Search Results for - Narrowed by: Computer animation. - Three-dimensional imaging.SirsiDynix Enterprisehttps://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dSUBJECT$002509Subject$002509Computer$002banimation.$002509Computer$002banimation.$0026qf$003dSUBJECT$002509Subject$002509Three-dimensional$002bimaging.$002509Three-dimensional$002bimaging.$0026ps$003d300?2024-05-27T16:53:19ZMoCap for artists : workflow and techniques for motion captureent://SD_ILS/0/SD_ILS:23264952024-05-27T16:53:19Z2024-05-27T16:53:19Zby Kitagawa, Midori, 1963- author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780240810003/?ar">https://go.oreilly.com/library-access/library/view/-/9780240810003/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9780240810003">https://learning.oreilly.com/library/view/~/9780240810003</a><br/>Format: Electronic Resources<br/>Hybrid animation : integrating 2D and 3D assetsent://SD_ILS/0/SD_ILS:23049802024-05-27T16:53:19Z2024-05-27T16:53:19Zby O'Hailey, Tina.<br/><a href="https://learning.oreilly.com/library/view/~/9780415718707/?ar">https://learning.oreilly.com/library/view/~/9780415718707/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780415718707/?ar">https://go.oreilly.com/library-access/library/view/-/9780415718707/?ar</a><br/>Format: Electronic Resources<br/>Digital representations of the real world : how to capture, model, and render visual realityent://SD_ILS/0/SD_ILS:23063722024-05-27T16:53:19Z2024-05-27T16:53:19Zby Magnor, Marcus A. (Marcus Andreas), 1972- editor.<br/><a href="https://learning.oreilly.com/library/view/~/9781482243819">https://learning.oreilly.com/library/view/~/9781482243819</a>
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<a href="https://learning.oreilly.com/library/view/~/9781482243819/?ar">https://learning.oreilly.com/library/view/~/9781482243819/?ar</a><br/>Format: Electronic Resources<br/>Carrara : realism renderingent://SD_ILS/0/SD_ILS:23060032024-05-27T16:53:19Z2024-05-27T16:53:19Zby Wilkes, Phil, speaker.<br/><a href="https://learning.oreilly.com/videos/~/9781771372695/?ar">https://learning.oreilly.com/videos/~/9781771372695/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781771372695/?ar">https://go.oreilly.com/library-access/library/view/-/9781771372695/?ar</a><br/>Format: Electronic Resources<br/>Digital Creature Rigging : the Art and Science of CG Creature Setup in 3ds Max.ent://SD_ILS/0/SD_ILS:22968102024-05-27T16:53:19Z2024-05-27T16:53:19Zby Jones, Stewart.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780240823799/?ar">https://go.oreilly.com/library-access/library/view/-/9780240823799/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780240823799/?ar">https://learning.oreilly.com/library/view/~/9780240823799/?ar</a><br/>Format: Electronic Resources<br/>Motion 5ent://SD_ILS/0/SD_ILS:22930282024-05-27T16:53:19Z2024-05-27T16:53:19Zby Spencer, Mark, 1961-<br/><a href="https://learning.oreilly.com/library/view/~/9780132777476">https://learning.oreilly.com/library/view/~/9780132777476</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9780132777476/?ar">https://go.oreilly.com/library-access/library/view/-/9780132777476/?ar</a><br/>Format: Electronic Resources<br/>3D motion graphics for 2D artists : conquering the third dimensionent://SD_ILS/0/SD_ILS:22935192024-05-27T16:53:19Z2024-05-27T16:53:19Zby Byrne, Bill, 1976-<br/><a href="https://learning.oreilly.com/library/view/~/9780240815336/?ar">https://learning.oreilly.com/library/view/~/9780240815336/?ar</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9780240814285/?ar">https://go.oreilly.com/library-access/library/view/-/9780240814285/?ar</a><br/>Format: Electronic Resources<br/>Modo 302 product shots. Volume 1ent://SD_ILS/0/SD_ILS:22910862024-05-27T16:53:19Z2024-05-27T16:53:19Zby Ablan, Dan.<br/><a href="https://learning.oreilly.com/videos/~/9780132602761/?ar">https://learning.oreilly.com/videos/~/9780132602761/?ar</a>
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