Search Results for - Narrowed by: Computer games -- Programming.SirsiDynix Enterprisehttps://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dSUBJECT$002509Subject$002509Computer$002bgames$002b--$002bProgramming.$002509Computer$002bgames$002b--$002bProgramming.$0026ps$003d300?2024-05-28T06:49:27ZIntroduction to game design, prototyping, and development : from concept to playable game with Unity and C♯ent://SD_ILS/0/SD_ILS:23340092024-05-28T06:49:27Z2024-05-28T06:49:27Zby Bond, Jeremy Gibson, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780136619918/?ar">https://go.oreilly.com/library-access/library/view/-/9780136619918/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9780136619918">https://learning.oreilly.com/library/view/~/9780136619918</a><br/>Format: Electronic Resources<br/>MATHEMATICS FOR GAME PROGRAMMING AND COMPUTER GRAPHICS explore the essential mathematics for creating, rendering, and manipulating 3D virtual environmentsent://SD_ILS/0/SD_ILS:23350332024-05-28T06:49:27Z2024-05-28T06:49:27Zby De Byl, Penny, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781801077330/?ar">https://learning.oreilly.com/library/view/~/9781801077330/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781801077330">https://learning.oreilly.com/library/view/~/9781801077330</a><br/>Format: Electronic Resources<br/>Introduction to Java through game development : learn Java programming skills by working with video gamesent://SD_ILS/0/SD_ILS:23351602024-05-28T06:49:27Z2024-05-28T06:49:27Zby Brusca, Victor G., author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484289518">https://learning.oreilly.com/library/view/~/9781484289518</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781484289518/?ar">https://go.oreilly.com/library-access/library/view/-/9781484289518/?ar</a><br/>Format: Electronic Resources<br/>GameMaker fundamentals : learn GML programming to start making amazing gamesent://SD_ILS/0/SD_ILS:23350192024-05-28T06:49:27Z2024-05-28T06:49:27Zby Tyers, Ben, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484287132/?ar">https://learning.oreilly.com/library/view/~/9781484287132/?ar</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781484287132/?ar">https://go.oreilly.com/library-access/library/view/-/9781484287132/?ar</a><br/>Format: Electronic Resources<br/>Building multiplayer games in Unity : using mirror networkingent://SD_ILS/0/SD_ILS:23310502024-05-28T06:49:27Z2024-05-28T06:49:27Zby Engelbrecht, Dylan, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484274743/?ar">https://go.oreilly.com/library-access/library/view/-/9781484274743/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781484274743">https://learning.oreilly.com/library/view/~/9781484274743</a><br/>Format: Electronic Resources<br/>Beginning iOS Game Center and GameKit : For iOS, tvOS, and MacOSent://SD_ILS/0/SD_ILS:23310832024-05-28T06:49:27Z2024-05-28T06:49:27Zby Richter, Kyle, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484277560">https://learning.oreilly.com/library/view/~/9781484277560</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781484277560/?ar">https://go.oreilly.com/library-access/library/view/-/9781484277560/?ar</a><br/>Format: Electronic Resources<br/>Python CLI fast & easy!ent://SD_ILS/0/SD_ILS:23321572024-05-28T06:49:27Z2024-05-28T06:49:27Zby Deza, Alfredo, presenter.<br/><a href="https://learning.oreilly.com/videos/~/50128VIDEOPAIML">https://learning.oreilly.com/videos/~/50128VIDEOPAIML</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781837631902/?ar">https://go.oreilly.com/library-access/library/view/-/9781837631902/?ar</a><br/>Format: Video recording<br/>Unity Android 2021 : build 3D ZigZag racing game with C#.ent://SD_ILS/0/SD_ILS:23322632024-05-28T06:49:27Z2024-05-28T06:49:27Zby Biswas, Raja, presenter.<br/><a href="https://learning.oreilly.com/videos/~/9781803231488">https://learning.oreilly.com/videos/~/9781803231488</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781801811583/?ar">https://go.oreilly.com/library-access/library/view/-/9781801811583/?ar</a><br/>Format: Electronic Resources<br/>Unreal engine : ultimate survival horror course.ent://SD_ILS/0/SD_ILS:23342442024-05-28T06:49:27Z2024-05-28T06:49:27Zby Travis, Aidan, author.<br/><a href="https://learning.oreilly.com/videos/~/9781804614174">https://learning.oreilly.com/videos/~/9781804614174</a>
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<a href="https://learning.oreilly.com/videos/~/9781804614174/?ar">https://learning.oreilly.com/videos/~/9781804614174/?ar</a><br/>Format: Video recording<br/>Unreal Engine 5 : sci-fi environment design.ent://SD_ILS/0/SD_ILS:23343462024-05-28T06:49:27Z2024-05-28T06:49:27Zby Yosifov, Ivan, presenter.<br/><a href="https://learning.oreilly.com/videos/~/9781837630325/?ar">https://learning.oreilly.com/videos/~/9781837630325/?ar</a>
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<a href="https://learning.oreilly.com/videos/~/9781837639335/?ar">https://learning.oreilly.com/videos/~/9781837639335/?ar</a><br/>Format: Video recording<br/>Unreal Engine 5 : endless runner.ent://SD_ILS/0/SD_ILS:23340292024-05-28T06:49:27Z2024-05-28T06:49:27Zby Travis, Aidan, presenter.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781804619889/?ar">https://go.oreilly.com/library-access/library/view/-/9781804619889/?ar</a>
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<a href="https://learning.oreilly.com/videos/~/9781804619889">https://learning.oreilly.com/videos/~/9781804619889</a><br/>Format: Video recording<br/>Game backend development : with Microsoft Azure and Playfabent://SD_ILS/0/SD_ILS:23353962024-05-28T06:49:27Z2024-05-28T06:49:27Zby Bors, Balint.<br/><a href="https://learning.oreilly.com/library/view/~/9781484289105/?ar">https://learning.oreilly.com/library/view/~/9781484289105/?ar</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9783747504420/?ar">https://go.oreilly.com/library-access/library/view/-/9783747504420/?ar</a><br/>Format: Electronic Resources<br/>Unity in action : multiplatform game development in C#ent://SD_ILS/0/SD_ILS:23317092024-05-28T06:49:27Z2024-05-28T06:49:27Zby Hocking, Joseph, 1979- author.<br/><a href="https://learning.oreilly.com/library/view/~/9781617299339">https://learning.oreilly.com/library/view/~/9781617299339</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781617299339/?ar">https://go.oreilly.com/library-access/library/view/-/9781617299339/?ar</a><br/>Format: Electronic Resources<br/>Advanced Unity game development : build professional games with Unity, C#, and Visual studioent://SD_ILS/0/SD_ILS:23310322024-05-28T06:49:27Z2024-05-28T06:49:27Zby Brusca, Victor G.<br/><a href="https://learning.oreilly.com/library/view/~/9781484278512/?ar">https://learning.oreilly.com/library/view/~/9781484278512/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781484279335/?ar">https://learning.oreilly.com/library/view/~/9781484279335/?ar</a><br/>Format: Electronic Resources<br/>Beginning 3D game assets development pipeline : learn to integrate from Maya to Unityent://SD_ILS/0/SD_ILS:23311032024-05-28T06:49:27Z2024-05-28T06:49:27Zby Villanueva, Nova, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484271964/?ar">https://go.oreilly.com/library-access/library/view/-/9781484271964/?ar</a>
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<a href="https://learning.oreilly.com/videos/~/9781837637805">https://learning.oreilly.com/videos/~/9781837637805</a><br/>Format: Video recording<br/>Elevating game experiences with Unreal Engine 5ent://SD_ILS/0/SD_ILS:23345782024-05-28T06:49:27Z2024-05-28T06:49:27Zby Marques, Gonçalo, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781803239866">https://learning.oreilly.com/library/view/~/9781803239866</a>
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<a href="https://learning.oreilly.com/library/view/~/9781484288733">https://learning.oreilly.com/library/view/~/9781484288733</a><br/>Format: Electronic Resources<br/>GOING THE DISTANCE WITH BABYLON.JS building extensible, maintainable, and attractive browser-based interactive applications using JavaScriptent://SD_ILS/0/SD_ILS:23344142024-05-28T06:49:27Z2024-05-28T06:49:27Zby ELSTER, JOSH.<br/><a href="https://learning.oreilly.com/library/view/~/9781801076586">https://learning.oreilly.com/library/view/~/9781801076586</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781801076586/?ar">https://go.oreilly.com/library-access/library/view/-/9781801076586/?ar</a><br/>Format: Electronic Resources<br/>Introducing Qt 6 : learn to build fun apps and games for mobile and desktop in C++ent://SD_ILS/0/SD_ILS:23311422024-05-28T06:49:27Z2024-05-28T06:49:27Zby Coepp, Ben.<br/><a href="https://learning.oreilly.com/library/view/~/9781484274903/?ar">https://learning.oreilly.com/library/view/~/9781484274903/?ar</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781803238531/?ar">https://go.oreilly.com/library-access/library/view/-/9781803238531/?ar</a><br/>Format: Electronic Resources<br/>Building Games with Flutter : the Ultimate Guide to Creating Multiplatform Games Using the Flame Engine in Flutter 3ent://SD_ILS/0/SD_ILS:23334972024-05-28T06:49:27Z2024-05-28T06:49:27Zby Teale, Paul.<br/><a href="https://learning.oreilly.com/library/view/~/9781801816984/?ar">https://learning.oreilly.com/library/view/~/9781801816984/?ar</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781801816984/?ar">https://go.oreilly.com/library-access/library/view/-/9781801816984/?ar</a><br/>Format: Electronic Resources<br/>Unreal Engine 5 : create a zombie survivor FPS game.ent://SD_ILS/0/SD_ILS:23350652024-05-28T06:49:27Z2024-05-28T06:49:27Zby Yosifov, Ivan, presenter.<br/><a href="https://learning.oreilly.com/videos/~/9781837631605/?ar">https://learning.oreilly.com/videos/~/9781837631605/?ar</a>
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<a href="https://learning.oreilly.com/videos/~/9781837631605">https://learning.oreilly.com/videos/~/9781837631605</a><br/>Format: Video recording<br/>Learning C# by developing games with Unity : get to grips with coding in C# and build simple 3D games in Unity 2022 from the ground upent://SD_ILS/0/SD_ILS:23352442024-05-28T06:49:27Z2024-05-28T06:49:27Zby Ferrone, Harrison, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781837636877/?ar">https://go.oreilly.com/library-access/library/view/-/9781837636877/?ar</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781000259513/?ar">https://go.oreilly.com/library-access/library/view/-/9781000259513/?ar</a><br/>Format: Electronic Resources<br/>Beginning Unreal Engine 4 Blueprints visual scripting : using C++ : from beginner to proent://SD_ILS/0/SD_ILS:23275142024-05-28T06:49:27Z2024-05-28T06:49:27Zby Pv, Satheesh, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484263969/?ar">https://go.oreilly.com/library-access/library/view/-/9781484263969/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781484263556">https://learning.oreilly.com/library/view/~/9781484263556</a><br/>Format: Electronic Resources<br/>Deep reinforcement learning in Unity : with Unity ML toolkitent://SD_ILS/0/SD_ILS:23271872024-05-28T06:49:27Z2024-05-28T06:49:27Zby Majumder, Abhilash, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484265031/?ar">https://go.oreilly.com/library-access/library/view/-/9781484265031/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781484265031">https://learning.oreilly.com/library/view/~/9781484265031</a><br/>Format: Electronic Resources<br/>C# Game Programming Cookbook for Unity 3Dent://SD_ILS/0/SD_ILS:23280262024-05-28T06:49:27Z2024-05-28T06:49:27Zby Murray, Jeff W., author.<br/><a href="https://learning.oreilly.com/library/view/~/9781000359725">https://learning.oreilly.com/library/view/~/9781000359725</a>
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<a href="https://learning.oreilly.com/library/view/~/9781000359725/?ar">https://learning.oreilly.com/library/view/~/9781000359725/?ar</a><br/>Format: Electronic Resources<br/>Full Stack Python Securityent://SD_ILS/0/SD_ILS:23300342024-05-28T06:49:27Z2024-05-28T06:49:27Zby Byrne, Dennis, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781617298820/?ar">https://learning.oreilly.com/library/view/~/9781617298820/?ar</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781484263181/?ar">https://go.oreilly.com/library-access/library/view/-/9781484263181/?ar</a><br/>Format: Electronic Resources<br/>Programming the Raspberry Pi, Third Edition: Getting Started with Python, 3rd Editionent://SD_ILS/0/SD_ILS:23292442024-05-28T06:49:27Z2024-05-28T06:49:27Zby Monk, Simon, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781264257362/?ar">https://learning.oreilly.com/library/view/~/9781264257362/?ar</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781264257362/?ar">https://go.oreilly.com/library-access/library/view/-/9781264257362/?ar</a><br/>Format: Electronic Resources<br/>Introduction to video game engine development : learn to design, implement, and use a cross-platform 2D game engineent://SD_ILS/0/SD_ILS:23290862024-05-28T06:49:27Z2024-05-28T06:49:27Zby Brusca, Victor G., author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484270394">https://learning.oreilly.com/library/view/~/9781484270394</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781484270394/?ar">https://go.oreilly.com/library-access/library/view/-/9781484270394/?ar</a><br/>Format: Electronic Resources<br/>Learning C# by Developing Games with Unity 2021 : Kickstart Your C# Programming and Unity Journey by Building 3D Games from Scratch, 6th Edition.ent://SD_ILS/0/SD_ILS:23308452024-05-28T06:49:27Z2024-05-28T06:49:27Zby Ferrone, Harrison.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781801813945/?ar">https://go.oreilly.com/library-access/library/view/-/9781801813945/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781680508543">https://learning.oreilly.com/library/view/~/9781680508543</a><br/>Format: Electronic Resources<br/>Learning C# by developing games with unity 2021 : kickstart your C# programming and Unity journey by building 3D games from scratchent://SD_ILS/0/SD_ILS:23568072024-05-28T06:49:27Z2024-05-28T06:49:27Zby Ferrone, Harrison, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=6797219">Click to View</a><br/>Format: Electronic Resources<br/>Unity 2020 by example : a project-based guide to building 2D, 3D, augmented reality, and virtual reality games from scratchent://SD_ILS/0/SD_ILS:23512652024-05-28T06:49:27Z2024-05-28T06:49:27Zby Wells, Robert, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=6362640">Click to View</a><br/>Format: Electronic Resources<br/>Xamarin.Forms Projects - Second Editionent://SD_ILS/0/SD_ILS:23261812024-05-28T06:49:27Z2024-05-28T06:49:27Zby Hindrikes, Daniel.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781839210051/?ar">https://go.oreilly.com/library-access/library/view/-/9781839210051/?ar</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781484263099/?ar">https://go.oreilly.com/library-access/library/view/-/9781484263099/?ar</a><br/>Format: Electronic Resources<br/>Make your own PuzzleScript games!ent://SD_ILS/0/SD_ILS:23214932024-05-28T06:49:27Z2024-05-28T06:49:27Zby Anthropy, Anna, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781098122560">https://learning.oreilly.com/library/view/~/9781098122560</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781098122560/?ar">https://go.oreilly.com/library-access/library/view/-/9781098122560/?ar</a><br/>Format: Electronic Resources<br/>Learning C# by Developing Games with Unity 2020 - Fifth Editionent://SD_ILS/0/SD_ILS:23256412024-05-28T06:49:27Z2024-05-28T06:49:27Zby Ferrone, Harrison, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781800207806/?ar">https://go.oreilly.com/library-access/library/view/-/9781800207806/?ar</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781484261217/?ar">https://go.oreilly.com/library-access/library/view/-/9781484261217/?ar</a><br/>Format: Electronic Resources<br/>Hands-on Unity 2020 game development.ent://SD_ILS/0/SD_ILS:23260082024-05-28T06:49:27Z2024-05-28T06:49:27Zby Borromeo, Nicolas Alejandro, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781838642006">https://learning.oreilly.com/library/view/~/9781838642006</a>
<a href="https://learning.oreilly.com/library/view/~/9781838642006/?ar">https://learning.oreilly.com/library/view/~/9781838642006/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781838642006/?ar">https://go.oreilly.com/library-access/library/view/-/9781838642006/?ar</a><br/>Format: Electronic Resources<br/>Beginning PBR texturing : learn physically based rendering with allegorithmic's substance painterent://SD_ILS/0/SD_ILS:23244372024-05-28T06:49:27Z2024-05-28T06:49:27Zby Kumar, Abhishek.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484258996/?ar">https://go.oreilly.com/library-access/library/view/-/9781484258996/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781484258996">https://learning.oreilly.com/library/view/~/9781484258996</a><br/>Format: Electronic Resources<br/>Agile Game Development : Build, Play, Repeatent://SD_ILS/0/SD_ILS:23248952024-05-28T06:49:27Z2024-05-28T06:49:27Zby Keith, Clinton, author.<br/><a href="https://learning.oreilly.com/library/view/~/9780136204831/?ar">https://learning.oreilly.com/library/view/~/9780136204831/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780136204831">https://learning.oreilly.com/library/view/~/9780136204831</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780136204831/?ar">https://go.oreilly.com/library-access/library/view/-/9780136204831/?ar</a><br/>Format: Electronic Resources<br/>Creating Game Environments in Blender 3D : Learn to Create Low Poly Game Environmentsent://SD_ILS/0/SD_ILS:23264272024-05-28T06:49:27Z2024-05-28T06:49:27Zby Mendoza Guevarra, Ezra Thess, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484261743/?ar">https://go.oreilly.com/library-access/library/view/-/9781484261743/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781484261743/?ar">https://learning.oreilly.com/library/view/~/9781484261743/?ar</a><br/>Format: Electronic Resources<br/>VR integrated heritage recreation : using Blender and Unreal Engine 4ent://SD_ILS/0/SD_ILS:23254662024-05-28T06:49:27Z2024-05-28T06:49:27Zby Kumar, Abhishek, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484260777/?ar">https://go.oreilly.com/library-access/library/view/-/9781484260777/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781484260777/?ar">https://learning.oreilly.com/library/view/~/9781484260777/?ar</a><br/>Format: Electronic Resources<br/>Python Command Line Tools : Design Powerful Apps with Clickent://SD_ILS/0/SD_ILS:23286992024-05-28T06:49:27Z2024-05-28T06:49:27Zby Gift, Noah, author.<br/><a href="https://learning.oreilly.com/library/view/~/61619PAIML">https://learning.oreilly.com/library/view/~/61619PAIML</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/61619PAIML/?ar">https://go.oreilly.com/library-access/library/view/-/61619PAIML/?ar</a><br/>Format: Electronic Resources<br/>Hands-on C++ game animation programming : learn modern animation techniques from theory to implementation with C++ and OpenGLent://SD_ILS/0/SD_ILS:23535332024-05-28T06:49:27Z2024-05-28T06:49:27Zby Szauer, Gabor, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=6229060">Click to View</a><br/>Format: Electronic Resources<br/>Games programming with C# in Unity : make fun and interesting games from scratchent://SD_ILS/0/SD_ILS:23228692024-05-28T06:49:27Z2024-05-28T06:49:27Zby Thorn, Alan, speaker.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484255674/?ar">https://go.oreilly.com/library-access/library/view/-/9781484255674/?ar</a>
<a href="https://learning.oreilly.com/videos/~/9781484255674/?ar">https://learning.oreilly.com/videos/~/9781484255674/?ar</a><br/>Format: Electronic Resources<br/>Beginning C++ Game Programming : Learn to Program with C++ by Building Fun Gamesent://SD_ILS/0/SD_ILS:23241302024-05-28T06:49:27Z2024-05-28T06:49:27Zby Horton, John, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781838648572">https://learning.oreilly.com/library/view/~/9781838648572</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781838648572/?ar">https://go.oreilly.com/library-access/library/view/-/9781838648572/?ar</a><br/>Format: Electronic Resources<br/>Das grosse Roblox-Buch, ein inoffizieller Guideent://SD_ILS/0/SD_ILS:23190452024-05-28T06:49:27Z2024-05-28T06:49:27Zby Jagneaux, David, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781492071648">https://learning.oreilly.com/library/view/~/9781492071648</a>
<a href="https://learning.oreilly.com/library/view/~/9781492071648/?ar">https://learning.oreilly.com/library/view/~/9781492071648/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781492071648/?ar">https://go.oreilly.com/library-access/library/view/-/9781492071648/?ar</a><br/>Format: Electronic Resources<br/>Artificial intelligence in game development : Tic Tac Toe AIent://SD_ILS/0/SD_ILS:23193802024-05-28T06:49:27Z2024-05-28T06:49:27Zby Elumalai, Aarthi, speaker.<br/><a href="https://learning.oreilly.com/videos/~/9781838644772/?ar">https://learning.oreilly.com/videos/~/9781838644772/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781838644772/?ar">https://go.oreilly.com/library-access/library/view/-/9781838644772/?ar</a><br/>Format: Electronic Resources<br/>Unreal Engine 4.x scripting with C++ cookbook : develop quality game components and solve scripting problems with the power of C++ and UE4ent://SD_ILS/0/SD_ILS:23198462024-05-28T06:49:27Z2024-05-28T06:49:27Zby Doran, John P., 1988 or 1989- author.<br/><a href="https://learning.oreilly.com/library/view/~/9781789809503/?ar">https://learning.oreilly.com/library/view/~/9781789809503/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781789809503/?ar">https://go.oreilly.com/library-access/library/view/-/9781789809503/?ar</a><br/>Format: Electronic Resources<br/>Unity game development cookbook : essentials for every gameent://SD_ILS/0/SD_ILS:23192092024-05-28T06:49:27Z2024-05-28T06:49:27Zby Butterfield-Addison, Paris, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781491999141/?ar">https://learning.oreilly.com/library/view/~/9781491999141/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781491999141/?ar">https://go.oreilly.com/library-access/library/view/-/9781491999141/?ar</a><br/>Format: Electronic Resources<br/>Learning C# by developing games with Unity 2019 : code in C# and build 3D games with Unityent://SD_ILS/0/SD_ILS:23198282024-05-28T06:49:27Z2024-05-28T06:49:27Zby Ferrone, Harrison, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781789532050/?ar">https://learning.oreilly.com/library/view/~/9781789532050/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781789532050">https://learning.oreilly.com/library/view/~/9781789532050</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781789532050/?ar">https://go.oreilly.com/library-access/library/view/-/9781789532050/?ar</a><br/>Format: Electronic Resources<br/>Hands-on deep learning for games : leverage the power of neural networks and reinforcement learning to build intelligent gamesent://SD_ILS/0/SD_ILS:23198332024-05-28T06:49:27Z2024-05-28T06:49:27Zby Lanham, Micheal, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781788994071/?ar">https://go.oreilly.com/library-access/library/view/-/9781788994071/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781788994071/?ar">https://learning.oreilly.com/library/view/~/9781788994071/?ar</a><br/>Format: Electronic Resources<br/>Python, PyGame, and Raspberry Pi game developmentent://SD_ILS/0/SD_ILS:23211512024-05-28T06:49:27Z2024-05-28T06:49:27Zby Kelly, Sloan, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484245330/?ar">https://learning.oreilly.com/library/view/~/9781484245330/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781484245330/?ar">https://go.oreilly.com/library-access/library/view/-/9781484245330/?ar</a><br/>Format: Electronic Resources<br/>Game audio with FMOD and Unityent://SD_ILS/0/SD_ILS:23179932024-05-28T06:49:27Z2024-05-28T06:49:27Zby Robinson, Ciarán, author.<br/><a href="https://learning.oreilly.com/library/view/~/9780429850332">https://learning.oreilly.com/library/view/~/9780429850332</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9780429850332/?ar">https://go.oreilly.com/library-access/library/view/-/9780429850332/?ar</a><br/>Format: Electronic Resources<br/>AI for gamesent://SD_ILS/0/SD_ILS:23190672024-05-28T06:49:27Z2024-05-28T06:49:27Zby Millington, Ian, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781351053280/?ar">https://learning.oreilly.com/library/view/~/9781351053280/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781351053280/?ar">https://go.oreilly.com/library-access/library/view/-/9781351053280/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781351053280">https://learning.oreilly.com/library/view/~/9781351053280</a><br/>Format: Electronic Resources<br/>Make your own Scratch games!ent://SD_ILS/0/SD_ILS:23185772024-05-28T06:49:27Z2024-05-28T06:49:27Zby Anthropy, Anna, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781492071280">https://learning.oreilly.com/library/view/~/9781492071280</a>
<a href="https://learning.oreilly.com/library/view/~/9781492071280/?ar">https://learning.oreilly.com/library/view/~/9781492071280/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781492071280/?ar">https://go.oreilly.com/library-access/library/view/-/9781492071280/?ar</a><br/>Format: Electronic Resources<br/>Developing games on the Raspberry Pi : app programming with Lua and LÖVEent://SD_ILS/0/SD_ILS:23182882024-05-28T06:49:27Z2024-05-28T06:49:27Zby Kenlon, Seth, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484241707">https://learning.oreilly.com/library/view/~/9781484241707</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781484241707/?ar">https://go.oreilly.com/library-access/library/view/-/9781484241707/?ar</a><br/>Format: Electronic Resources<br/>Unreal Engine virtual reality quick start guide : design and develop immersive virtual reality experiences with Unreal Engine 4ent://SD_ILS/0/SD_ILS:23192632024-05-28T06:49:27Z2024-05-28T06:49:27Zby Plowman, Jessica, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781789617405">https://learning.oreilly.com/library/view/~/9781789617405</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781789617405/?ar">https://go.oreilly.com/library-access/library/view/-/9781789617405/?ar</a><br/>Format: Electronic Resources<br/>Classic Computer Science Problems in Pythonent://SD_ILS/0/SD_ILS:23264672024-05-28T06:49:27Z2024-05-28T06:49:27Zby Kopec, David.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781617295980AU/?ar">https://go.oreilly.com/library-access/library/view/-/9781617295980AU/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781617295980AU">https://learning.oreilly.com/library/view/~/9781617295980AU</a>
<a href="https://learning.oreilly.com/library/view/~/9781617295980AU/?ar">https://learning.oreilly.com/library/view/~/9781617295980AU/?ar</a><br/>Format: Electronic Resources<br/>Holistic game development with Unity : an all-in-one guide to implementing game mechanics, art, design and programmingent://SD_ILS/0/SD_ILS:23317422024-05-28T06:49:27Z2024-05-28T06:49:27Zby De Byl, Penny, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781351053679">https://learning.oreilly.com/library/view/~/9781351053679</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781351053679/?ar">https://go.oreilly.com/library-access/library/view/-/9781351053679/?ar</a><br/>Format: Electronic Resources<br/>Kids programmieren 3D-Spiele mit JavaScriptent://SD_ILS/0/SD_ILS:23208962024-05-28T06:49:27Z2024-05-28T06:49:27Zby Strom, Chris, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781492071655/?ar">https://go.oreilly.com/library-access/library/view/-/9781492071655/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781492071655">https://learning.oreilly.com/library/view/~/9781492071655</a><br/>Format: Electronic Resources<br/>Game engines and machine learningent://SD_ILS/0/SD_ILS:23224432024-05-28T06:49:27Z2024-05-28T06:49:27Zby Buttfield-Addison, Paris, on-screen presenter.<br/><a href="https://learning.oreilly.com/videos/~/0636920339489/?ar">https://learning.oreilly.com/videos/~/0636920339489/?ar</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/0636920339489/?ar">https://go.oreilly.com/library-access/library/view/-/0636920339489/?ar</a><br/>Format: Electronic Resources<br/>Character rigging and advanced animation : bring your character to life using Autodesk 3ds Maxent://SD_ILS/0/SD_ILS:23220282024-05-28T06:49:27Z2024-05-28T06:49:27Zby Raju, Purushothaman, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484250372">https://learning.oreilly.com/library/view/~/9781484250372</a>
<a href="https://learning.oreilly.com/library/view/~/9781484250372/?ar">https://learning.oreilly.com/library/view/~/9781484250372/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781484250372/?ar">https://go.oreilly.com/library-access/library/view/-/9781484250372/?ar</a><br/>Format: Electronic Resources<br/>Blender 2.8 character creationent://SD_ILS/0/SD_ILS:23230642024-05-28T06:49:27Z2024-05-28T06:49:27Zby Lile, Darrin, speaker.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781838989453/?ar">https://go.oreilly.com/library-access/library/view/-/9781838989453/?ar</a>
<a href="https://learning.oreilly.com/videos/~/9781838989453/?ar">https://learning.oreilly.com/videos/~/9781838989453/?ar</a><br/>Format: Electronic Resources<br/>Game development with PyGame : write your own games, simulations and demonstrations with Pythonent://SD_ILS/0/SD_ILS:23237972024-05-28T06:49:27Z2024-05-28T06:49:27Zby Groot, Coen de, speaker.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484256619/?ar">https://go.oreilly.com/library-access/library/view/-/9781484256619/?ar</a>
<a href="https://learning.oreilly.com/videos/~/9781484256619/?ar">https://learning.oreilly.com/videos/~/9781484256619/?ar</a><br/>Format: Electronic Resources<br/>Understanding movement and rotation in C# : demystifying the fundamentals of movement and rotation for objectsent://SD_ILS/0/SD_ILS:23190022024-05-28T06:49:27Z2024-05-28T06:49:27Zby Thorn, Alan, speaker.<br/><a href="https://learning.oreilly.com/videos/~/9781484244425/?ar">https://learning.oreilly.com/videos/~/9781484244425/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781484244425/?ar">https://go.oreilly.com/library-access/library/view/-/9781484244425/?ar</a><br/>Format: Electronic Resources<br/>Mobile game development with Unity 3Dent://SD_ILS/0/SD_ILS:23195722024-05-28T06:49:27Z2024-05-28T06:49:27Zby Biswas, Raja, speaker.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781838559939/?ar">https://go.oreilly.com/library-access/library/view/-/9781838559939/?ar</a>
<a href="https://learning.oreilly.com/videos/~/9781838559939/?ar">https://learning.oreilly.com/videos/~/9781838559939/?ar</a><br/>Format: Electronic Resources<br/>Unity game development in 4 hoursent://SD_ILS/0/SD_ILS:23213572024-05-28T06:49:27Z2024-05-28T06:49:27Zby Semchenko, Anton, speaker.<br/><a href="https://learning.oreilly.com/videos/~/9781838551520/?ar">https://learning.oreilly.com/videos/~/9781838551520/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781838551520/?ar">https://go.oreilly.com/library-access/library/view/-/9781838551520/?ar</a><br/>Format: Electronic Resources<br/>Beginning game development with Amazon Lumberyard : create 3D games using Amazon Lumberyard and Luaent://SD_ILS/0/SD_ILS:23220262024-05-28T06:49:27Z2024-05-28T06:49:27Zby Herman, Jaken Chandler, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484250730/?ar">https://go.oreilly.com/library-access/library/view/-/9781484250730/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781484250730">https://learning.oreilly.com/library/view/~/9781484250730</a><br/>Format: Electronic Resources<br/>Let's build a multiplayer phaser game : with TypeScript, Socket. IO, and Phaserent://SD_ILS/0/SD_ILS:23182582024-05-28T06:49:27Z2024-05-28T06:49:27Zby Lodriguez, Oscar, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484242490/?ar">https://go.oreilly.com/library-access/library/view/-/9781484242490/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781484242490">https://learning.oreilly.com/library/view/~/9781484242490</a><br/>Format: Electronic Resources<br/>JavaScript in action : 3 fun interactive JavaScript projectsent://SD_ILS/0/SD_ILS:23208612024-05-28T06:49:27Z2024-05-28T06:49:27Zby Svekis, Laurence, speaker.<br/><a href="https://learning.oreilly.com/videos/~/9781838824273/?ar">https://learning.oreilly.com/videos/~/9781838824273/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781838824273/?ar">https://go.oreilly.com/library-access/library/view/-/9781838824273/?ar</a><br/>Format: Electronic Resources<br/>Unity Game Optimization - Third Editionent://SD_ILS/0/SD_ILS:23231642024-05-28T06:49:27Z2024-05-28T06:49:27Zby Aversa, Davide, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781838556518/?ar">https://go.oreilly.com/library-access/library/view/-/9781838556518/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781351647748">https://learning.oreilly.com/library/view/~/9781351647748</a><br/>Format: Electronic Resources<br/>Unity 2017 mobile game development : build, deploy, and monetize games for Android and iOS with Unityent://SD_ILS/0/SD_ILS:23151532024-05-28T06:49:27Z2024-05-28T06:49:27Zby Doran, John P., 1988 or 1989- author.<br/><a href="https://learning.oreilly.com/library/view/~/9781787288713">https://learning.oreilly.com/library/view/~/9781787288713</a>
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<a href="https://learning.oreilly.com/library/view/~/9781787288713/?ar">https://learning.oreilly.com/library/view/~/9781787288713/?ar</a><br/>Format: Electronic Resources<br/>Unity 2017 game optimization : optimize all aspects of Unity performanceent://SD_ILS/0/SD_ILS:23150072024-05-28T06:49:27Z2024-05-28T06:49:27Zby Dickinson, Chris, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781788392365/?ar">https://go.oreilly.com/library-access/library/view/-/9781788392365/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781785880957">https://learning.oreilly.com/library/view/~/9781785880957</a><br/>Format: Electronic Resources<br/>Game audio development with Unity 5.X : design a blockbuster game soundtrack with Unity 5.Xent://SD_ILS/0/SD_ILS:23137942024-05-28T06:49:27Z2024-05-28T06:49:27Zby Lanham, Micheal, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781787286450/?ar">https://go.oreilly.com/library-access/library/view/-/9781787286450/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781787123663">https://learning.oreilly.com/library/view/~/9781787123663</a><br/>Format: Electronic Resources<br/>Introducing JavaScript game development : build a 2D game from the ground upent://SD_ILS/0/SD_ILS:23148662024-05-28T06:49:27Z2024-05-28T06:49:27Zby Stuart, Graeme, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484232521/?ar">https://go.oreilly.com/library-access/library/view/-/9781484232521/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781484232521">https://learning.oreilly.com/library/view/~/9781484232521</a><br/>Format: Electronic Resources<br/>Python programmieren lernen mit Minecraftent://SD_ILS/0/SD_ILS:23127012024-05-28T06:49:27Z2024-05-28T06:49:27Zby Richardson, Craig (Software developer), author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781492019411/?ar">https://go.oreilly.com/library-access/library/view/-/9781492019411/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781782168874">https://learning.oreilly.com/library/view/~/9781782168874</a><br/>Format: Electronic Resources<br/>OpenGL game development by example : design and code your own 2D and 3D games efficiently using OpenGL and C++ent://SD_ILS/0/SD_ILS:23101312024-05-28T06:49:27Z2024-05-28T06:49:27Zby Madsen, Robert, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781783288199/?ar">https://go.oreilly.com/library-access/library/view/-/9781783288199/?ar</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781786463456/?ar">https://go.oreilly.com/library-access/library/view/-/9781786463456/?ar</a><br/>Format: Electronic Resources<br/>Mastering Unreal Engine 4.X : take your game development skills to the next level with one of the best engines on the marketent://SD_ILS/0/SD_ILS:23110612024-05-28T06:49:27Z2024-05-28T06:49:27Zby Moniem, Muhammad A., author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781785883569/?ar">https://go.oreilly.com/library-access/library/view/-/9781785883569/?ar</a>
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<a href="https://learning.oreilly.com/videos/~/9781491969878/?ar">https://learning.oreilly.com/videos/~/9781491969878/?ar</a><br/>Format: Electronic Resources<br/>Scratch programming playground : learn to program by making cool gamesent://SD_ILS/0/SD_ILS:23106512024-05-28T06:49:27Z2024-05-28T06:49:27Zby Sweigart, Al, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781492017523/?ar">https://go.oreilly.com/library-access/library/view/-/9781492017523/?ar</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781784393120/?ar">https://go.oreilly.com/library-access/library/view/-/9781784393120/?ar</a><br/>Format: Electronic Resources<br/>Babylon.js Essentials : understand, train, and be ready to develop 3D web applications/video games using Babylon.js framework, even for beginnersent://SD_ILS/0/SD_ILS:23101002024-05-28T06:49:27Z2024-05-28T06:49:27Zby Moreau-Mathis, Julien, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781785884795/?ar">https://learning.oreilly.com/library/view/~/9781785884795/?ar</a>
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<a href="https://learning.oreilly.com/videos/~/9781491969816/?ar">https://learning.oreilly.com/videos/~/9781491969816/?ar</a><br/>Format: Electronic Resources<br/>Game Development Toolsent://SD_ILS/0/SD_ILS:23136262024-05-28T06:49:27Z2024-05-28T06:49:27Zby Ansari, Marwan, author<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781439867723/?ar">https://go.oreilly.com/library-access/library/view/-/9781439867723/?ar</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9780133812596/?ar">https://go.oreilly.com/library-access/library/view/-/9780133812596/?ar</a><br/>Format: Electronic Resources<br/>Learning 2D game development with Unity : a hands-on guide to game creationent://SD_ILS/0/SD_ILS:23055962024-05-28T06:49:27Z2024-05-28T06:49:27Zby Johnson, Matthew (Computer programmer), author.<br/><a href="https://learning.oreilly.com/library/view/~/9780133523416">https://learning.oreilly.com/library/view/~/9780133523416</a>
<a href="https://learning.oreilly.com/library/view/~/9780133523416/?ar">https://learning.oreilly.com/library/view/~/9780133523416/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780133523416/?ar">https://go.oreilly.com/library-access/library/view/-/9780133523416/?ar</a><br/>Format: Electronic Resources<br/>Learning LibGDX game development : wield the power of the LibGDX framework to create a cross-platform gameent://SD_ILS/0/SD_ILS:23064332024-05-28T06:49:27Z2024-05-28T06:49:27Zby Balakrishnan Nair, Suryakumar, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781783554775/?ar">https://learning.oreilly.com/library/view/~/9781783554775/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781482226683/?ar">https://learning.oreilly.com/library/view/~/9781482226683/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781482226683/?ar">https://go.oreilly.com/library-access/library/view/-/9781482226683/?ar</a><br/>Format: Electronic Resources<br/>Swift game programming for absolute beginnersent://SD_ILS/0/SD_ILS:23079922024-05-28T06:49:27Z2024-05-28T06:49:27Zby Egges, Arjan, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484206508">https://learning.oreilly.com/library/view/~/9781484206508</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781484206508/?ar">https://go.oreilly.com/library-access/library/view/-/9781484206508/?ar</a><br/>Format: Electronic Resources<br/>Python game development for beginners : create interactive user interfaces and games with the turtle moduleent://SD_ILS/0/SD_ILS:23082852024-05-28T06:49:27Z2024-05-28T06:49:27Zby Hauser, Elliot, speaker.<br/><a href="https://learning.oreilly.com/videos/~/9781771374071/?ar">https://learning.oreilly.com/videos/~/9781771374071/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781785289361/?ar">https://learning.oreilly.com/library/view/~/9781785289361/?ar</a><br/>Format: Electronic Resources<br/>Spiele programmieren mit Unity für Kidsent://SD_ILS/0/SD_ILS:23083152024-05-28T06:49:27Z2024-05-28T06:49:27Zby Schumann, Hans-Georg, author.<br/><a href="https://learning.oreilly.com/library/view/~/9783958450387/?ar">https://learning.oreilly.com/library/view/~/9783958450387/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9783958450387">https://learning.oreilly.com/library/view/~/9783958450387</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9783958450387/?ar">https://go.oreilly.com/library-access/library/view/-/9783958450387/?ar</a><br/>Format: Electronic Resources<br/>Design Patterns für die Spieleprogrammierungent://SD_ILS/0/SD_ILS:23083182024-05-28T06:49:27Z2024-05-28T06:49:27Zby Nystrom, Robert, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9783958450905/?ar">https://go.oreilly.com/library-access/library/view/-/9783958450905/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9783958450905">https://learning.oreilly.com/library/view/~/9783958450905</a>
<a href="https://learning.oreilly.com/library/view/~/9783958450905/?ar">https://learning.oreilly.com/library/view/~/9783958450905/?ar</a><br/>Format: Electronic Resources<br/>Building Minecraft server modifications : create and customize your very own Minecraft server using Java and the Spigot APIent://SD_ILS/0/SD_ILS:23096602024-05-28T06:49:27Z2024-05-28T06:49:27Zby Sommer, Cody M., author.<br/><a href="https://learning.oreilly.com/library/view/~/9781785883026/?ar">https://learning.oreilly.com/library/view/~/9781785883026/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781785883026/?ar">https://go.oreilly.com/library-access/library/view/-/9781785883026/?ar</a><br/>Format: Electronic Resources<br/>SFML game development by example : create and develop exciting games from start to finish using SFMLent://SD_ILS/0/SD_ILS:23095922024-05-28T06:49:27Z2024-05-28T06:49:27Zby Pupius, Raimondas, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781785287343">https://learning.oreilly.com/library/view/~/9781785287343</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781785287343/?ar">https://go.oreilly.com/library-access/library/view/-/9781785287343/?ar</a><br/>Format: Electronic Resources<br/>Android game programming by example : harness the power of the Android SDK by building three immersive and captivating gamesent://SD_ILS/0/SD_ILS:23078892024-05-28T06:49:27Z2024-05-28T06:49:27Zby Horton, John, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781785280122">https://learning.oreilly.com/library/view/~/9781785280122</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781785280122/?ar">https://go.oreilly.com/library-access/library/view/-/9781785280122/?ar</a><br/>Format: Electronic Resources<br/>Minecraft modding with Forge : a hands-on introduction to Java programming for kidsent://SD_ILS/0/SD_ILS:23077102024-05-28T06:49:27Z2024-05-28T06:49:27Zby Gupta, Aditya, speaker.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781771374576/?ar">https://go.oreilly.com/library-access/library/view/-/9781771374576/?ar</a>
<a href="https://learning.oreilly.com/videos/~/9781771374576/?ar">https://learning.oreilly.com/videos/~/9781771374576/?ar</a><br/>Format: Electronic Resources<br/>Android studio game development : concepts and designent://SD_ILS/0/SD_ILS:23089902024-05-28T06:49:27Z2024-05-28T06:49:27Zby DiMarzio, J. F., author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484217184">https://learning.oreilly.com/library/view/~/9781484217184</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781783550531/?ar">https://go.oreilly.com/library-access/library/view/-/9781783550531/?ar</a><br/>Format: Electronic Resources<br/>Unreal engine game development blueprints : discover all the secrets of Unreal Engine and create seven fully functional games with the help of step-by-step instructionsent://SD_ILS/0/SD_ILS:23095902024-05-28T06:49:27Z2024-05-28T06:49:27Zby Valcasara, Nicola, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781784397777/?ar">https://go.oreilly.com/library-access/library/view/-/9781784397777/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781484204009">https://learning.oreilly.com/library/view/~/9781484204009</a><br/>Format: Electronic Resources<br/>Minecraft modding with Forgeent://SD_ILS/0/SD_ILS:23067972024-05-28T06:49:27Z2024-05-28T06:49:27Zby Gupta, Arun (Technical evangelist)<br/><a href="https://learning.oreilly.com/library/view/~/9781491918883">https://learning.oreilly.com/library/view/~/9781491918883</a>
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<a href="https://learning.oreilly.com/library/view/~/9781783287291/?ar">https://learning.oreilly.com/library/view/~/9781783287291/?ar</a><br/>Format: Electronic Resources<br/>Fundamentals of role-playing game designent://SD_ILS/0/SD_ILS:23121952024-05-28T06:49:27Z2024-05-28T06:49:27Zby Adams, Ernest (Ernest W.), author.<br/><a href="https://learning.oreilly.com/library/view/~/9780133812558">https://learning.oreilly.com/library/view/~/9780133812558</a>
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