Search Results for - Narrowed by: Computer games -- Programming. SirsiDynix Enterprise https://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dSUBJECT$002509Subject$002509Computer$002bgames$002b--$002bProgramming.$002509Computer$002bgames$002b--$002bProgramming.$0026ps$003d300? 2024-05-28T06:49:27Z Introduction to game design, prototyping, and development : from concept to playable game with Unity and C♯ ent://SD_ILS/0/SD_ILS:2334009 2024-05-28T06:49:27Z 2024-05-28T06:49:27Z by&#160;Bond, Jeremy Gibson, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780136619918/?ar">https://go.oreilly.com/library-access/library/view/-/9780136619918/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780136619918/?ar">https://learning.oreilly.com/library/view/~/9780136619918/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780136619918">https://learning.oreilly.com/library/view/~/9780136619918</a><br/>Format:&#160;Electronic Resources<br/> MATHEMATICS FOR GAME PROGRAMMING AND COMPUTER GRAPHICS explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments ent://SD_ILS/0/SD_ILS:2335033 2024-05-28T06:49:27Z 2024-05-28T06:49:27Z by&#160;De Byl, Penny, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781801077330/?ar">https://learning.oreilly.com/library/view/~/9781801077330/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781801077330/?ar">https://go.oreilly.com/library-access/library/view/-/9781801077330/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781801077330">https://learning.oreilly.com/library/view/~/9781801077330</a><br/>Format:&#160;Electronic Resources<br/> Introduction to Java through game development : learn Java programming skills by working with video games ent://SD_ILS/0/SD_ILS:2335160 2024-05-28T06:49:27Z 2024-05-28T06:49:27Z by&#160;Brusca, Victor G., author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484289518">https://learning.oreilly.com/library/view/~/9781484289518</a> <a href="https://learning.oreilly.com/library/view/~/9781484289518/?ar">https://learning.oreilly.com/library/view/~/9781484289518/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781484289518/?ar">https://go.oreilly.com/library-access/library/view/-/9781484289518/?ar</a><br/>Format:&#160;Electronic Resources<br/> GameMaker fundamentals : learn GML programming to start making amazing games ent://SD_ILS/0/SD_ILS:2335019 2024-05-28T06:49:27Z 2024-05-28T06:49:27Z by&#160;Tyers, Ben, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484287132/?ar">https://learning.oreilly.com/library/view/~/9781484287132/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484287132">https://learning.oreilly.com/library/view/~/9781484287132</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781484287132/?ar">https://go.oreilly.com/library-access/library/view/-/9781484287132/?ar</a><br/>Format:&#160;Electronic Resources<br/> Building multiplayer games in Unity : using mirror networking ent://SD_ILS/0/SD_ILS:2331050 2024-05-28T06:49:27Z 2024-05-28T06:49:27Z by&#160;Engelbrecht, Dylan, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484274743/?ar">https://go.oreilly.com/library-access/library/view/-/9781484274743/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484274743/?ar">https://learning.oreilly.com/library/view/~/9781484274743/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484274743">https://learning.oreilly.com/library/view/~/9781484274743</a><br/>Format:&#160;Electronic Resources<br/> Beginning iOS Game Center and GameKit : For iOS, tvOS, and MacOS ent://SD_ILS/0/SD_ILS:2331083 2024-05-28T06:49:27Z 2024-05-28T06:49:27Z by&#160;Richter, Kyle, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484277560">https://learning.oreilly.com/library/view/~/9781484277560</a> <a href="https://learning.oreilly.com/library/view/~/9781484277560/?ar">https://learning.oreilly.com/library/view/~/9781484277560/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781484277560/?ar">https://go.oreilly.com/library-access/library/view/-/9781484277560/?ar</a><br/>Format:&#160;Electronic Resources<br/> Python CLI fast &amp; easy! ent://SD_ILS/0/SD_ILS:2332157 2024-05-28T06:49:27Z 2024-05-28T06:49:27Z by&#160;Deza, Alfredo, presenter.<br/><a href="https://learning.oreilly.com/videos/~/50128VIDEOPAIML">https://learning.oreilly.com/videos/~/50128VIDEOPAIML</a> <a href="https://learning.oreilly.com/videos/~/50128VIDEOPAIML/?ar">https://learning.oreilly.com/videos/~/50128VIDEOPAIML/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/50128VIDEOPAIML/?ar">https://go.oreilly.com/library-access/library/view/-/50128VIDEOPAIML/?ar</a><br/>Format:&#160;Video recording<br/> Unreal engine 5. Make AAA game vehicles. ent://SD_ILS/0/SD_ILS:2334150 2024-05-28T06:49:27Z 2024-05-28T06:49:27Z by&#160;Yosifov, Ivan, presenter.<br/><a href="https://learning.oreilly.com/videos/~/9781804615379/?ar">https://learning.oreilly.com/videos/~/9781804615379/?ar</a> <a href="https://learning.oreilly.com/videos/~/9781804615379">https://learning.oreilly.com/videos/~/9781804615379</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781804615379/?ar">https://go.oreilly.com/library-access/library/view/-/9781804615379/?ar</a><br/>Format:&#160;Video recording<br/> Blender to Unreal Engine 5 : 3D props. 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2024-05-28T06:49:27Z 2024-05-28T06:49:27Z by&#160;Biswas, Raja, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781800561069/?ar">https://go.oreilly.com/library-access/library/view/-/9781800561069/?ar</a> <a href="https://learning.oreilly.com/videos/~/9781800561069/?ar">https://learning.oreilly.com/videos/~/9781800561069/?ar</a> <a href="https://learning.oreilly.com/videos/~/9781800561069">https://learning.oreilly.com/videos/~/9781800561069</a><br/>Format:&#160;Electronic Resources<br/> Hands-on C++ game animation programming. ent://SD_ILS/0/SD_ILS:2325955 2024-05-28T06:49:27Z 2024-05-28T06:49:27Z by&#160;Szauer, Gabor, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781800208087/?ar">https://go.oreilly.com/library-access/library/view/-/9781800208087/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781800208087">https://learning.oreilly.com/library/view/~/9781800208087</a> <a 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by&#160;Kumar, Abhishek.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484258996/?ar">https://go.oreilly.com/library-access/library/view/-/9781484258996/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484258996/?ar">https://learning.oreilly.com/library/view/~/9781484258996/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484258996">https://learning.oreilly.com/library/view/~/9781484258996</a><br/>Format:&#160;Electronic Resources<br/> Agile Game Development : Build, Play, Repeat ent://SD_ILS/0/SD_ILS:2324895 2024-05-28T06:49:27Z 2024-05-28T06:49:27Z by&#160;Keith, Clinton, author.<br/><a href="https://learning.oreilly.com/library/view/~/9780136204831/?ar">https://learning.oreilly.com/library/view/~/9780136204831/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780136204831">https://learning.oreilly.com/library/view/~/9780136204831</a> <a 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2024-05-28T06:49:27Z by&#160;Kumar, Abhishek, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484260777/?ar">https://go.oreilly.com/library-access/library/view/-/9781484260777/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484260777">https://learning.oreilly.com/library/view/~/9781484260777</a> <a href="https://learning.oreilly.com/library/view/~/9781484260777/?ar">https://learning.oreilly.com/library/view/~/9781484260777/?ar</a><br/>Format:&#160;Electronic Resources<br/> Python Command Line Tools : Design Powerful Apps with Click ent://SD_ILS/0/SD_ILS:2328699 2024-05-28T06:49:27Z 2024-05-28T06:49:27Z by&#160;Gift, Noah, author.<br/><a href="https://learning.oreilly.com/library/view/~/61619PAIML">https://learning.oreilly.com/library/view/~/61619PAIML</a> <a href="https://learning.oreilly.com/library/view/~/61619PAIML/?ar">https://learning.oreilly.com/library/view/~/61619PAIML/?ar</a> <a 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href="https://learning.oreilly.com/library/view/~/9781784398156/?ar">https://learning.oreilly.com/library/view/~/9781784398156/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781784398156">https://learning.oreilly.com/library/view/~/9781784398156</a><br/>Format:&#160;Electronic Resources<br/> Game audio implementation : a practical guide using the unreal engine ent://SD_ILS/0/SD_ILS:2309563 2024-05-28T06:49:27Z 2024-05-28T06:49:27Z by&#160;Stevens, Richard, 1971- author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781317679455/?ar">https://go.oreilly.com/library-access/library/view/-/9781317679455/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781317679455/?ar">https://learning.oreilly.com/library/view/~/9781317679455/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781317679455">https://learning.oreilly.com/library/view/~/9781317679455</a><br/>Format:&#160;Electronic Resources<br/> Unreal Engine 4.X by example : an 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href="https://go.oreilly.com/library-access/library/view/-/9781491969816/?ar">https://go.oreilly.com/library-access/library/view/-/9781491969816/?ar</a> <a href="https://learning.oreilly.com/videos/~/9781491969816/?ar">https://learning.oreilly.com/videos/~/9781491969816/?ar</a><br/>Format:&#160;Electronic Resources<br/> Game Development Tools ent://SD_ILS/0/SD_ILS:2313626 2024-05-28T06:49:27Z 2024-05-28T06:49:27Z by&#160;Ansari, Marwan, author<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781439867723/?ar">https://go.oreilly.com/library-access/library/view/-/9781439867723/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781439867723">https://learning.oreilly.com/library/view/~/9781439867723</a> <a href="https://learning.oreilly.com/library/view/~/9781439867723/?ar">https://learning.oreilly.com/library/view/~/9781439867723/?ar</a><br/>Format:&#160;Electronic Resources<br/> Creating first-person shooter games with Unity : build a first person shooter 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href="https://learning.oreilly.com/videos/~/9781771373425/?ar">https://learning.oreilly.com/videos/~/9781771373425/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781771373425/?ar">https://go.oreilly.com/library-access/library/view/-/9781771373425/?ar</a><br/>Format:&#160;Electronic Resources<br/> Introduction to game design, prototyping, and development : from concept to playable game-with Unity and C♯ ent://SD_ILS/0/SD_ILS:2303826 2024-05-28T06:49:27Z 2024-05-28T06:49:27Z by&#160;Bond, Jeremy Gibson.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780133439571/?ar">https://go.oreilly.com/library-access/library/view/-/9780133439571/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780133439571/?ar">https://learning.oreilly.com/library/view/~/9780133439571/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780133439571">https://learning.oreilly.com/library/view/~/9780133439571</a><br/>Format:&#160;Electronic 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