999141/?ar</a><br/>Format:&#160;Electronic Resources<br/> Blender 2.8 character creation ent://SD_ILS/0/SD_ILS:2323064 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Lile, Darrin, speaker.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781838989453/?ar">https://go.oreilly.com/library-access/library/view/-/9781838989453/?ar</a> <a href="https://learning.oreilly.com/videos/~/9781838989453/?ar">https://learning.oreilly.com/videos/~/9781838989453/?ar</a><br/>Format:&#160;Electronic Resources<br/> Unreal Engine virtual reality quick start guide : design and develop immersive virtual reality experiences with Unreal Engine 4 ent://SD_ILS/0/SD_ILS:2319263 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Plowman, Jessica, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781789617405">https://learning.oreilly.com/library/view/~/9781789617405</a> <a href="https://learning.oreilly.com/library/view/~/9781789617405/?ar">https://learning.oreilly.com/library/view/~/9781789617405/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781789617405/?ar">https://go.oreilly.com/library-access/library/view/-/9781789617405/?ar</a><br/>Format:&#160;Electronic Resources<br/> Mobile game development with Unity 3D ent://SD_ILS/0/SD_ILS:2319572 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Biswas, Raja, speaker.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781838559939/?ar">https://go.oreilly.com/library-access/library/view/-/9781838559939/?ar</a> <a 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href="https://go.oreilly.com/library-access/library/view/-/9781484255674/?ar">https://go.oreilly.com/library-access/library/view/-/9781484255674/?ar</a> <a href="https://learning.oreilly.com/videos/~/9781484255674/?ar">https://learning.oreilly.com/videos/~/9781484255674/?ar</a><br/>Format:&#160;Electronic Resources<br/> Classic Computer Science Problems in Python ent://SD_ILS/0/SD_ILS:2326467 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Kopec, David.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781617295980AU/?ar">https://go.oreilly.com/library-access/library/view/-/9781617295980AU/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781617295980AU">https://learning.oreilly.com/library/view/~/9781617295980AU</a> <a href="https://learning.oreilly.com/library/view/~/9781617295980AU/?ar">https://learning.oreilly.com/library/view/~/9781617295980AU/?ar</a><br/>Format:&#160;Electronic Resources<br/> Beginning C++ Game Programming : Learn to Program with 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href="https://learning.oreilly.com/videos/~/00000G1XK1UHJUDO">https://learning.oreilly.com/videos/~/00000G1XK1UHJUDO</a> <a href="https://learning.oreilly.com/videos/~/00000G1XK1UHJUDO/?ar">https://learning.oreilly.com/videos/~/00000G1XK1UHJUDO/?ar</a><br/>Format:&#160;Electronic Resources<br/> Learning C# by developing games with unity 2019 : code in C# and build 3d games with unity ent://SD_ILS/0/SD_ILS:2347175 2024-05-24T07:05:11Z 2024-05-24T07:05:11Z by&#160;Ferrone, Harrison, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=5744446">Click to View</a><br/>Format:&#160;Electronic Resources<br/>