Search Results for COMPUTERS -- Programming -- Games.SirsiDynix Enterprisehttps://catalog.iyte.edu.tr/client/en_US/default/default/qu$003dCOMPUTERS$002b--$002bProgramming$002b--$002bGames.$0026ps$003d300?2024-06-25T12:46:08ZDigital Holography.ent://SD_ILS/0/SD_ILS:12536142024-06-25T12:46:08Z2024-06-25T12:46:08Zby Picart, Pascal.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1117266">Click to View</a><br/>Format: Electronic Resources<br/>Multiplayer game programming : architecting networked gamesent://SD_ILS/0/SD_ILS:23090632024-06-25T12:46:08Z2024-06-25T12:46:08Zby Glazer, Joshua L., author.<br/><a href="https://learning.oreilly.com/library/view/~/9780134034355/?ar">https://learning.oreilly.com/library/view/~/9780134034355/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9780134034355/?ar">https://go.oreilly.com/library-access/library/view/-/9780134034355/?ar</a><br/>Format: Electronic Resources<br/>OpenGL game development by example : design and code your own 2D and 3D games efficiently using OpenGL and C++ent://SD_ILS/0/SD_ILS:23101312024-06-25T12:46:08Z2024-06-25T12:46:08Zby Madsen, Robert, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781783288199/?ar">https://go.oreilly.com/library-access/library/view/-/9781783288199/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781118712191/?ar">https://learning.oreilly.com/library/view/~/9781118712191/?ar</a><br/>Format: Electronic Resources<br/>Unity for absolute beginnersent://SD_ILS/0/SD_ILS:23036472024-06-25T12:46:08Z2024-06-25T12:46:08Zby Blackman, Sue, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781430267782">https://learning.oreilly.com/library/view/~/9781430267782</a>
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<a href="https://learning.oreilly.com/library/view/~/9780240806228">https://learning.oreilly.com/library/view/~/9780240806228</a><br/>Format: Electronic Resources<br/>Java game development with LibGDX : from beginner to professionalent://SD_ILS/0/SD_ILS:23153712024-06-25T12:46:08Z2024-06-25T12:46:08Zby Stemkoski, Lee, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484233245/?ar">https://learning.oreilly.com/library/view/~/9781484233245/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781484233245">https://learning.oreilly.com/library/view/~/9781484233245</a><br/>Format: Electronic Resources<br/>Moving from Unity to Godot : an in-depth handbook to Godot for Unity usersent://SD_ILS/0/SD_ILS:23246722024-06-25T12:46:08Z2024-06-25T12:46:08Zby Thorn, Alan, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484259085">https://learning.oreilly.com/library/view/~/9781484259085</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781484259085/?ar">https://go.oreilly.com/library-access/library/view/-/9781484259085/?ar</a><br/>Format: Electronic Resources<br/>Virtual reality : concepts and technologiesent://SD_ILS/0/SD_ILS:22937322024-06-25T12:46:08Z2024-06-25T12:46:08Zby Fuchs, Philippe.<br/><a href="https://learning.oreilly.com/library/view/~/9780203802953">https://learning.oreilly.com/library/view/~/9780203802953</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9780203802953/?ar">https://go.oreilly.com/library-access/library/view/-/9780203802953/?ar</a><br/>Format: Electronic Resources<br/>Vulkan cookbook : work through recipes to unlock the full potential of the next generation graphics API--Vulkanent://SD_ILS/0/SD_ILS:23133942024-06-25T12:46:08Z2024-06-25T12:46:08Zby Lapinski, Pawel, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781786468154/?ar">https://learning.oreilly.com/library/view/~/9781786468154/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781786468154">https://learning.oreilly.com/library/view/~/9781786468154</a><br/>Format: Electronic Resources<br/>HTML5 game development from the ground up with Construct 2ent://SD_ILS/0/SD_ILS:23032612024-06-25T12:46:08Z2024-06-25T12:46:08Zby Dillon, Roberto.<br/><a href="https://learning.oreilly.com/library/view/~/9781482216622/?ar">https://learning.oreilly.com/library/view/~/9781482216622/?ar</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781482216622/?ar">https://go.oreilly.com/library-access/library/view/-/9781482216622/?ar</a><br/>Format: Electronic Resources<br/>Agile game development with Scrument://SD_ILS/0/SD_ILS:22880662024-06-25T12:46:08Z2024-06-25T12:46:08Zby Keith, Clinton, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780321670311/?ar">https://go.oreilly.com/library-access/library/view/-/9780321670311/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9780321670311">https://learning.oreilly.com/library/view/~/9780321670311</a><br/>Format: Electronic Resources<br/>Multithreading for visual effectsent://SD_ILS/0/SD_ILS:23058492024-06-25T12:46:08Z2024-06-25T12:46:08Zby Watt, Martin, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781482243567">https://learning.oreilly.com/library/view/~/9781482243567</a>
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<a href="https://learning.oreilly.com/library/view/~/9781482243567/?ar">https://learning.oreilly.com/library/view/~/9781482243567/?ar</a><br/>Format: Electronic Resources<br/>Introduction to game physics with Box2Dent://SD_ILS/0/SD_ILS:22984652024-06-25T12:46:08Z2024-06-25T12:46:08Zby Parberry, Ian.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781466565777/?ar">https://go.oreilly.com/library-access/library/view/-/9781466565777/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781466565777/?ar">https://learning.oreilly.com/library/view/~/9781466565777/?ar</a><br/>Format: Electronic Resources<br/>Unreal engine game development blueprints : discover all the secrets of Unreal Engine and create seven fully functional games with the help of step-by-step instructionsent://SD_ILS/0/SD_ILS:23095902024-06-25T12:46:08Z2024-06-25T12:46:08Zby Valcasara, Nicola, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781784397777/?ar">https://go.oreilly.com/library-access/library/view/-/9781784397777/?ar</a>
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<a href="https://learning.oreilly.com/library/view/~/9781430238522">https://learning.oreilly.com/library/view/~/9781430238522</a><br/>Format: Electronic Resources<br/>3D math primer for graphics and game developmentent://SD_ILS/0/SD_ILS:22930742024-06-25T12:46:08Z2024-06-25T12:46:08Zby Dunn, Fletcher.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781439869819/?ar">https://go.oreilly.com/library-access/library/view/-/9781439869819/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781439869819/?ar">https://learning.oreilly.com/library/view/~/9781439869819/?ar</a><br/>Format: Electronic Resources<br/>GPU Pro 6 : advanced rendering techniquesent://SD_ILS/0/SD_ILS:23092592024-06-25T12:46:08Z2024-06-25T12:46:08Zby Engel, Wolfgang F., editor.<br/><a href="https://learning.oreilly.com/library/view/~/9781482264623/?ar">https://learning.oreilly.com/library/view/~/9781482264623/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781482264623/?ar">https://go.oreilly.com/library-access/library/view/-/9781482264623/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781482264623">https://learning.oreilly.com/library/view/~/9781482264623</a><br/>Format: Electronic Resources<br/>Swift, developing iOS applications : unleash the power of Swift and discover the skills required to build incredible robust iOS applications : a course in three modulesent://SD_ILS/0/SD_ILS:23114662024-06-25T12:46:08Z2024-06-25T12:46:08Zby Wagner, Andrew J. (Andrew Joseph), 1988- author.<br/><a href="https://learning.oreilly.com/library/view/~/9781787120242">https://learning.oreilly.com/library/view/~/9781787120242</a>
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<a href="https://go.oreilly.com/library-access/library/view/-/9781787120242/?ar">https://go.oreilly.com/library-access/library/view/-/9781787120242/?ar</a><br/>Format: Electronic Resources<br/>OpenGL 4 shading language cookbook : build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17ent://SD_ILS/0/SD_ILS:23177952024-06-25T12:46:08Z2024-06-25T12:46:08Zby Wolff, David (Computer scientist), author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781789342253/?ar">https://go.oreilly.com/library-access/library/view/-/9781789342253/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781789342253/?ar">https://learning.oreilly.com/library/view/~/9781789342253/?ar</a><br/>Format: Electronic Resources<br/>Unity 2017 mobile game development : build, deploy, and monetize games for Android and iOS with Unityent://SD_ILS/0/SD_ILS:23151532024-06-25T12:46:08Z2024-06-25T12:46:08Zby Doran, John P., 1988 or 1989- author.<br/><a href="https://learning.oreilly.com/library/view/~/9781787288713">https://learning.oreilly.com/library/view/~/9781787288713</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781787288713/?ar">https://go.oreilly.com/library-access/library/view/-/9781787288713/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781787288713/?ar">https://learning.oreilly.com/library/view/~/9781787288713/?ar</a><br/>Format: Electronic Resources<br/>Learn to program with Scratch : a visual introduction to programming with games, art, science, and mathent://SD_ILS/0/SD_ILS:23029582024-06-25T12:46:08Z2024-06-25T12:46:08Zby Marji, Majed, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781457185328">https://learning.oreilly.com/library/view/~/9781457185328</a>
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<a href="https://learning.oreilly.com/library/view/~/9781466586529">https://learning.oreilly.com/library/view/~/9781466586529</a>
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