Search Results for - Narrowed by: Infographie. - Jeux d'ordinateur -- Conception.SirsiDynix Enterprisehttps://catalog.iyte.edu.tr/client/en_US/default/default/qf$003dSUBJECT$002509Subject$002509Infographie.$002509Infographie.$0026qf$003dSUBJECT$002509Subject$002509Jeux$002bd$002527ordinateur$002b--$002bConception.$002509Jeux$002bd$002527ordinateur$002b--$002bConception.$0026ps$003d300?2024-06-08T20:32:16ZMind-melding Unity and Blender for 3D game development : unleash the power of Unity and Blender to create amazing gamesent://SD_ILS/0/SD_ILS:23311312024-06-08T20:32:16Z2024-06-08T20:32:16Zby Grey, Spencer, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781801071550/?ar">https://go.oreilly.com/library-access/library/view/-/9781801071550/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781801071550/?ar">https://learning.oreilly.com/library/view/~/9781801071550/?ar</a><br/>Format: Electronic Resources<br/>Unity 2021 Cookbook - Fourth Editionent://SD_ILS/0/SD_ILS:23300632024-06-08T20:32:16Z2024-06-08T20:32:16Zby Smith, Matt, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781839217616/?ar">https://learning.oreilly.com/library/view/~/9781839217616/?ar</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781839217616/?ar">https://go.oreilly.com/library-access/library/view/-/9781839217616/?ar</a><br/>Format: Electronic Resources<br/>Practical shader development : vertex and fragment shaders for game developersent://SD_ILS/0/SD_ILS:23198892024-06-08T20:32:16Z2024-06-08T20:32:16Zby Halladay, Kyle, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484244579/?ar">https://learning.oreilly.com/library/view/~/9781484244579/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781484244579/?ar">https://go.oreilly.com/library-access/library/view/-/9781484244579/?ar</a><br/>Format: Electronic Resources<br/>Unity 2018 shaders and effects cookbook : transform your game into a visually stunning masterpiece with over 70 recipesent://SD_ILS/0/SD_ILS:23170572024-06-08T20:32:16Z2024-06-08T20:32:16Zby Doran, John P., 1988 or 1989- author.<br/><a href="https://learning.oreilly.com/library/view/~/9781788396233/?ar">https://learning.oreilly.com/library/view/~/9781788396233/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781788396233/?ar">https://go.oreilly.com/library-access/library/view/-/9781788396233/?ar</a><br/>Format: Electronic Resources<br/>Learn OpenGL : beginner's guide to 3D rendering and game development with OpenGL and C++ent://SD_ILS/0/SD_ILS:23175032024-06-08T20:32:16Z2024-06-08T20:32:16Zby Hussain, Frahaan, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781789340365/?ar">https://go.oreilly.com/library-access/library/view/-/9781789340365/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781787121799/?ar">https://learning.oreilly.com/library/view/~/9781787121799/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781787121799/?ar">https://go.oreilly.com/library-access/library/view/-/9781787121799/?ar</a><br/>Format: Electronic Resources<br/>Unity 2018 cookbook : over 160 recipes to take your 2D and 3D game development to the next levelent://SD_ILS/0/SD_ILS:23174832024-06-08T20:32:16Z2024-06-08T20:32:16Zby Smith, Matt, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781788471909/?ar">https://go.oreilly.com/library-access/library/view/-/9781788471909/?ar</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781491992340/?ar">https://go.oreilly.com/library-access/library/view/-/9781491992340/?ar</a><br/>Format: Electronic Resources<br/>The basics of designing 3D art with Blender and Unityent://SD_ILS/0/SD_ILS:23131152024-06-08T20:32:16Z2024-06-08T20:32:16Zby Manning, Jon, on-screen presenter.<br/><a href="https://learning.oreilly.com/videos/~/9781491987773/?ar">https://learning.oreilly.com/videos/~/9781491987773/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781482252316/?ar">https://learning.oreilly.com/library/view/~/9781482252316/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781482252316/?ar">https://go.oreilly.com/library-access/library/view/-/9781482252316/?ar</a><br/>Format: Electronic Resources<br/>Unity 5.x by example : an example-based practical guide to get you up and running with Unity 5.xent://SD_ILS/0/SD_ILS:23102262024-06-08T20:32:16Z2024-06-08T20:32:16Zby Thorn, Alan, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781785888380/?ar">https://learning.oreilly.com/library/view/~/9781785888380/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781785888380">https://learning.oreilly.com/library/view/~/9781785888380</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781785888380/?ar">https://go.oreilly.com/library-access/library/view/-/9781785888380/?ar</a><br/>Format: Electronic Resources<br/>Gamification with Unity 5.x : build exhilarating gaming experiences using a wide range of game elements in Unity 5.xent://SD_ILS/0/SD_ILS:23121382024-06-08T20:32:16Z2024-06-08T20:32:16Zby Ferro, Lauren S., author.<br/><a href="https://learning.oreilly.com/library/view/~/9781786463487">https://learning.oreilly.com/library/view/~/9781786463487</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781786463487/?ar">https://go.oreilly.com/library-access/library/view/-/9781786463487/?ar</a><br/>Format: Electronic Resources<br/>Unity 5.x cookbook : over 100 recipes exploring the new and exciting features of Unity 5 to spice up your Unity skill setent://SD_ILS/0/SD_ILS:23088202024-06-08T20:32:16Z2024-06-08T20:32:16Zby Smith, Matt, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781784391362/?ar">https://learning.oreilly.com/library/view/~/9781784391362/?ar</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781466586949/?ar">https://go.oreilly.com/library-access/library/view/-/9781466586949/?ar</a><br/>Format: Electronic Resources<br/>Game design workshop : a playcentric approach to creating innovative gamesent://SD_ILS/0/SD_ILS:23032662024-06-08T20:32:16Z2024-06-08T20:32:16Zby Fullerton, Tracy.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781482217179/?ar">https://go.oreilly.com/library-access/library/view/-/9781482217179/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781482217179">https://learning.oreilly.com/library/view/~/9781482217179</a>
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<a href="https://learning.oreilly.com/library/view/~/9781783287291/?ar">https://learning.oreilly.com/library/view/~/9781783287291/?ar</a><br/>Format: Electronic Resources<br/>Game development essentials with Unity 4 : LiveLessons (video training)ent://SD_ILS/0/SD_ILS:22982862024-06-08T20:32:16Z2024-06-08T20:32:16Zby Geig, Mike.<br/><a href="https://learning.oreilly.com/videos/~/9780133386226/?ar">https://learning.oreilly.com/videos/~/9780133386226/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780133386226/?ar">https://go.oreilly.com/library-access/library/view/-/9780133386226/?ar</a><br/>Format: Electronic Resources<br/>3ds Max modeling for games. Volume II : insider's guide to stylized modelingent://SD_ILS/0/SD_ILS:22944192024-06-08T20:32:16Z2024-06-08T20:32:16Zby Gahan, Andrew.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780240816067/?ar">https://go.oreilly.com/library-access/library/view/-/9780240816067/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780240816067/?ar">https://learning.oreilly.com/library/view/~/9780240816067/?ar</a><br/>Format: Electronic Resources<br/>Unity 3.x game development essentials : game development with C♯ and Javascriptent://SD_ILS/0/SD_ILS:22944652024-06-08T20:32:16Z2024-06-08T20:32:16Zby Goldstone, Will.<br/><a href="https://learning.oreilly.com/library/view/~/9781849691444/?ar">https://learning.oreilly.com/library/view/~/9781849691444/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781849691444/?ar">https://go.oreilly.com/library-access/library/view/-/9781849691444/?ar</a><br/>Format: Electronic Resources<br/>ZBrush studio projects : realistic game charactersent://SD_ILS/0/SD_ILS:22936132024-06-08T20:32:16Z2024-06-08T20:32:16Zby Kingslien, Ryan, 1973-<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781118067727/?ar">https://go.oreilly.com/library-access/library/view/-/9781118067727/?ar</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9780240814285/?ar">https://go.oreilly.com/library-access/library/view/-/9780240814285/?ar</a><br/>Format: Electronic Resources<br/>3ds Max modeling for games : insider's guide to game character, vehicle, and environment modelingent://SD_ILS/0/SD_ILS:22874792024-06-08T20:32:16Z2024-06-08T20:32:16Zby Gahan, Andrew.<br/><a href="https://learning.oreilly.com/library/view/~/9780240810614/?ar">https://learning.oreilly.com/library/view/~/9780240810614/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780240810614/?ar">https://go.oreilly.com/library-access/library/view/-/9780240810614/?ar</a><br/>Format: Electronic Resources<br/>Game art complete : all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniquesent://SD_ILS/0/SD_ILS:22948802024-06-08T20:32:16Z2024-06-08T20:32:16Zby Gahan, Andrew.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780240811475/?ar">https://go.oreilly.com/library-access/library/view/-/9780240811475/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780240811475/?ar">https://learning.oreilly.com/library/view/~/9780240811475/?ar</a><br/>Format: Electronic Resources<br/>3ds Max modeling for games. Vol. 1 : insider's guide to game character, vehicle, and environment modelingent://SD_ILS/0/SD_ILS:22947272024-06-08T20:32:16Z2024-06-08T20:32:16Zby Gahan, Andrew.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780240815824/?ar">https://go.oreilly.com/library-access/library/view/-/9780240815824/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9780240815824/?ar">https://learning.oreilly.com/library/view/~/9780240815824/?ar</a><br/>Format: Electronic Resources<br/>Creating emotion in games : the craft and art of emotioneeringent://SD_ILS/0/SD_ILS:22883652024-06-08T20:32:16Z2024-06-08T20:32:16Zby Freeman, David, 1941-<br/><a href="https://go.oreilly.com/library-access/library/view/-/1592730078/?ar">https://go.oreilly.com/library-access/library/view/-/1592730078/?ar</a>
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