Search Results for - Narrowed by: Computer animation. - Computer graphics. - three-dimensional. SirsiDynix Enterprise https://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dSUBJECT$002509Subject$002509Computer$002banimation.$002509Computer$002banimation.$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgraphics.$002509Computer$002bgraphics.$0026qf$003dSUBJECT$002509Subject$002509three-dimensional.$002509three-dimensional.$0026ps$003d300? 2024-09-21T20:41:16Z Shading, lighting, and rendering with Blender's EEVEE : learn how to create and iterate amazing concept art using a real-time rendering engine ent://SD_ILS/0/SD_ILS:2332674 2024-09-21T20:41:16Z 2024-09-21T20:41:16Z by&#160;Crowder, Sammie.<br/><a href="https://learning.oreilly.com/library/view/~/9781803230962">https://learning.oreilly.com/library/view/~/9781803230962</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781803230962/?ar">https://go.oreilly.com/library-access/library/view/-/9781803230962/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781803230962/?ar">https://learning.oreilly.com/library/view/~/9781803230962/?ar</a><br/>Format:&#160;Electronic Resources<br/> The complete guide to Blender graphics : computer modeling &amp; animation ent://SD_ILS/0/SD_ILS:2332430 2024-09-21T20:41:16Z 2024-09-21T20:41:16Z by&#160;Blain, John M., 1942- author.<br/><a href="https://learning.oreilly.com/library/view/~/9781000552027">https://learning.oreilly.com/library/view/~/9781000552027</a> <a href="https://learning.oreilly.com/library/view/~/9781000552027/?ar">https://learning.oreilly.com/library/view/~/9781000552027/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781000552027/?ar">https://go.oreilly.com/library-access/library/view/-/9781000552027/?ar</a><br/>Format:&#160;Electronic Resources<br/> Immersive 3D design visualization : with Autodesk Maya and Unreal Engine 4 ent://SD_ILS/0/SD_ILS:2327146 2024-09-21T20:41:16Z 2024-09-21T20:41:16Z by&#160;Kumar, Abhishek, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484265970/?ar">https://go.oreilly.com/library-access/library/view/-/9781484265970/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484265970/?ar">https://learning.oreilly.com/library/view/~/9781484265970/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484265970">https://learning.oreilly.com/library/view/~/9781484265970</a><br/>Format:&#160;Electronic Resources<br/> Modeling and animation using Blender : Blender 2.80 : the rise of Eevee ent://SD_ILS/0/SD_ILS:2323523 2024-09-21T20:41:16Z 2024-09-21T20:41:16Z by&#160;Mendoza Guevarra, Ezra Thess, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484253403/?ar">https://learning.oreilly.com/library/view/~/9781484253403/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781484253403/?ar">https://go.oreilly.com/library-access/library/view/-/9781484253403/?ar</a><br/>Format:&#160;Electronic Resources<br/> The complete guide to Blender graphics : computer modeling &amp; animation ent://SD_ILS/0/SD_ILS:2316670 2024-09-21T20:41:16Z 2024-09-21T20:41:16Z by&#160;Blain, John M., 1942- author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781351622820/?ar">https://go.oreilly.com/library-access/library/view/-/9781351622820/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781351622820/?ar">https://learning.oreilly.com/library/view/~/9781351622820/?ar</a><br/>Format:&#160;Electronic Resources<br/> Blender quick start guide : 3D modeling, animation, and render with Eevee in Blender 2. 8 ent://SD_ILS/0/SD_ILS:2317779 2024-09-21T20:41:16Z 2024-09-21T20:41:16Z by&#160;Brito, Allan, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781789619478/?ar">https://learning.oreilly.com/library/view/~/9781789619478/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781789619478/?ar">https://go.oreilly.com/library-access/library/view/-/9781789619478/?ar</a><br/>Format:&#160;Electronic Resources<br/> Learning Blender : a hands-on guide to creating 3D animated characters ent://SD_ILS/0/SD_ILS:2313144 2024-09-21T20:41:16Z 2024-09-21T20:41:16Z by&#160;Villar, Oliver, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780134665184/?ar">https://go.oreilly.com/library-access/library/view/-/9780134665184/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780134665184/?ar">https://learning.oreilly.com/library/view/~/9780134665184/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780134665184">https://learning.oreilly.com/library/view/~/9780134665184</a><br/>Format:&#160;Electronic Resources<br/> Blender 3D incredible machines. ent://SD_ILS/0/SD_ILS:2310093 2024-09-21T20:41:16Z 2024-09-21T20:41:16Z by&#160;Kuhn, Christopher, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781785282010/?ar">https://go.oreilly.com/library-access/library/view/-/9781785282010/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781785282010/?ar">https://learning.oreilly.com/library/view/~/9781785282010/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781785282010">https://learning.oreilly.com/library/view/~/9781785282010</a><br/>Format:&#160;Electronic Resources<br/> Autodesk Maya 2015 : 3D-animation vom concept zum final ent://SD_ILS/0/SD_ILS:2306020 2024-09-21T20:41:16Z 2024-09-21T20:41:16Z by&#160;Ostermann, Alexander N., author.<br/><a href="https://learning.oreilly.com/library/view/~/9783826697173/?ar">https://learning.oreilly.com/library/view/~/9783826697173/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9783826697173/?ar">https://go.oreilly.com/library-access/library/view/-/9783826697173/?ar</a><br/>Format:&#160;Electronic Resources<br/> Blender for visual effects ent://SD_ILS/0/SD_ILS:2307529 2024-09-21T20:41:16Z 2024-09-21T20:41:16Z by&#160;Vila, Sam, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781498724500/?ar">https://go.oreilly.com/library-access/library/view/-/9781498724500/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781498724500/?ar">https://learning.oreilly.com/library/view/~/9781498724500/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781498724500">https://learning.oreilly.com/library/view/~/9781498724500</a><br/>Format:&#160;Electronic Resources<br/> Digital representations of the real world : how to capture, model, and render visual reality ent://SD_ILS/0/SD_ILS:2306372 2024-09-21T20:41:16Z 2024-09-21T20:41:16Z by&#160;Magnor, Marcus A. (Marcus Andreas), 1972- editor.<br/><a href="https://learning.oreilly.com/library/view/~/9781482243819">https://learning.oreilly.com/library/view/~/9781482243819</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781482243819/?ar">https://go.oreilly.com/library-access/library/view/-/9781482243819/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781482243819/?ar">https://learning.oreilly.com/library/view/~/9781482243819/?ar</a><br/>Format:&#160;Electronic Resources<br/> Learning Blender : a hands-on guide to creating 3D animated characters ent://SD_ILS/0/SD_ILS:2304789 2024-09-21T20:41:16Z 2024-09-21T20:41:16Z by&#160;Villar, Oliver.<br/><a href="https://learning.oreilly.com/library/view/~/9780133886283">https://learning.oreilly.com/library/view/~/9780133886283</a> <a href="https://learning.oreilly.com/library/view/~/9780133886283/?ar">https://learning.oreilly.com/library/view/~/9780133886283/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780133886283/?ar">https://go.oreilly.com/library-access/library/view/-/9780133886283/?ar</a><br/>Format:&#160;Electronic Resources<br/> The complete guide to Blender graphics : computer modeling &amp; animation ent://SD_ILS/0/SD_ILS:2307244 2024-09-21T20:41:16Z 2024-09-21T20:41:16Z by&#160;Blain, John M., 1942- author.<br/><a href="https://learning.oreilly.com/library/view/~/9781482216639">https://learning.oreilly.com/library/view/~/9781482216639</a> <a href="https://learning.oreilly.com/library/view/~/9781482216639/?ar">https://learning.oreilly.com/library/view/~/9781482216639/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781482216639/?ar">https://go.oreilly.com/library-access/library/view/-/9781482216639/?ar</a><br/>Format:&#160;Electronic Resources<br/> Das Blender-Buch : 3D-Grafik und Animation mit Blender. ent://SD_ILS/0/SD_ILS:2302760 2024-09-21T20:41:16Z 2024-09-21T20:41:16Z by&#160;Wartmann, Carsten.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781492014119/?ar">https://go.oreilly.com/library-access/library/view/-/9781492014119/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781492014119/?ar">https://learning.oreilly.com/library/view/~/9781492014119/?ar</a><br/>Format:&#160;Electronic Resources<br/> Practical algorithms for 3D computer graphics ent://SD_ILS/0/SD_ILS:2306048 2024-09-21T20:41:16Z 2024-09-21T20:41:16Z by&#160;Ferguson, R. 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