Search Results for - Narrowed by: Computer animation. - Imaging, Three-Dimensional SirsiDynix Enterprise https://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dSUBJECT$002509Subject$002509Computer$002banimation.$002509Computer$002banimation.$0026qf$003dSUBJECT$002509Subject$002509Imaging$00252C$002bThree-Dimensional$002509Imaging$00252C$002bThree-Dimensional$0026ps$003d300? 2024-05-27T22:51:30Z MoCap for artists : workflow and techniques for motion capture ent://SD_ILS/0/SD_ILS:2326495 2024-05-27T22:51:30Z 2024-05-27T22:51:30Z by&#160;Kitagawa, Midori, 1963- author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780240810003/?ar">https://go.oreilly.com/library-access/library/view/-/9780240810003/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780240810003/?ar">https://learning.oreilly.com/library/view/~/9780240810003/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780240810003">https://learning.oreilly.com/library/view/~/9780240810003</a><br/>Format:&#160;Electronic Resources<br/> Digital representations of the real world : how to capture, model, and render visual reality ent://SD_ILS/0/SD_ILS:2306372 2024-05-27T22:51:30Z 2024-05-27T22:51:30Z by&#160;Magnor, Marcus A. (Marcus Andreas), 1972- editor.<br/><a href="https://learning.oreilly.com/library/view/~/9781482243819">https://learning.oreilly.com/library/view/~/9781482243819</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781482243819/?ar">https://go.oreilly.com/library-access/library/view/-/9781482243819/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781482243819/?ar">https://learning.oreilly.com/library/view/~/9781482243819/?ar</a><br/>Format:&#160;Electronic Resources<br/> Motion 5 ent://SD_ILS/0/SD_ILS:2293028 2024-05-27T22:51:30Z 2024-05-27T22:51:30Z by&#160;Spencer, Mark, 1961-<br/><a href="https://learning.oreilly.com/library/view/~/9780132777476">https://learning.oreilly.com/library/view/~/9780132777476</a> <a href="https://learning.oreilly.com/library/view/~/9780132777476/?ar">https://learning.oreilly.com/library/view/~/9780132777476/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780132777476/?ar">https://go.oreilly.com/library-access/library/view/-/9780132777476/?ar</a><br/>Format:&#160;Electronic Resources<br/> Getting started in 3D with Maya : create a project from start to finish-model, texture, rig, animate, and render in Maya ent://SD_ILS/0/SD_ILS:2293809 2024-05-27T22:51:30Z 2024-05-27T22:51:30Z by&#160;Watkins, Adam (William Adam)<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780240820422/?ar">https://go.oreilly.com/library-access/library/view/-/9780240820422/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780240820422/?ar">https://learning.oreilly.com/library/view/~/9780240820422/?ar</a><br/>Format:&#160;Electronic Resources<br/> 3D art essentials : the fundamentals of 3D modeling, texturing, and animation ent://SD_ILS/0/SD_ILS:2291218 2024-05-27T22:51:30Z 2024-05-27T22:51:30Z by&#160;Chopine, Ami.<br/><a href="https://learning.oreilly.com/library/view/~/9780240814711/?ar">https://learning.oreilly.com/library/view/~/9780240814711/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780240814711/?ar">https://go.oreilly.com/library-access/library/view/-/9780240814711/?ar</a><br/>Format:&#160;Electronic Resources<br/>