Search Results for - Narrowed by: Computer games -- Programming. - Computerspiel SirsiDynix Enterprise https://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dSUBJECT$002509Subject$002509Computer$002bgames$002b--$002bProgramming.$002509Computer$002bgames$002b--$002bProgramming.$0026qf$003dSUBJECT$002509Subject$002509Computerspiel$002509Computerspiel$0026ps$003d300? 2024-06-06T15:31:48Z Scratch programming playground : learn to program by making cool games ent://SD_ILS/0/SD_ILS:2310651 2024-06-06T15:31:48Z 2024-06-06T15:31:48Z by&#160;Sweigart, Al, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781492017523/?ar">https://go.oreilly.com/library-access/library/view/-/9781492017523/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781492017523/?ar">https://learning.oreilly.com/library/view/~/9781492017523/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781492017523">https://learning.oreilly.com/library/view/~/9781492017523</a><br/>Format:&#160;Electronic Resources<br/> Learning 2D game development with Unity : a hands-on guide to game creation ent://SD_ILS/0/SD_ILS:2305596 2024-06-06T15:31:48Z 2024-06-06T15:31:48Z by&#160;Johnson, Matthew (Computer programmer), author.<br/><a href="https://learning.oreilly.com/library/view/~/9780133523416">https://learning.oreilly.com/library/view/~/9780133523416</a> <a href="https://learning.oreilly.com/library/view/~/9780133523416/?ar">https://learning.oreilly.com/library/view/~/9780133523416/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780133523416/?ar">https://go.oreilly.com/library-access/library/view/-/9780133523416/?ar</a><br/>Format:&#160;Electronic Resources<br/> The game narrative toolbox ent://SD_ILS/0/SD_ILS:2307474 2024-06-06T15:31:48Z 2024-06-06T15:31:48Z by&#160;Heussner, Tobias, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781317661627/?ar">https://learning.oreilly.com/library/view/~/9781317661627/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781317661627/?ar">https://go.oreilly.com/library-access/library/view/-/9781317661627/?ar</a><br/>Format:&#160;Electronic Resources<br/> Fundamentals of game design ent://SD_ILS/0/SD_ILS:2301587 2024-06-06T15:31:48Z 2024-06-06T15:31:48Z by&#160;Adams, Ernest (Ernest W.)<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780133435726/?ar">https://go.oreilly.com/library-access/library/view/-/9780133435726/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780133435726/?ar">https://learning.oreilly.com/library/view/~/9780133435726/?ar</a><br/>Format:&#160;Electronic Resources<br/> Game design workshop : a playcentric approach to creating innovative games ent://SD_ILS/0/SD_ILS:2303266 2024-06-06T15:31:48Z 2024-06-06T15:31:48Z by&#160;Fullerton, Tracy.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781482217179/?ar">https://go.oreilly.com/library-access/library/view/-/9781482217179/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781482217179">https://learning.oreilly.com/library/view/~/9781482217179</a> <a href="https://learning.oreilly.com/library/view/~/9781482217179/?ar">https://learning.oreilly.com/library/view/~/9781482217179/?ar</a><br/>Format:&#160;Electronic Resources<br/> Learn Unity 4 for iOS game development ent://SD_ILS/0/SD_ILS:2299699 2024-06-06T15:31:48Z 2024-06-06T15:31:48Z by&#160;Chu, Philip, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781430248750/?ar">https://go.oreilly.com/library-access/library/view/-/9781430248750/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781430248750/?ar">https://learning.oreilly.com/library/view/~/9781430248750/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781430248750">https://learning.oreilly.com/library/view/~/9781430248750</a><br/>Format:&#160;Electronic Resources<br/> Creating Games with Unity and Maya : How to Develop Fun and Marketable 3D Games. ent://SD_ILS/0/SD_ILS:2291931 2024-06-06T15:31:48Z 2024-06-06T15:31:48Z <a href="https://learning.oreilly.com/library/view/~/9780240818818/?ar">https://learning.oreilly.com/library/view/~/9780240818818/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780240818818/?ar">https://go.oreilly.com/library-access/library/view/-/9780240818818/?ar</a><br/>Format:&#160;Electronic Resources<br/> Foundation HTML5 canvas ent://SD_ILS/0/SD_ILS:2292217 2024-06-06T15:31:48Z 2024-06-06T15:31:48Z by&#160;Hawkes, Rob (Robin Andrew)<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781430232919/?ar">https://go.oreilly.com/library-access/library/view/-/9781430232919/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781430232919/?ar">https://learning.oreilly.com/library/view/~/9781430232919/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781430232919">https://learning.oreilly.com/library/view/~/9781430232919</a><br/>Format:&#160;Electronic Resources<br/> XNA 4.0 game development by example : beginner's guide ent://SD_ILS/0/SD_ILS:2290414 2024-06-06T15:31:48Z 2024-06-06T15:31:48Z by&#160;Jaegers, Kurt.<br/><a href="https://learning.oreilly.com/library/view/~/9781849690669">https://learning.oreilly.com/library/view/~/9781849690669</a> <a href="https://learning.oreilly.com/library/view/~/9781849690669/?ar">https://learning.oreilly.com/library/view/~/9781849690669/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781849690669/?ar">https://go.oreilly.com/library-access/library/view/-/9781849690669/?ar</a><br/>Format:&#160;Electronic Resources<br/> The complete guide to game audio : for composers, musicians, sound designers, and game developers ent://SD_ILS/0/SD_ILS:2287514 2024-06-06T15:31:48Z 2024-06-06T15:31:48Z by&#160;Marks, Aaron.<br/><a href="https://learning.oreilly.com/library/view/~/9780240810744/?ar">https://learning.oreilly.com/library/view/~/9780240810744/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780240810744/?ar">https://go.oreilly.com/library-access/library/view/-/9780240810744/?ar</a><br/>Format:&#160;Electronic Resources<br/> Micro Java game development ent://SD_ILS/0/SD_ILS:2289325 2024-06-06T15:31:48Z 2024-06-06T15:31:48Z by&#160;Fox, David, 1973-<br/><a href="https://learning.oreilly.com/library/view/~/0672323427/?ar">https://learning.oreilly.com/library/view/~/0672323427/?ar</a> <a href="https://learning.oreilly.com/library/view/~/0672323427">https://learning.oreilly.com/library/view/~/0672323427</a> <a href="https://go.oreilly.com/library-access/library/view/-/0672323427/?ar">https://go.oreilly.com/library-access/library/view/-/0672323427/?ar</a><br/>Format:&#160;Electronic Resources<br/>