Search Results for - Narrowed by: Computer animation. - Jeux d'ordinateur -- Programmation. SirsiDynix Enterprise https://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dSUBJECT$002509Subject$002509Computer$002banimation.$002509Computer$002banimation.$0026qf$003dSUBJECT$002509Subject$002509Jeux$002bd$002527ordinateur$002b--$002bProgrammation.$002509Jeux$002bd$002527ordinateur$002b--$002bProgrammation.$0026ps$003d300? 2024-05-28T00:44:21Z Beginning 3D game assets development pipeline : learn to integrate from Maya to Unity ent://SD_ILS/0/SD_ILS:2331103 2024-05-28T00:44:21Z 2024-05-28T00:44:21Z by&#160;Villanueva, Nova, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484271964/?ar">https://go.oreilly.com/library-access/library/view/-/9781484271964/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484271964/?ar">https://learning.oreilly.com/library/view/~/9781484271964/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484271964">https://learning.oreilly.com/library/view/~/9781484271964</a><br/>Format:&#160;Electronic Resources<br/> Immersive 3D design visualization : with Autodesk Maya and Unreal Engine 4 ent://SD_ILS/0/SD_ILS:2327146 2024-05-28T00:44:21Z 2024-05-28T00:44:21Z by&#160;Kumar, Abhishek, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484265970/?ar">https://go.oreilly.com/library-access/library/view/-/9781484265970/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484265970/?ar">https://learning.oreilly.com/library/view/~/9781484265970/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484265970">https://learning.oreilly.com/library/view/~/9781484265970</a><br/>Format:&#160;Electronic Resources<br/> AI for games ent://SD_ILS/0/SD_ILS:2319067 2024-05-28T00:44:21Z 2024-05-28T00:44:21Z by&#160;Millington, Ian, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781351053280/?ar">https://learning.oreilly.com/library/view/~/9781351053280/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781351053280/?ar">https://go.oreilly.com/library-access/library/view/-/9781351053280/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781351053280">https://learning.oreilly.com/library/view/~/9781351053280</a><br/>Format:&#160;Electronic Resources<br/> Character rigging and advanced animation : bring your character to life using Autodesk 3ds Max ent://SD_ILS/0/SD_ILS:2322028 2024-05-28T00:44:21Z 2024-05-28T00:44:21Z by&#160;Raju, Purushothaman, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484250372">https://learning.oreilly.com/library/view/~/9781484250372</a> <a href="https://learning.oreilly.com/library/view/~/9781484250372/?ar">https://learning.oreilly.com/library/view/~/9781484250372/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781484250372/?ar">https://go.oreilly.com/library-access/library/view/-/9781484250372/?ar</a><br/>Format:&#160;Electronic Resources<br/> Learning path : Unity : easy game development with Unity 5. ent://SD_ILS/0/SD_ILS:2313722 2024-05-28T00:44:21Z 2024-05-28T00:44:21Z by&#160;Lavieri, Edward D., Jr., on-screen presenter.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781788399708/?ar">https://go.oreilly.com/library-access/library/view/-/9781788399708/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781788399708/?ar">https://learning.oreilly.com/library/view/~/9781788399708/?ar</a><br/>Format:&#160;Electronic Resources<br/> Core HTML5 2D game programming ent://SD_ILS/0/SD_ILS:2303831 2024-05-28T00:44:21Z 2024-05-28T00:44:21Z by&#160;Geary, David M. (David Mark), 1957-<br/><a href="https://learning.oreilly.com/library/view/~/9780133564280/?ar">https://learning.oreilly.com/library/view/~/9780133564280/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780133564280/?ar">https://go.oreilly.com/library-access/library/view/-/9780133564280/?ar</a><br/>Format:&#160;Electronic Resources<br/> Blueprints Visual Scripting for Unreal Engine : build professional 3D games with Unreal Engine 4's Visual Scripting system ent://SD_ILS/0/SD_ILS:2308089 2024-05-28T00:44:21Z 2024-05-28T00:44:21Z by&#160;Sewell, Brenden, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781785286018">https://learning.oreilly.com/library/view/~/9781785286018</a> <a href="https://learning.oreilly.com/library/view/~/9781785286018/?ar">https://learning.oreilly.com/library/view/~/9781785286018/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781785286018/?ar">https://go.oreilly.com/library-access/library/view/-/9781785286018/?ar</a><br/>Format:&#160;Electronic Resources<br/> Digital Character Development, 2nd Edition ent://SD_ILS/0/SD_ILS:2325230 2024-05-28T00:44:21Z 2024-05-28T00:44:21Z by&#160;O'Neill, Rob, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781482250787/?ar">https://go.oreilly.com/library-access/library/view/-/9781482250787/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781482250787">https://learning.oreilly.com/library/view/~/9781482250787</a> <a href="https://learning.oreilly.com/library/view/~/9781482250787/?ar">https://learning.oreilly.com/library/view/~/9781482250787/?ar</a><br/>Format:&#160;Electronic Resources<br/> Building games with Scratch 2.0 ent://SD_ILS/0/SD_ILS:2304223 2024-05-28T00:44:21Z 2024-05-28T00:44:21Z by&#160;Jerz, Dennis G., 1968-<br/><a href="https://learning.oreilly.com/videos/~/9781783283712/?ar">https://learning.oreilly.com/videos/~/9781783283712/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781783283712/?ar">https://go.oreilly.com/library-access/library/view/-/9781783283712/?ar</a><br/>Format:&#160;Electronic Resources<br/> Libgdx Cross-platform Game Development Cookbook. ent://SD_ILS/0/SD_ILS:2304889 2024-05-28T00:44:21Z 2024-05-28T00:44:21Z by&#160;M&aacute;rquez, David Saltares.<br/><a href="https://learning.oreilly.com/library/view/~/9781783287291">https://learning.oreilly.com/library/view/~/9781783287291</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781783287291/?ar">https://go.oreilly.com/library-access/library/view/-/9781783287291/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781783287291/?ar">https://learning.oreilly.com/library/view/~/9781783287291/?ar</a><br/>Format:&#160;Electronic Resources<br/> Game character creation with Blender and Unity ent://SD_ILS/0/SD_ILS:2294782 2024-05-28T00:44:21Z 2024-05-28T00:44:21Z by&#160;Totten, Christopher W.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781118237717/?ar">https://go.oreilly.com/library-access/library/view/-/9781118237717/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781118237717/?ar">https://learning.oreilly.com/library/view/~/9781118237717/?ar</a><br/>Format:&#160;Electronic Resources<br/> Core HTML5 canvas : graphics, animation, and game development ent://SD_ILS/0/SD_ILS:2295069 2024-05-28T00:44:21Z 2024-05-28T00:44:21Z by&#160;Geary, David M. 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