Search Results for - Narrowed by: Computer games -- Programming. - ComputerspielSirsiDynix Enterprisehttps://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dSUBJECT$002509Subject$002509Computer$002bgames$002b--$002bProgramming.$002509Computer$002bgames$002b--$002bProgramming.$0026qf$003dSUBJECT$002509Subject$002509Computerspiel$002509Computerspiel$0026ps$003d300?2024-06-06T15:31:48ZScratch programming playground : learn to program by making cool gamesent://SD_ILS/0/SD_ILS:23106512024-06-06T15:31:48Z2024-06-06T15:31:48Zby Sweigart, Al, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781492017523/?ar">https://go.oreilly.com/library-access/library/view/-/9781492017523/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781492017523">https://learning.oreilly.com/library/view/~/9781492017523</a><br/>Format: Electronic Resources<br/>Learning 2D game development with Unity : a hands-on guide to game creationent://SD_ILS/0/SD_ILS:23055962024-06-06T15:31:48Z2024-06-06T15:31:48Zby Johnson, Matthew (Computer programmer), author.<br/><a href="https://learning.oreilly.com/library/view/~/9780133523416">https://learning.oreilly.com/library/view/~/9780133523416</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9780133523416/?ar">https://go.oreilly.com/library-access/library/view/-/9780133523416/?ar</a><br/>Format: Electronic Resources<br/>The game narrative toolboxent://SD_ILS/0/SD_ILS:23074742024-06-06T15:31:48Z2024-06-06T15:31:48Zby Heussner, Tobias, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781317661627/?ar">https://learning.oreilly.com/library/view/~/9781317661627/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781317661627/?ar">https://go.oreilly.com/library-access/library/view/-/9781317661627/?ar</a><br/>Format: Electronic Resources<br/>Fundamentals of game designent://SD_ILS/0/SD_ILS:23015872024-06-06T15:31:48Z2024-06-06T15:31:48Zby Adams, Ernest (Ernest W.)<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780133435726/?ar">https://go.oreilly.com/library-access/library/view/-/9780133435726/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780133435726/?ar">https://learning.oreilly.com/library/view/~/9780133435726/?ar</a><br/>Format: Electronic Resources<br/>Game design workshop : a playcentric approach to creating innovative gamesent://SD_ILS/0/SD_ILS:23032662024-06-06T15:31:48Z2024-06-06T15:31:48Zby Fullerton, Tracy.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781482217179/?ar">https://go.oreilly.com/library-access/library/view/-/9781482217179/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781482217179/?ar">https://learning.oreilly.com/library/view/~/9781482217179/?ar</a><br/>Format: Electronic Resources<br/>Learn Unity 4 for iOS game developmentent://SD_ILS/0/SD_ILS:22996992024-06-06T15:31:48Z2024-06-06T15:31:48Zby Chu, Philip, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781430248750/?ar">https://go.oreilly.com/library-access/library/view/-/9781430248750/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781430248750">https://learning.oreilly.com/library/view/~/9781430248750</a><br/>Format: Electronic Resources<br/>Creating Games with Unity and Maya : How to Develop Fun and Marketable 3D Games.ent://SD_ILS/0/SD_ILS:22919312024-06-06T15:31:48Z2024-06-06T15:31:48Z<a href="https://learning.oreilly.com/library/view/~/9780240818818/?ar">https://learning.oreilly.com/library/view/~/9780240818818/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780240818818/?ar">https://go.oreilly.com/library-access/library/view/-/9780240818818/?ar</a><br/>Format: Electronic Resources<br/>Foundation HTML5 canvasent://SD_ILS/0/SD_ILS:22922172024-06-06T15:31:48Z2024-06-06T15:31:48Zby Hawkes, Rob (Robin Andrew)<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781430232919/?ar">https://go.oreilly.com/library-access/library/view/-/9781430232919/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781430232919">https://learning.oreilly.com/library/view/~/9781430232919</a><br/>Format: Electronic Resources<br/>XNA 4.0 game development by example : beginner's guideent://SD_ILS/0/SD_ILS:22904142024-06-06T15:31:48Z2024-06-06T15:31:48Zby Jaegers, Kurt.<br/><a href="https://learning.oreilly.com/library/view/~/9781849690669">https://learning.oreilly.com/library/view/~/9781849690669</a>
<a href="https://learning.oreilly.com/library/view/~/9781849690669/?ar">https://learning.oreilly.com/library/view/~/9781849690669/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781849690669/?ar">https://go.oreilly.com/library-access/library/view/-/9781849690669/?ar</a><br/>Format: Electronic Resources<br/>The complete guide to game audio : for composers, musicians, sound designers, and game developersent://SD_ILS/0/SD_ILS:22875142024-06-06T15:31:48Z2024-06-06T15:31:48Zby Marks, Aaron.<br/><a href="https://learning.oreilly.com/library/view/~/9780240810744/?ar">https://learning.oreilly.com/library/view/~/9780240810744/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780240810744/?ar">https://go.oreilly.com/library-access/library/view/-/9780240810744/?ar</a><br/>Format: Electronic Resources<br/>Micro Java game developmentent://SD_ILS/0/SD_ILS:22893252024-06-06T15:31:48Z2024-06-06T15:31:48Zby Fox, David, 1973-<br/><a href="https://learning.oreilly.com/library/view/~/0672323427/?ar">https://learning.oreilly.com/library/view/~/0672323427/?ar</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/0672323427/?ar">https://go.oreilly.com/library-access/library/view/-/0672323427/?ar</a><br/>Format: Electronic Resources<br/>