Search Results for - Narrowed by: Computer games -- Programming. - Artificial intelligence.SirsiDynix Enterprisehttps://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dSUBJECT$002509Subject$002509Computer$002bgames$002b--$002bProgramming.$002509Computer$002bgames$002b--$002bProgramming.$0026qf$003dSUBJECT$002509Subject$002509Artificial$002bintelligence.$002509Artificial$002bintelligence.$0026ps$003d300?2024-05-31T19:53:25ZUnity artificial intelligence programming : Add powerful, believable, and fun AI entities in your game with the power of Unityent://SD_ILS/0/SD_ILS:23325292024-05-31T19:53:25Z2024-05-31T19:53:25Zby Aversa, Davide, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781803238531">https://learning.oreilly.com/library/view/~/9781803238531</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781803238531/?ar">https://go.oreilly.com/library-access/library/view/-/9781803238531/?ar</a><br/>Format: Electronic Resources<br/>Beginning game AI with Unity : programming artificial intelligence with C#ent://SD_ILS/0/SD_ILS:23270662024-05-31T19:53:25Z2024-05-31T19:53:25Zby Cossu, Sebastiano M., author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484263556/?ar">https://go.oreilly.com/library-access/library/view/-/9781484263556/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781484263556">https://learning.oreilly.com/library/view/~/9781484263556</a><br/>Format: Electronic Resources<br/>Deep reinforcement learning in Unity : with Unity ML toolkitent://SD_ILS/0/SD_ILS:23271872024-05-31T19:53:25Z2024-05-31T19:53:25Zby Majumder, Abhilash, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484265031/?ar">https://go.oreilly.com/library-access/library/view/-/9781484265031/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781484265031">https://learning.oreilly.com/library/view/~/9781484265031</a><br/>Format: Electronic Resources<br/>Hands-on reinforcement learning for games : implementing self-learning agents in games using artificial intelligence techniquesent://SD_ILS/0/SD_ILS:23246632024-05-31T19:53:25Z2024-05-31T19:53:25Zby Lanham, Micheal, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781839214936">https://learning.oreilly.com/library/view/~/9781839214936</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781839214936/?ar">https://go.oreilly.com/library-access/library/view/-/9781839214936/?ar</a><br/>Format: Electronic Resources<br/>AI for gamesent://SD_ILS/0/SD_ILS:23190672024-05-31T19:53:25Z2024-05-31T19:53:25Zby Millington, Ian, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781351053280/?ar">https://learning.oreilly.com/library/view/~/9781351053280/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781351053280">https://learning.oreilly.com/library/view/~/9781351053280</a><br/>Format: Electronic Resources<br/>Artificial intelligence in game development : Tic Tac Toe AIent://SD_ILS/0/SD_ILS:23193802024-05-31T19:53:25Z2024-05-31T19:53:25Zby Elumalai, Aarthi, speaker.<br/><a href="https://learning.oreilly.com/videos/~/9781838644772/?ar">https://learning.oreilly.com/videos/~/9781838644772/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781838644772/?ar">https://go.oreilly.com/library-access/library/view/-/9781838644772/?ar</a><br/>Format: Electronic Resources<br/>Unity artificial intelligence programming : add powerful, believable, and fun AI entities in your game with the power of Unity 2018!ent://SD_ILS/0/SD_ILS:23186122024-05-31T19:53:25Z2024-05-31T19:53:25Zby Aversa, Davide, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781789533910/?ar">https://go.oreilly.com/library-access/library/view/-/9781789533910/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781789533910/?ar">https://learning.oreilly.com/library/view/~/9781789533910/?ar</a><br/>Format: Electronic Resources<br/>Unity 2017 AI game programming : leverage the power of artificial intelligence to program smart entities for your gamesent://SD_ILS/0/SD_ILS:23157452024-05-31T19:53:25Z2024-05-31T19:53:25Zby Barrera, Ray, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781788477901/?ar">https://go.oreilly.com/library-access/library/view/-/9781788477901/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781788477901/?ar">https://learning.oreilly.com/library/view/~/9781788477901/?ar</a><br/>Format: Electronic Resources<br/>Unity 2018 artificial intelligence cookbook : over 90 recipes to build and customize AI entities for your games with Unityent://SD_ILS/0/SD_ILS:23173372024-05-31T19:53:25Z2024-05-31T19:53:25Zby Palacios, Jorge, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781788626170/?ar">https://learning.oreilly.com/library/view/~/9781788626170/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781788626170/?ar">https://go.oreilly.com/library-access/library/view/-/9781788626170/?ar</a><br/>Format: Electronic Resources<br/>Game AI pro 3 : collected wisdom of game AI professionalsent://SD_ILS/0/SD_ILS:23184782024-05-31T19:53:25Z2024-05-31T19:53:25Zby Rabin, Steve, editor.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781351647748/?ar">https://go.oreilly.com/library-access/library/view/-/9781351647748/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781351647748">https://learning.oreilly.com/library/view/~/9781351647748</a><br/>Format: Electronic Resources<br/>Practical game AI programming : create game AI and implement cutting edge AI algorithms from scratchent://SD_ILS/0/SD_ILS:23138042024-05-31T19:53:25Z2024-05-31T19:53:25Zby DaGraça, Micael, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781787122819/?ar">https://go.oreilly.com/library-access/library/view/-/9781787122819/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781787122819">https://learning.oreilly.com/library/view/~/9781787122819</a><br/>Format: Electronic Resources<br/>Game AI pro 3 : collected wisdom of game AI professionalsent://SD_ILS/0/SD_ILS:21089392024-05-31T19:53:25Z2024-05-31T19:53:25Zby Rabin, Steve, editor.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=5477192">Click to View</a><br/>Format: Electronic Resources<br/>Game AI pro² : collected wisdom of game AI professionalsent://SD_ILS/0/SD_ILS:23069402024-05-31T19:53:25Z2024-05-31T19:53:25Zby Rabin, Steve, editor.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781482254792/?ar">https://go.oreilly.com/library-access/library/view/-/9781482254792/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781482254792/?ar">https://learning.oreilly.com/library/view/~/9781482254792/?ar</a><br/>Format: Electronic Resources<br/>Unity AI Programming Essentials.ent://SD_ILS/0/SD_ILS:12807342024-05-31T19:53:25Z2024-05-31T19:53:25Zby Bennett, Curtis.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1910118">Click to View</a><br/>Format: Electronic Resources<br/>Game ai pro : collected wisdom of game ai professionalsent://SD_ILS/0/SD_ILS:23316152024-05-31T19:53:25Z2024-05-31T19:53:25Zby Rabin, Steven, editor.<br/><a href="https://learning.oreilly.com/library/view/~/9781466565975">https://learning.oreilly.com/library/view/~/9781466565975</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781466565975/?ar">https://go.oreilly.com/library-access/library/view/-/9781466565975/?ar</a><br/>Format: Electronic Resources<br/>PhoneGap Beginner’s Guide.ent://SD_ILS/0/SD_ILS:12609802024-05-31T19:53:25Z2024-05-31T19:53:25Zby Natili, Giorgio.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1337688">Click to View</a><br/>Format: Electronic Resources<br/>Unity 4.x Game AI Programming.ent://SD_ILS/0/SD_ILS:12595692024-05-31T19:53:25Z2024-05-31T19:53:25Zby Kyaw, Aung Sithu.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1220961">Click to View</a><br/>Format: Electronic Resources<br/>Behavioral Mathematics for Game AI.ent://SD_ILS/0/SD_ILS:13049132024-05-31T19:53:25Z2024-05-31T19:53:25Zby Mark, Dave.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3136175">Click to View</a><br/>Format: Electronic Resources<br/>Artificial intelligence for gamesent://SD_ILS/0/SD_ILS:22875202024-05-31T19:53:25Z2024-05-31T19:53:25Zby Millington, Ian.<br/><a href="https://learning.oreilly.com/library/view/~/9780123747310/?ar">https://learning.oreilly.com/library/view/~/9780123747310/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9780123747310">https://learning.oreilly.com/library/view/~/9780123747310</a><br/>Format: Electronic Resources<br/>AI Game Programming Wisdom 4.ent://SD_ILS/0/SD_ILS:13054112024-05-31T19:53:25Z2024-05-31T19:53:25Zby Rabin, Steve.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3136771">Click to View</a><br/>Format: Electronic Resources<br/>AI Game Engine Programming (2nd Edition).ent://SD_ILS/0/SD_ILS:13049772024-05-31T19:53:25Z2024-05-31T19:53:25Zby Schwab, Brian.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3136269">Click to View</a><br/>Format: Electronic Resources<br/>Artificial intelligence for gamesent://SD_ILS/0/SD_ILS:476182024-05-31T19:53:25Z2024-05-31T19:53:25Zby Millington, Ian.<br/>Format: Books<br/>AI Game Engine Programming.ent://SD_ILS/0/SD_ILS:13045522024-05-31T19:53:25Z2024-05-31T19:53:25Zby Schwab, Brian.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135799">Click to View</a><br/>Format: Electronic Resources<br/>AI for game developersent://SD_ILS/0/SD_ILS:22833582024-05-31T19:53:25Z2024-05-31T19:53:25Zby Bourg, David M.<br/><a href="https://go.oreilly.com/library-access/library/view/-/0596005555/?ar">https://go.oreilly.com/library-access/library/view/-/0596005555/?ar</a>
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