Search Results for - Narrowed by: Adams, Ernest (Ernest W.), author. SirsiDynix Enterprise https://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dAUTHOR$002509Author$002509Adams$00252C$002bErnest$002b$002528Ernest$002bW.$002529$00252C$002bauthor.$002509Adams$00252C$002bErnest$002b$002528Ernest$002bW.$002529$00252C$002bauthor.$0026ps$003d300? 2024-05-25T12:17:51Z Fundamentals of puzzle and casual game design ent://SD_ILS/0/SD_ILS:2305777 2024-05-25T12:17:51Z 2024-05-25T12:17:51Z by&#160;Adams, Ernest (Ernest W.), author.<br/><a href="https://learning.oreilly.com/library/view/~/9780133812596/?ar">https://learning.oreilly.com/library/view/~/9780133812596/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780133812596">https://learning.oreilly.com/library/view/~/9780133812596</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780133812596/?ar">https://go.oreilly.com/library-access/library/view/-/9780133812596/?ar</a><br/>Format:&#160;Electronic Resources<br/> Fundamentals of shooter game design ent://SD_ILS/0/SD_ILS:2312219 2024-05-25T12:17:51Z 2024-05-25T12:17:51Z by&#160;Adams, Ernest (Ernest W.), author.<br/><a href="https://learning.oreilly.com/library/view/~/9780133812480/?ar">https://learning.oreilly.com/library/view/~/9780133812480/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780133812480">https://learning.oreilly.com/library/view/~/9780133812480</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780133812480/?ar">https://go.oreilly.com/library-access/library/view/-/9780133812480/?ar</a><br/>Format:&#160;Electronic Resources<br/> Fundamentals of adventure game design ent://SD_ILS/0/SD_ILS:2305775 2024-05-25T12:17:51Z 2024-05-25T12:17:51Z by&#160;Adams, Ernest (Ernest W.), author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780133812633/?ar">https://go.oreilly.com/library-access/library/view/-/9780133812633/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780133812633/?ar">https://learning.oreilly.com/library/view/~/9780133812633/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780133812633">https://learning.oreilly.com/library/view/~/9780133812633</a><br/>Format:&#160;Electronic Resources<br/> Fundamentals of construction and simulation game design ent://SD_ILS/0/SD_ILS:2305776 2024-05-25T12:17:51Z 2024-05-25T12:17:51Z by&#160;Adams, Ernest (Ernest W.), author.<br/><a href="https://learning.oreilly.com/library/view/~/9780133812626">https://learning.oreilly.com/library/view/~/9780133812626</a> <a href="https://learning.oreilly.com/library/view/~/9780133812626/?ar">https://learning.oreilly.com/library/view/~/9780133812626/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780133812626/?ar">https://go.oreilly.com/library-access/library/view/-/9780133812626/?ar</a><br/>Format:&#160;Electronic Resources<br/> Fundamentals of sports game design ent://SD_ILS/0/SD_ILS:2305778 2024-05-25T12:17:51Z 2024-05-25T12:17:51Z by&#160;Adams, Ernest (Ernest W.), author.<br/><a href="https://learning.oreilly.com/library/view/~/9780133812572">https://learning.oreilly.com/library/view/~/9780133812572</a> <a href="https://learning.oreilly.com/library/view/~/9780133812572/?ar">https://learning.oreilly.com/library/view/~/9780133812572/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780133812572/?ar">https://go.oreilly.com/library-access/library/view/-/9780133812572/?ar</a><br/>Format:&#160;Electronic Resources<br/> Fundamentals of strategy game design ent://SD_ILS/0/SD_ILS:2305779 2024-05-25T12:17:51Z 2024-05-25T12:17:51Z by&#160;Adams, Ernest (Ernest W.), author.<br/><a href="https://learning.oreilly.com/library/view/~/9780133812671">https://learning.oreilly.com/library/view/~/9780133812671</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780133812671/?ar">https://go.oreilly.com/library-access/library/view/-/9780133812671/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780133812671/?ar">https://learning.oreilly.com/library/view/~/9780133812671/?ar</a><br/>Format:&#160;Electronic Resources<br/> Fundamentals of role-playing game design ent://SD_ILS/0/SD_ILS:2312195 2024-05-25T12:17:51Z 2024-05-25T12:17:51Z by&#160;Adams, Ernest (Ernest W.), author.<br/><a href="https://learning.oreilly.com/library/view/~/9780133812558">https://learning.oreilly.com/library/view/~/9780133812558</a> <a href="https://learning.oreilly.com/library/view/~/9780133812558/?ar">https://learning.oreilly.com/library/view/~/9780133812558/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780133812558/?ar">https://go.oreilly.com/library-access/library/view/-/9780133812558/?ar</a><br/>Format:&#160;Electronic Resources<br/> Fundamentals of action and arcade game design ent://SD_ILS/0/SD_ILS:2312203 2024-05-25T12:17:51Z 2024-05-25T12:17:51Z by&#160;Adams, Ernest (Ernest W.), author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780133812503/?ar">https://go.oreilly.com/library-access/library/view/-/9780133812503/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780133812503/?ar">https://learning.oreilly.com/library/view/~/9780133812503/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780133812503">https://learning.oreilly.com/library/view/~/9780133812503</a><br/>Format:&#160;Electronic Resources<br/>