Search Results for - Narrowed by: 2021 - Computer games -- Programming.SirsiDynix Enterprisehttps://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dPUBDATE$002509Publication$002bDate$0025092021$0025092021$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgames$002b--$002bProgramming.$002509Computer$002bgames$002b--$002bProgramming.$0026ps$003d300$0026isd$003dtrue?2024-09-27T03:10:00ZLearning C# by developing games with unity 2021 : kickstart your C# programming and Unity journey by building 3D games from scratchent://SD_ILS/0/SD_ILS:23568072024-09-27T03:10:00Z2024-09-27T03:10:00Zby Ferrone, Harrison, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=6797219">Click to View</a><br/>Format: Electronic Resources<br/>Beginning game AI with Unity : programming artificial intelligence with C#ent://SD_ILS/0/SD_ILS:23270662024-09-27T03:10:00Z2024-09-27T03:10:00Zby Cossu, Sebastiano M., author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484263556/?ar">https://go.oreilly.com/library-access/library/view/-/9781484263556/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781484263556/?ar">https://learning.oreilly.com/library/view/~/9781484263556/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781484263556">https://learning.oreilly.com/library/view/~/9781484263556</a><br/>Format: Electronic Resources<br/>AR and VR Using the WebXR API Learn to Create Immersive Content with WebGL, Three.js, and A-Frameent://SD_ILS/0/SD_ILS:23280962024-09-27T03:10:00Z2024-09-27T03:10:00Zby Baruah, Rakesh., author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484263181">https://learning.oreilly.com/library/view/~/9781484263181</a>
<a href="https://learning.oreilly.com/library/view/~/9781484263181/?ar">https://learning.oreilly.com/library/view/~/9781484263181/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781484263181/?ar">https://go.oreilly.com/library-access/library/view/-/9781484263181/?ar</a><br/>Format: Electronic Resources<br/>2D Game development with Unityent://SD_ILS/0/SD_ILS:23271382024-09-27T03:10:00Z2024-09-27T03:10:00Zby Lanzinger, Franz, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781000259513">https://learning.oreilly.com/library/view/~/9781000259513</a>
<a href="https://learning.oreilly.com/library/view/~/9781000259513/?ar">https://learning.oreilly.com/library/view/~/9781000259513/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781000259513/?ar">https://go.oreilly.com/library-access/library/view/-/9781000259513/?ar</a><br/>Format: Electronic Resources<br/>Immersive 3D design visualization : with Autodesk Maya and Unreal Engine 4ent://SD_ILS/0/SD_ILS:23271462024-09-27T03:10:00Z2024-09-27T03:10:00Zby Kumar, Abhishek, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484265970/?ar">https://go.oreilly.com/library-access/library/view/-/9781484265970/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781484265970/?ar">https://learning.oreilly.com/library/view/~/9781484265970/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781484265970">https://learning.oreilly.com/library/view/~/9781484265970</a><br/>Format: Electronic Resources<br/>Deep reinforcement learning in Unity : with Unity ML toolkitent://SD_ILS/0/SD_ILS:23271872024-09-27T03:10:00Z2024-09-27T03:10:00Zby Majumder, Abhilash, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484265031/?ar">https://go.oreilly.com/library-access/library/view/-/9781484265031/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781484265031/?ar">https://learning.oreilly.com/library/view/~/9781484265031/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781484265031">https://learning.oreilly.com/library/view/~/9781484265031</a><br/>Format: Electronic Resources<br/>Beginning Unreal Engine 4 Blueprints visual scripting : using C++ : from beginner to proent://SD_ILS/0/SD_ILS:23275142024-09-27T03:10:00Z2024-09-27T03:10:00Zby Pv, Satheesh, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484263969/?ar">https://go.oreilly.com/library-access/library/view/-/9781484263969/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781484263969/?ar">https://learning.oreilly.com/library/view/~/9781484263969/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781484263969">https://learning.oreilly.com/library/view/~/9781484263969</a><br/>Format: Electronic Resources<br/>C# Game Programming Cookbook for Unity 3Dent://SD_ILS/0/SD_ILS:23280262024-09-27T03:10:00Z2024-09-27T03:10:00Zby Murray, Jeff W., author.<br/><a href="https://learning.oreilly.com/library/view/~/9781000359725">https://learning.oreilly.com/library/view/~/9781000359725</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781000359725/?ar">https://go.oreilly.com/library-access/library/view/-/9781000359725/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781000359725/?ar">https://learning.oreilly.com/library/view/~/9781000359725/?ar</a><br/>Format: Electronic Resources<br/>Game development using Pythonent://SD_ILS/0/SD_ILS:22786612024-09-27T03:10:00Z2024-09-27T03:10:00Zby Parker, J. R. (Jim R.), 1955- author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=6457842">Click to View</a><br/>Format: Electronic Resources<br/>Apple game frameworks and technologies build 2D games with SpriteKit & Swiftent://SD_ILS/0/SD_ILS:23294612024-09-27T03:10:00Z2024-09-27T03:10:00Zby Coron, Tammy, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781680508543/?ar">https://go.oreilly.com/library-access/library/view/-/9781680508543/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781680508543/?ar">https://learning.oreilly.com/library/view/~/9781680508543/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781680508543">https://learning.oreilly.com/library/view/~/9781680508543</a><br/>Format: Electronic Resources<br/>Game development with MonoGame : build a 2D game using your own reusable and performant game engineent://SD_ILS/0/SD_ILS:23308372024-09-27T03:10:00Z2024-09-27T03:10:00Zby Salin, Louis.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484277713/?ar">https://go.oreilly.com/library-access/library/view/-/9781484277713/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781484277713">https://learning.oreilly.com/library/view/~/9781484277713</a>
<a href="https://learning.oreilly.com/library/view/~/9781484277713/?ar">https://learning.oreilly.com/library/view/~/9781484277713/?ar</a><br/>Format: Electronic Resources<br/>Programming the Raspberry Pi, Third Edition: Getting Started with Python, 3rd Editionent://SD_ILS/0/SD_ILS:23292442024-09-27T03:10:00Z2024-09-27T03:10:00Zby Monk, Simon, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781264257362/?ar">https://learning.oreilly.com/library/view/~/9781264257362/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781264257362">https://learning.oreilly.com/library/view/~/9781264257362</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781264257362/?ar">https://go.oreilly.com/library-access/library/view/-/9781264257362/?ar</a><br/>Format: Electronic Resources<br/>PowerShell for beginners : learn Powershell 7 through hands-on mini gamesent://SD_ILS/0/SD_ILS:23290892024-09-27T03:10:00Z2024-09-27T03:10:00Zby Waters, Ian, 1982- author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484270646/?ar">https://go.oreilly.com/library-access/library/view/-/9781484270646/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781484270646/?ar">https://learning.oreilly.com/library/view/~/9781484270646/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781484270646">https://learning.oreilly.com/library/view/~/9781484270646</a><br/>Format: Electronic Resources<br/>Unity 2021 Shaders and Effects Cookbook : Over 50 Recipes to Help You Transform Your Game into a Visually Stunning Masterpiece, 4th Edition.ent://SD_ILS/0/SD_ILS:23308282024-09-27T03:10:00Z2024-09-27T03:10:00Zby Doran, John P.<br/><a href="https://learning.oreilly.com/library/view/~/9781839218620/?ar">https://learning.oreilly.com/library/view/~/9781839218620/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781839218620/?ar">https://go.oreilly.com/library-access/library/view/-/9781839218620/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781839218620">https://learning.oreilly.com/library/view/~/9781839218620</a><br/>Format: Electronic Resources<br/>Introduction to video game engine development : learn to design, implement, and use a cross-platform 2D game engineent://SD_ILS/0/SD_ILS:23290862024-09-27T03:10:00Z2024-09-27T03:10:00Zby Brusca, Victor G., author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484270394">https://learning.oreilly.com/library/view/~/9781484270394</a>
<a href="https://learning.oreilly.com/library/view/~/9781484270394/?ar">https://learning.oreilly.com/library/view/~/9781484270394/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781484270394/?ar">https://go.oreilly.com/library-access/library/view/-/9781484270394/?ar</a><br/>Format: Electronic Resources<br/>Full Stack Python Securityent://SD_ILS/0/SD_ILS:23300342024-09-27T03:10:00Z2024-09-27T03:10:00Zby Byrne, Dennis, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781617298820/?ar">https://learning.oreilly.com/library/view/~/9781617298820/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781617298820">https://learning.oreilly.com/library/view/~/9781617298820</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781617298820/?ar">https://go.oreilly.com/library-access/library/view/-/9781617298820/?ar</a><br/>Format: Electronic Resources<br/>Learning C# by Developing Games with Unity 2021 : Kickstart Your C# Programming and Unity Journey by Building 3D Games from Scratch, 6th Edition.ent://SD_ILS/0/SD_ILS:23308452024-09-27T03:10:00Z2024-09-27T03:10:00Zby Ferrone, Harrison.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781801813945/?ar">https://go.oreilly.com/library-access/library/view/-/9781801813945/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781801813945/?ar">https://learning.oreilly.com/library/view/~/9781801813945/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781801813945">https://learning.oreilly.com/library/view/~/9781801813945</a><br/>Format: Electronic Resources<br/>Unity networking fundamentals : creating multiplayer games with Unityent://SD_ILS/0/SD_ILS:23309382024-09-27T03:10:00Z2024-09-27T03:10:00Zby Kelly, Sloan.<br/><a href="https://learning.oreilly.com/library/view/~/9781484273586/?ar">https://learning.oreilly.com/library/view/~/9781484273586/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781484273586/?ar">https://go.oreilly.com/library-access/library/view/-/9781484273586/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781484273586">https://learning.oreilly.com/library/view/~/9781484273586</a><br/>Format: Electronic Resources<br/>Dynamic story scripting with the ink scripting languageent://SD_ILS/0/SD_ILS:23309962024-09-27T03:10:00Z2024-09-27T03:10:00Zby Cox, Daniel.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781801819329/?ar">https://go.oreilly.com/library-access/library/view/-/9781801819329/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781801819329">https://learning.oreilly.com/library/view/~/9781801819329</a>
<a href="https://learning.oreilly.com/library/view/~/9781801819329/?ar">https://learning.oreilly.com/library/view/~/9781801819329/?ar</a><br/>Format: Electronic Resources<br/>