Search Results for - Narrowed by: Computer games -- Programming. - Video games -- Design.SirsiDynix Enterprisehttps://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dSUBJECT$002509Subject$002509Computer$002bgames$002b--$002bProgramming.$002509Computer$002bgames$002b--$002bProgramming.$0026qf$003dSUBJECT$002509Subject$002509Video$002bgames$002b--$002bDesign.$002509Video$002bgames$002b--$002bDesign.$0026ps$003d300$0026isd$003dtrue?2024-09-25T05:17:31ZIntroduction to game design, prototyping, and development : from concept to playable game with Unity and C♯ent://SD_ILS/0/SD_ILS:23340092024-09-25T05:17:31Z2024-09-25T05:17:31Zby Bond, Jeremy Gibson, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780136619918/?ar">https://go.oreilly.com/library-access/library/view/-/9780136619918/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780136619918/?ar">https://learning.oreilly.com/library/view/~/9780136619918/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780136619918">https://learning.oreilly.com/library/view/~/9780136619918</a><br/>Format: Electronic Resources<br/>Beginning 3D game assets development pipeline : learn to integrate from Maya to Unityent://SD_ILS/0/SD_ILS:23311032024-09-25T05:17:31Z2024-09-25T05:17:31Zby Villanueva, Nova, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484271964/?ar">https://go.oreilly.com/library-access/library/view/-/9781484271964/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781484271964/?ar">https://learning.oreilly.com/library/view/~/9781484271964/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781484271964">https://learning.oreilly.com/library/view/~/9781484271964</a><br/>Format: Electronic Resources<br/>Hands-on Unity 2020 game development.ent://SD_ILS/0/SD_ILS:23260082024-09-25T05:17:31Z2024-09-25T05:17:31Zby Borromeo, Nicolas Alejandro, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781838642006">https://learning.oreilly.com/library/view/~/9781838642006</a>
<a href="https://learning.oreilly.com/library/view/~/9781838642006/?ar">https://learning.oreilly.com/library/view/~/9781838642006/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781838642006/?ar">https://go.oreilly.com/library-access/library/view/-/9781838642006/?ar</a><br/>Format: Electronic Resources<br/>Unity Game Optimization - Third Editionent://SD_ILS/0/SD_ILS:23231642024-09-25T05:17:31Z2024-09-25T05:17:31Zby Aversa, Davide, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781838556518/?ar">https://go.oreilly.com/library-access/library/view/-/9781838556518/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781838556518">https://learning.oreilly.com/library/view/~/9781838556518</a>
<a href="https://learning.oreilly.com/library/view/~/9781838556518/?ar">https://learning.oreilly.com/library/view/~/9781838556518/?ar</a><br/>Format: Electronic Resources<br/>On the road to more holistic player understanding.ent://SD_ILS/0/SD_ILS:23260132024-09-25T05:17:31Z2024-09-25T05:17:31Zby Kerr, Wesley, on-screen presenter.<br/><a href="https://go.oreilly.com/library-access/library/view/-/00000G1XK1UHJUDO/?ar">https://go.oreilly.com/library-access/library/view/-/00000G1XK1UHJUDO/?ar</a>
<a href="https://learning.oreilly.com/videos/~/00000G1XK1UHJUDO">https://learning.oreilly.com/videos/~/00000G1XK1UHJUDO</a>
<a href="https://learning.oreilly.com/videos/~/00000G1XK1UHJUDO/?ar">https://learning.oreilly.com/videos/~/00000G1XK1UHJUDO/?ar</a><br/>Format: Electronic Resources<br/>Holistic game development with Unity : an all-in-one guide to implementing game mechanics, art, design and programmingent://SD_ILS/0/SD_ILS:23317422024-09-25T05:17:31Z2024-09-25T05:17:31Zby De Byl, Penny, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781351053679">https://learning.oreilly.com/library/view/~/9781351053679</a>
<a href="https://learning.oreilly.com/library/view/~/9781351053679/?ar">https://learning.oreilly.com/library/view/~/9781351053679/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781351053679/?ar">https://go.oreilly.com/library-access/library/view/-/9781351053679/?ar</a><br/>Format: Electronic Resources<br/>Introduction to game design, prototyping, and development : from concept to playable game with Unity and C#ent://SD_ILS/0/SD_ILS:23140962024-09-25T05:17:31Z2024-09-25T05:17:31Zby Bond, Jeremy Gibson, author.<br/><a href="https://learning.oreilly.com/library/view/~/9780134659909/?ar">https://learning.oreilly.com/library/view/~/9780134659909/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780134659909/?ar">https://go.oreilly.com/library-access/library/view/-/9780134659909/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780134659909">https://learning.oreilly.com/library/view/~/9780134659909</a><br/>Format: Electronic Resources<br/>Game physics cookbook : discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your gamesent://SD_ILS/0/SD_ILS:23130992024-09-25T05:17:31Z2024-09-25T05:17:31Zby Szauer, Gabor, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781787123663/?ar">https://learning.oreilly.com/library/view/~/9781787123663/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781787123663/?ar">https://go.oreilly.com/library-access/library/view/-/9781787123663/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781787123663">https://learning.oreilly.com/library/view/~/9781787123663</a><br/>Format: Electronic Resources<br/>Advanced game design : a systems approachent://SD_ILS/0/SD_ILS:23147012024-09-25T05:17:31Z2024-09-25T05:17:31Zby Sellers, Michael, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780134668185/?ar">https://go.oreilly.com/library-access/library/view/-/9780134668185/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780134668185/?ar">https://learning.oreilly.com/library/view/~/9780134668185/?ar</a><br/>Format: Electronic Resources<br/>Unity 2017 game optimization : optimize all aspects of Unity performanceent://SD_ILS/0/SD_ILS:23150072024-09-25T05:17:31Z2024-09-25T05:17:31Zby Dickinson, Chris, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781788392365/?ar">https://go.oreilly.com/library-access/library/view/-/9781788392365/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781788392365/?ar">https://learning.oreilly.com/library/view/~/9781788392365/?ar</a><br/>Format: Electronic Resources<br/>Procedural content generation for Unity game development : harness the power of procedural content generation to design unique games with Unityent://SD_ILS/0/SD_ILS:23098832024-09-25T05:17:31Z2024-09-25T05:17:31Zby Watkins, Ryan, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781785287473/?ar">https://learning.oreilly.com/library/view/~/9781785287473/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781785287473">https://learning.oreilly.com/library/view/~/9781785287473</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781785287473/?ar">https://go.oreilly.com/library-access/library/view/-/9781785287473/?ar</a><br/>Format: Electronic Resources<br/>Learning C# by developing games with Unity 5.x.ent://SD_ILS/0/SD_ILS:22388532024-09-25T05:17:31Z2024-09-25T05:17:31Zby Lukosek, Greg, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4520660">Click to View</a><br/>Format: Electronic Resources<br/>Procedural content generation for Unity game development : harness the power of procedural content generation to design unique games with Unityent://SD_ILS/0/SD_ILS:22353692024-09-25T05:17:31Z2024-09-25T05:17:31Zby Watkins, Ryan, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4520724">Click to View</a><br/>Format: Electronic Resources<br/>Mastering Unreal Engine 4.X : take your game development skills to the next level with one of the best engines on the marketent://SD_ILS/0/SD_ILS:22354362024-09-25T05:17:31Z2024-09-25T05:17:31Zby Moniem, Muhammad A., author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4594265">Click to View</a><br/>Format: Electronic Resources<br/>Unreal Engine 4 game development essentials : master the basics of Unreal Engine 4 to build stunning video gamesent://SD_ILS/0/SD_ILS:23099912024-09-25T05:17:31Z2024-09-25T05:17:31Zby Satheesh, P. V., author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781784391966/?ar">https://go.oreilly.com/library-access/library/view/-/9781784391966/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781784391966/?ar">https://learning.oreilly.com/library/view/~/9781784391966/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781784391966">https://learning.oreilly.com/library/view/~/9781784391966</a><br/>Format: Electronic Resources<br/>Unity-Workshop : Spiele Welten mit Unity, Blender und Makehuman erstellenent://SD_ILS/0/SD_ILS:23104622024-09-25T05:17:31Z2024-09-25T05:17:31Zby Schumann, Hans-Georg, author.<br/><a href="https://learning.oreilly.com/library/view/~/9783958453623/?ar">https://learning.oreilly.com/library/view/~/9783958453623/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9783958453623/?ar">https://go.oreilly.com/library-access/library/view/-/9783958453623/?ar</a><br/>Format: Electronic Resources<br/>Poser pro game dev fundamentalsent://SD_ILS/0/SD_ILS:23063392024-09-25T05:17:31Z2024-09-25T05:17:31Zby Bremmer, Mark, speaker.<br/><a href="https://learning.oreilly.com/videos/~/9781771373425/?ar">https://learning.oreilly.com/videos/~/9781771373425/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781771373425/?ar">https://go.oreilly.com/library-access/library/view/-/9781771373425/?ar</a><br/>Format: Electronic Resources<br/>HTML5 game development by example : make the most of HTML5 techniques to create exciting games from scratchent://SD_ILS/0/SD_ILS:23078582024-09-25T05:17:31Z2024-09-25T05:17:31Zby Makzan, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781785287770/?ar">https://go.oreilly.com/library-access/library/view/-/9781785287770/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781785287770/?ar">https://learning.oreilly.com/library/view/~/9781785287770/?ar</a><br/>Format: Electronic Resources<br/>Learning LibGDX game development : wield the power of the LibGDX framework to create a cross-platform gameent://SD_ILS/0/SD_ILS:23064332024-09-25T05:17:31Z2024-09-25T05:17:31Zby Balakrishnan Nair, Suryakumar, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781783554775/?ar">https://learning.oreilly.com/library/view/~/9781783554775/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781783554775/?ar">https://go.oreilly.com/library-access/library/view/-/9781783554775/?ar</a><br/>Format: Electronic Resources<br/>Introduction to game design, prototyping, and development : from concept to playable game-with Unity and C♯ent://SD_ILS/0/SD_ILS:23038262024-09-25T05:17:31Z2024-09-25T05:17:31Zby Bond, Jeremy Gibson.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780133439571/?ar">https://go.oreilly.com/library-access/library/view/-/9780133439571/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780133439571/?ar">https://learning.oreilly.com/library/view/~/9780133439571/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780133439571">https://learning.oreilly.com/library/view/~/9780133439571</a><br/>Format: Electronic Resources<br/>Unity 5 game optimization : master performance optimization for Unity3D applications with tips and techniques that cover every aspect of Unity3D Engineent://SD_ILS/0/SD_ILS:23090822024-09-25T05:17:31Z2024-09-25T05:17:31Zby Dickinson, Chris, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781785884580">https://learning.oreilly.com/library/view/~/9781785884580</a>
<a href="https://learning.oreilly.com/library/view/~/9781785884580/?ar">https://learning.oreilly.com/library/view/~/9781785884580/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781785884580/?ar">https://go.oreilly.com/library-access/library/view/-/9781785884580/?ar</a><br/>Format: Electronic Resources<br/>Das Unity-Buch : 2D- und 3D-Spiele entwicklen mit Unity 5ent://SD_ILS/0/SD_ILS:23096842024-09-25T05:17:31Z2024-09-25T05:17:31Zby Chittesh, Jashan, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781457194719/?ar">https://go.oreilly.com/library-access/library/view/-/9781457194719/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781457194719/?ar">https://learning.oreilly.com/library/view/~/9781457194719/?ar</a><br/>Format: Electronic Resources<br/>Clockwork game designent://SD_ILS/0/SD_ILS:23075572024-09-25T05:17:31Z2024-09-25T05:17:31Zby Burgun, Keith, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781138798731/?ar">https://learning.oreilly.com/library/view/~/9781138798731/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781138798731/?ar">https://go.oreilly.com/library-access/library/view/-/9781138798731/?ar</a><br/>Format: Electronic Resources<br/>Fundamentals of puzzle and casual game designent://SD_ILS/0/SD_ILS:23057772024-09-25T05:17:31Z2024-09-25T05:17:31Zby Adams, Ernest (Ernest W.), author.<br/><a href="https://learning.oreilly.com/library/view/~/9780133812596/?ar">https://learning.oreilly.com/library/view/~/9780133812596/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780133812596">https://learning.oreilly.com/library/view/~/9780133812596</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780133812596/?ar">https://go.oreilly.com/library-access/library/view/-/9780133812596/?ar</a><br/>Format: Electronic Resources<br/>Unity character animation with Mecanim : a detailed guide to the complex new animation tools in Unity, packed with clear instructions and illustrated with original content in the context of a next generation zombie apocalypse adventure gameent://SD_ILS/0/SD_ILS:22276352024-09-25T05:17:31Z2024-09-25T05:17:31Zby Dean, Jamie, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4191103">Click to View</a><br/>Format: Electronic Resources<br/>Gamestar Mechanic For Dummies.ent://SD_ILS/0/SD_ILS:12718182024-09-25T05:17:31Z2024-09-25T05:17:31Zby Cordeiro, Jacob.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1684623">Click to View</a><br/>Format: Electronic Resources<br/>Game Development with Unity.ent://SD_ILS/0/SD_ILS:13053882024-09-25T05:17:31Z2024-09-25T05:17:31Zby Menard, Michelle.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3136735">Click to View</a><br/>Format: Electronic Resources<br/>Practical Game Development with Unity and Blender.ent://SD_ILS/0/SD_ILS:13053692024-09-25T05:17:31Z2024-09-25T05:17:31Zby Thorn, Alan.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3136715">Click to View</a><br/>Format: Electronic Resources<br/>Fun for All : Translation and Accessibility Practices in Video Games.ent://SD_ILS/0/SD_ILS:12696202024-09-25T05:17:31Z2024-09-25T05:17:31Zby Mangiron, Carmen.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1658125">Click to View</a><br/>Format: Electronic Resources<br/>Level Up! The Guide to Great Video Game Design.ent://SD_ILS/0/SD_ILS:12703382024-09-25T05:17:31Z2024-09-25T05:17:31Zby Rogers, Scott.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1674395">Click to View</a><br/>Format: Electronic Resources<br/>Fundamentals of sports game designent://SD_ILS/0/SD_ILS:23057782024-09-25T05:17:31Z2024-09-25T05:17:31Zby Adams, Ernest (Ernest W.), author.<br/><a href="https://learning.oreilly.com/library/view/~/9780133812572">https://learning.oreilly.com/library/view/~/9780133812572</a>
<a href="https://learning.oreilly.com/library/view/~/9780133812572/?ar">https://learning.oreilly.com/library/view/~/9780133812572/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780133812572/?ar">https://go.oreilly.com/library-access/library/view/-/9780133812572/?ar</a><br/>Format: Electronic Resources<br/>Game development essential II with Unity : LiveLessonsent://SD_ILS/0/SD_ILS:23045782024-09-25T05:17:31Z2024-09-25T05:17:31Zby Geig, Mike.<br/><a href="https://learning.oreilly.com/videos/~/9780133892178/?ar">https://learning.oreilly.com/videos/~/9780133892178/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780133892178/?ar">https://go.oreilly.com/library-access/library/view/-/9780133892178/?ar</a><br/>Format: Electronic Resources<br/>Mobile game development with Corona SDKent://SD_ILS/0/SD_ILS:23053162024-09-25T05:17:31Z2024-09-25T05:17:31Zby Whye, J. A., on-screen presenter.<br/><a href="https://learning.oreilly.com/videos/~/9781771373029/?ar">https://learning.oreilly.com/videos/~/9781771373029/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781771373029/?ar">https://go.oreilly.com/library-access/library/view/-/9781771373029/?ar</a><br/>Format: Electronic Resources<br/>Level up! : the guide to great video game designent://SD_ILS/0/SD_ILS:23067882024-09-25T05:17:31Z2024-09-25T05:17:31Zby Rogers, Scott, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781118877197/?ar">https://go.oreilly.com/library-access/library/view/-/9781118877197/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781118877197/?ar">https://learning.oreilly.com/library/view/~/9781118877197/?ar</a><br/>Format: Electronic Resources<br/>Fundamentals of strategy game designent://SD_ILS/0/SD_ILS:23057792024-09-25T05:17:31Z2024-09-25T05:17:31Zby Adams, Ernest (Ernest W.), author.<br/><a href="https://learning.oreilly.com/library/view/~/9780133812671">https://learning.oreilly.com/library/view/~/9780133812671</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780133812671/?ar">https://go.oreilly.com/library-access/library/view/-/9780133812671/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780133812671/?ar">https://learning.oreilly.com/library/view/~/9780133812671/?ar</a><br/>Format: Electronic Resources<br/>Fundamentals of adventure game designent://SD_ILS/0/SD_ILS:23057752024-09-25T05:17:31Z2024-09-25T05:17:31Zby Adams, Ernest (Ernest W.), author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780133812633/?ar">https://go.oreilly.com/library-access/library/view/-/9780133812633/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780133812633/?ar">https://learning.oreilly.com/library/view/~/9780133812633/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780133812633">https://learning.oreilly.com/library/view/~/9780133812633</a><br/>Format: Electronic Resources<br/>Fundamentals of construction and simulation game designent://SD_ILS/0/SD_ILS:23057762024-09-25T05:17:31Z2024-09-25T05:17:31Zby Adams, Ernest (Ernest W.), author.<br/><a href="https://learning.oreilly.com/library/view/~/9780133812626">https://learning.oreilly.com/library/view/~/9780133812626</a>
<a href="https://learning.oreilly.com/library/view/~/9780133812626/?ar">https://learning.oreilly.com/library/view/~/9780133812626/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780133812626/?ar">https://go.oreilly.com/library-access/library/view/-/9780133812626/?ar</a><br/>Format: Electronic Resources<br/>Beggining RPG maker XV Aceent://SD_ILS/0/SD_ILS:23059442024-09-25T05:17:31Z2024-09-25T05:17:31Zby Perez, Darrin, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484207840/?ar">https://go.oreilly.com/library-access/library/view/-/9781484207840/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781484207840/?ar">https://learning.oreilly.com/library/view/~/9781484207840/?ar</a><br/>Format: Electronic Resources<br/>Building games with Scratch 2.0ent://SD_ILS/0/SD_ILS:23042232024-09-25T05:17:31Z2024-09-25T05:17:31Zby Jerz, Dennis G., 1968-<br/><a href="https://learning.oreilly.com/videos/~/9781783283712/?ar">https://learning.oreilly.com/videos/~/9781783283712/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781783283712/?ar">https://go.oreilly.com/library-access/library/view/-/9781783283712/?ar</a><br/>Format: Electronic Resources<br/>Unity 4 fundamentals : get started at making games with unityent://SD_ILS/0/SD_ILS:23017372024-09-25T05:17:31Z2024-09-25T05:17:31Zby Thorn, Alan.<br/><a href="https://learning.oreilly.com/library/view/~/9780415823838/?ar">https://learning.oreilly.com/library/view/~/9780415823838/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780415823838/?ar">https://go.oreilly.com/library-access/library/view/-/9780415823838/?ar</a><br/>Format: Electronic Resources<br/>Fundamentals of role-playing game designent://SD_ILS/0/SD_ILS:23121952024-09-25T05:17:31Z2024-09-25T05:17:31Zby Adams, Ernest (Ernest W.), author.<br/><a href="https://learning.oreilly.com/library/view/~/9780133812558">https://learning.oreilly.com/library/view/~/9780133812558</a>
<a href="https://learning.oreilly.com/library/view/~/9780133812558/?ar">https://learning.oreilly.com/library/view/~/9780133812558/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780133812558/?ar">https://go.oreilly.com/library-access/library/view/-/9780133812558/?ar</a><br/>Format: Electronic Resources<br/>Fundamentals of action and arcade game designent://SD_ILS/0/SD_ILS:23122032024-09-25T05:17:31Z2024-09-25T05:17:31Zby Adams, Ernest (Ernest W.), author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780133812503/?ar">https://go.oreilly.com/library-access/library/view/-/9780133812503/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780133812503/?ar">https://learning.oreilly.com/library/view/~/9780133812503/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780133812503">https://learning.oreilly.com/library/view/~/9780133812503</a><br/>Format: Electronic Resources<br/>Unity Android Game Development by Example Beginner's Guide.ent://SD_ILS/0/SD_ILS:12662402024-09-25T05:17:31Z2024-09-25T05:17:31Zby Finnegan, Thomas.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1593875">Click to View</a><br/>Format: Electronic Resources<br/>Unity 4.x Cookbook.ent://SD_ILS/0/SD_ILS:12582672024-09-25T05:17:31Z2024-09-25T05:17:31Zby Smith, Matt.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1192659">Click to View</a><br/>Format: Electronic Resources<br/>Unity 4 Shaders and Effects Cookbook.ent://SD_ILS/0/SD_ILS:12591682024-09-25T05:17:31Z2024-09-25T05:17:31Zby Lammers, Kenneth.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1214971">Click to View</a><br/>Format: Electronic Resources<br/>Unity multiplayer games : build engaging, fully functional, multiplayer games with Unity engineent://SD_ILS/0/SD_ILS:23019942024-09-25T05:17:31Z2024-09-25T05:17:31Zby Stagner, Alan R.<br/><a href="https://learning.oreilly.com/library/view/~/9781849692328/?ar">https://learning.oreilly.com/library/view/~/9781849692328/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781849692328">https://learning.oreilly.com/library/view/~/9781849692328</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781849692328/?ar">https://go.oreilly.com/library-access/library/view/-/9781849692328/?ar</a><br/>Format: Electronic Resources<br/>Unity Android game development by example beginner's guide : learn how to create exciting games using Unity 3D for Android with the help of hands-on examplesent://SD_ILS/0/SD_ILS:23013022024-09-25T05:17:31Z2024-09-25T05:17:31Zby Finnegan, Thomas.<br/><a href="https://learning.oreilly.com/library/view/~/9781849692014">https://learning.oreilly.com/library/view/~/9781849692014</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781849692014/?ar">https://go.oreilly.com/library-access/library/view/-/9781849692014/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781849692014/?ar">https://learning.oreilly.com/library/view/~/9781849692014/?ar</a><br/>Format: Electronic Resources<br/>Learn Corona SDK game developmentent://SD_ILS/0/SD_ILS:22996592024-09-25T05:17:31Z2024-09-25T05:17:31Zby Zammetti, Frank W.<br/><a href="https://learning.oreilly.com/library/view/~/9781430250685">https://learning.oreilly.com/library/view/~/9781430250685</a>
<a href="https://learning.oreilly.com/library/view/~/9781430250685/?ar">https://learning.oreilly.com/library/view/~/9781430250685/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781430250685/?ar">https://go.oreilly.com/library-access/library/view/-/9781430250685/?ar</a><br/>Format: Electronic Resources<br/>Kodu for kids : the official guide to creating your own video gamesent://SD_ILS/0/SD_ILS:22991302024-09-25T05:17:31Z2024-09-25T05:17:31Zby Kelly, James F. (James Floyd)<br/><a href="https://learning.oreilly.com/library/view/~/9780133381016/?ar">https://learning.oreilly.com/library/view/~/9780133381016/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780133381016">https://learning.oreilly.com/library/view/~/9780133381016</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780133381016/?ar">https://go.oreilly.com/library-access/library/view/-/9780133381016/?ar</a><br/>Format: Electronic Resources<br/>Unity 3.x Scripting.ent://SD_ILS/0/SD_ILS:12460472024-09-25T05:17:31Z2024-09-25T05:17:31Zby Gerasimov, Volodymyr.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=952086">Click to View</a><br/>Format: Electronic Resources<br/>Game design theory : a new philosophy for understanding gamesent://SD_ILS/0/SD_ILS:22956312024-09-25T05:17:31Z2024-09-25T05:17:31Zby Burgun, Keith.<br/><a href="https://learning.oreilly.com/library/view/~/9781466554214">https://learning.oreilly.com/library/view/~/9781466554214</a>
<a href="https://learning.oreilly.com/library/view/~/9781466554214/?ar">https://learning.oreilly.com/library/view/~/9781466554214/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781466554214/?ar">https://go.oreilly.com/library-access/library/view/-/9781466554214/?ar</a><br/>Format: Electronic Resources<br/>Basics of game designent://SD_ILS/0/SD_ILS:22921392024-09-25T05:17:31Z2024-09-25T05:17:31Zby Moore, Michael E. (Game designer)<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781439867761/?ar">https://go.oreilly.com/library-access/library/view/-/9781439867761/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781439867761/?ar">https://learning.oreilly.com/library/view/~/9781439867761/?ar</a><br/>Format: Electronic Resources<br/>Learning XNA 4.0ent://SD_ILS/0/SD_ILS:22909692024-09-25T05:17:31Z2024-09-25T05:17:31Zby Reed, Aaron.<br/><a href="https://learning.oreilly.com/library/view/~/9781449397210/?ar">https://learning.oreilly.com/library/view/~/9781449397210/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781449397210/?ar">https://go.oreilly.com/library-access/library/view/-/9781449397210/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781449397210">https://learning.oreilly.com/library/view/~/9781449397210</a><br/>Format: Electronic Resources<br/>Creating Games with Unity and Maya : How to Develop Fun and Marketable 3D Games.ent://SD_ILS/0/SD_ILS:22919312024-09-25T05:17:31Z2024-09-25T05:17:31Z<a href="https://learning.oreilly.com/library/view/~/9780240818818/?ar">https://learning.oreilly.com/library/view/~/9780240818818/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780240818818/?ar">https://go.oreilly.com/library-access/library/view/-/9780240818818/?ar</a><br/>Format: Electronic Resources<br/>Beginning 3D game development with Unity : the world's most widely used multi-platform game engineent://SD_ILS/0/SD_ILS:22926112024-09-25T05:17:31Z2024-09-25T05:17:31Zby Blackman, Sue.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781430234227/?ar">https://go.oreilly.com/library-access/library/view/-/9781430234227/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781430234227/?ar">https://learning.oreilly.com/library/view/~/9781430234227/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781430234227">https://learning.oreilly.com/library/view/~/9781430234227</a><br/>Format: Electronic Resources<br/>Computer Games : Learning Objectives, Cognitive Performance and Effects on Development.ent://SD_ILS/0/SD_ILS:12919272024-09-25T05:17:31Z2024-09-25T05:17:31Zby Soria, Agustin.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3018163">Click to View</a><br/>Format: Electronic Resources<br/>Torque for Teens (2nd Edition).ent://SD_ILS/0/SD_ILS:13050592024-09-25T05:17:31Z2024-09-25T05:17:31Zby Duggan, Michael.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3136357">Click to View</a><br/>Format: Electronic Resources<br/>End-to-end game development : creating independent serious games and simulations from start to finishent://SD_ILS/0/SD_ILS:22887262024-09-25T05:17:31Z2024-09-25T05:17:31Zby Iuppa, Nicholas V.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780240811796/?ar">https://go.oreilly.com/library-access/library/view/-/9780240811796/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780240811796/?ar">https://learning.oreilly.com/library/view/~/9780240811796/?ar</a><br/>Format: Electronic Resources<br/>Fundamentals of game designent://SD_ILS/0/SD_ILS:22872142024-09-25T05:17:31Z2024-09-25T05:17:31Zby Adams, Ernest (Ernest W.)<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780321685377/?ar">https://go.oreilly.com/library-access/library/view/-/9780321685377/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780321685377/?ar">https://learning.oreilly.com/library/view/~/9780321685377/?ar</a><br/>Format: Electronic Resources<br/>Level up! : the guide to great video game designent://SD_ILS/0/SD_ILS:22899672024-09-25T05:17:31Z2024-09-25T05:17:31Zby Rogers, Scott.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780470688670/?ar">https://go.oreilly.com/library-access/library/view/-/9780470688670/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780470688670/?ar">https://learning.oreilly.com/library/view/~/9780470688670/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780470688670">https://learning.oreilly.com/library/view/~/9780470688670</a><br/>Format: Electronic Resources<br/>Introduction to Game Development.ent://SD_ILS/0/SD_ILS:13049272024-09-25T05:17:31Z2024-09-25T05:17:31Zby Rabin, Steve.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3136189">Click to View</a><br/>Format: Electronic Resources<br/>Producing games : from business and budgets to creativity and designent://SD_ILS/0/SD_ILS:22877442024-09-25T05:17:31Z2024-09-25T05:17:31Zby Cohen, D. S.<br/><a href="https://learning.oreilly.com/library/view/~/9780240810706/?ar">https://learning.oreilly.com/library/view/~/9780240810706/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780240810706/?ar">https://go.oreilly.com/library-access/library/view/-/9780240810706/?ar</a><br/>Format: Electronic Resources<br/>Learning XNA 3.0ent://SD_ILS/0/SD_ILS:22852732024-09-25T05:17:31Z2024-09-25T05:17:31Zby Reed, Aaron.<br/><a href="https://learning.oreilly.com/library/view/~/9780596154905/?ar">https://learning.oreilly.com/library/view/~/9780596154905/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780596154905/?ar">https://go.oreilly.com/library-access/library/view/-/9780596154905/?ar</a><br/>Format: Electronic Resources<br/>Game Creation for Teens.ent://SD_ILS/0/SD_ILS:13047652024-09-25T05:17:31Z2024-09-25T05:17:31Zby Darby, Jason.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3136022">Click to View</a><br/>Format: Electronic Resources<br/>Programming video games for the evil geniusent://SD_ILS/0/SD_ILS:22844572024-09-25T05:17:31Z2024-09-25T05:17:31Zby Cinnamon, Ian.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780071643535/?ar">https://go.oreilly.com/library-access/library/view/-/9780071643535/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780071643535">https://learning.oreilly.com/library/view/~/9780071643535</a>
<a href="https://learning.oreilly.com/library/view/~/9780071643535/?ar">https://learning.oreilly.com/library/view/~/9780071643535/?ar</a><br/>Format: Electronic Resources<br/>Creating Game Art for 3D Engines.ent://SD_ILS/0/SD_ILS:13047432024-09-25T05:17:31Z2024-09-25T05:17:31Zby Strong, Brad.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135997">Click to View</a><br/>Format: Electronic Resources<br/>Torque for Teens.ent://SD_ILS/0/SD_ILS:13046902024-09-25T05:17:31Z2024-09-25T05:17:31Zby Duggan, Mike.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135937">Click to View</a><br/>Format: Electronic Resources<br/>Beginning Math Concepts for Game Developers.ent://SD_ILS/0/SD_ILS:13047342024-09-25T05:17:31Z2024-09-25T05:17:31Zby Flynt, John P.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135987">Click to View</a><br/>Format: Electronic Resources<br/>Game Character Animation All in One.ent://SD_ILS/0/SD_ILS:13047272024-09-25T05:17:31Z2024-09-25T05:17:31Zby Pardew, Les.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135980">Click to View</a><br/>Format: Electronic Resources<br/>Beginning Pre-Calculus for Game Developers.ent://SD_ILS/0/SD_ILS:13047712024-09-25T05:17:31Z2024-09-25T05:17:31Zby Flynt, John.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3136028">Click to View</a><br/>Format: Electronic Resources<br/>Game Testing All in One.ent://SD_ILS/0/SD_ILS:13045902024-09-25T05:17:31Z2024-09-25T05:17:31Zby Boespflug, Koenig.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135837">Click to View</a><br/>Format: Electronic Resources<br/>Game Asset Pipeline.ent://SD_ILS/0/SD_ILS:13045502024-09-25T05:17:31Z2024-09-25T05:17:31Zby Carter, Ben.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135797">Click to View</a><br/>Format: Electronic Resources<br/>AI for game developersent://SD_ILS/0/SD_ILS:22833582024-09-25T05:17:31Z2024-09-25T05:17:31Zby Bourg, David M.<br/><a href="https://go.oreilly.com/library-access/library/view/-/0596005555/?ar">https://go.oreilly.com/library-access/library/view/-/0596005555/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/0596005555">https://learning.oreilly.com/library/view/~/0596005555</a>
<a href="https://learning.oreilly.com/library/view/~/0596005555/?ar">https://learning.oreilly.com/library/view/~/0596005555/?ar</a><br/>Format: Electronic Resources<br/>