Search Results for - Narrowed by: Infographie. - Jeux d'ordinateur -- Conception. SirsiDynix Enterprise https://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dSUBJECT$002509Subject$002509Infographie.$002509Infographie.$0026qf$003dSUBJECT$002509Subject$002509Jeux$002bd$002527ordinateur$002b--$002bConception.$002509Jeux$002bd$002527ordinateur$002b--$002bConception.$0026ps$003d300? 2024-06-08T20:32:16Z Mind-melding Unity and Blender for 3D game development : unleash the power of Unity and Blender to create amazing games ent://SD_ILS/0/SD_ILS:2331131 2024-06-08T20:32:16Z 2024-06-08T20:32:16Z by&#160;Grey, Spencer, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781801071550/?ar">https://go.oreilly.com/library-access/library/view/-/9781801071550/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781801071550">https://learning.oreilly.com/library/view/~/9781801071550</a> <a 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href="https://learning.oreilly.com/library/view/~/9781484244579/?ar">https://learning.oreilly.com/library/view/~/9781484244579/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781484244579/?ar">https://go.oreilly.com/library-access/library/view/-/9781484244579/?ar</a><br/>Format:&#160;Electronic Resources<br/> Unity 2018 shaders and effects cookbook : transform your game into a visually stunning masterpiece with over 70 recipes ent://SD_ILS/0/SD_ILS:2317057 2024-06-08T20:32:16Z 2024-06-08T20:32:16Z by&#160;Doran, John P., 1988 or 1989- author.<br/><a href="https://learning.oreilly.com/library/view/~/9781788396233/?ar">https://learning.oreilly.com/library/view/~/9781788396233/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781788396233/?ar">https://go.oreilly.com/library-access/library/view/-/9781788396233/?ar</a><br/>Format:&#160;Electronic Resources<br/> Learn OpenGL : beginner's guide to 3D rendering and game development with OpenGL and C++ ent://SD_ILS/0/SD_ILS:2317503 2024-06-08T20:32:16Z 2024-06-08T20:32:16Z by&#160;Hussain, Frahaan, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781789340365/?ar">https://go.oreilly.com/library-access/library/view/-/9781789340365/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781789340365/?ar">https://learning.oreilly.com/library/view/~/9781789340365/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781789340365">https://learning.oreilly.com/library/view/~/9781789340365</a><br/>Format:&#160;Electronic Resources<br/> Practical game design : learn the art of game design through applicable skills and cutting-edge insights ent://SD_ILS/0/SD_ILS:2316528 2024-06-08T20:32:16Z 2024-06-08T20:32:16Z by&#160;Kramarzewski, Adam, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781787121799">https://learning.oreilly.com/library/view/~/9781787121799</a> <a 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2024-06-08T20:32:16Z by&#160;Silber, Daniel, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781482252316">https://learning.oreilly.com/library/view/~/9781482252316</a> <a href="https://learning.oreilly.com/library/view/~/9781482252316/?ar">https://learning.oreilly.com/library/view/~/9781482252316/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781482252316/?ar">https://go.oreilly.com/library-access/library/view/-/9781482252316/?ar</a><br/>Format:&#160;Electronic Resources<br/> Unity 5.x by example : an example-based practical guide to get you up and running with Unity 5.x ent://SD_ILS/0/SD_ILS:2310226 2024-06-08T20:32:16Z 2024-06-08T20:32:16Z by&#160;Thorn, Alan, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781785888380/?ar">https://learning.oreilly.com/library/view/~/9781785888380/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781785888380">https://learning.oreilly.com/library/view/~/9781785888380</a> <a 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Volume II : insider's guide to stylized modeling ent://SD_ILS/0/SD_ILS:2294419 2024-06-08T20:32:16Z 2024-06-08T20:32:16Z by&#160;Gahan, Andrew.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780240816067/?ar">https://go.oreilly.com/library-access/library/view/-/9780240816067/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780240816067/?ar">https://learning.oreilly.com/library/view/~/9780240816067/?ar</a><br/>Format:&#160;Electronic Resources<br/> Unity 3.x game development essentials : game development with C♯ and Javascript ent://SD_ILS/0/SD_ILS:2294465 2024-06-08T20:32:16Z 2024-06-08T20:32:16Z by&#160;Goldstone, Will.<br/><a href="https://learning.oreilly.com/library/view/~/9781849691444/?ar">https://learning.oreilly.com/library/view/~/9781849691444/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781849691444/?ar">https://go.oreilly.com/library-access/library/view/-/9781849691444/?ar</a><br/>Format:&#160;Electronic Resources<br/> ZBrush studio projects : realistic game characters ent://SD_ILS/0/SD_ILS:2293613 2024-06-08T20:32:16Z 2024-06-08T20:32:16Z by&#160;Kingslien, Ryan, 1973-<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781118067727/?ar">https://go.oreilly.com/library-access/library/view/-/9781118067727/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781118067727/?ar">https://learning.oreilly.com/library/view/~/9781118067727/?ar</a><br/>Format:&#160;Electronic Resources<br/> 3D automotive modeling : an insider's guide to 3D car modeling and design for games and film ent://SD_ILS/0/SD_ILS:2290005 2024-06-08T20:32:16Z 2024-06-08T20:32:16Z by&#160;Gahan, Andrew.<br/><a href="https://learning.oreilly.com/library/view/~/9780240814285/?ar">https://learning.oreilly.com/library/view/~/9780240814285/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780240814285/?ar">https://go.oreilly.com/library-access/library/view/-/9780240814285/?ar</a><br/>Format:&#160;Electronic Resources<br/> 3ds Max modeling for games : insider's guide to game character, vehicle, and environment modeling ent://SD_ILS/0/SD_ILS:2287479 2024-06-08T20:32:16Z 2024-06-08T20:32:16Z by&#160;Gahan, Andrew.<br/><a href="https://learning.oreilly.com/library/view/~/9780240810614/?ar">https://learning.oreilly.com/library/view/~/9780240810614/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780240810614/?ar">https://go.oreilly.com/library-access/library/view/-/9780240810614/?ar</a><br/>Format:&#160;Electronic Resources<br/> Game art complete : all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques ent://SD_ILS/0/SD_ILS:2294880 2024-06-08T20:32:16Z 2024-06-08T20:32:16Z by&#160;Gahan, Andrew.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780240811475/?ar">https://go.oreilly.com/library-access/library/view/-/9780240811475/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780240811475/?ar">https://learning.oreilly.com/library/view/~/9780240811475/?ar</a><br/>Format:&#160;Electronic Resources<br/> 3ds Max modeling for games. 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