Search Results for Computer games -- Programming. SirsiDynix Enterprise https://catalog.iyte.edu.tr/client/en_US/default/default/qu$003dComputer$002bgames$002b--$002bProgramming.$0026ps$003d300? 2024-09-25T09:40:38Z Programming Believable Characters for Computer Games. ent://SD_ILS/0/SD_ILS:1304478 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Bailiie-de Byl, Penny.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135725">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Mastering unity 2D game development : become an expert in Unity3D's new 2D system, and then join in the adventure to build a full RPG game framework! ent://SD_ILS/0/SD_ILS:2208008 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Jackson, Simon, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1774324">Click to View</a><br/>Format:&#160;Electronic Resources<br/> VR integrated heritage recreation : using Blender and Unreal Engine 4 ent://SD_ILS/0/SD_ILS:2325466 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Kumar, Abhishek, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484260777/?ar">https://go.oreilly.com/library-access/library/view/-/9781484260777/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484260777">https://learning.oreilly.com/library/view/~/9781484260777</a> <a href="https://learning.oreilly.com/library/view/~/9781484260777/?ar">https://learning.oreilly.com/library/view/~/9781484260777/?ar</a><br/>Format:&#160;Electronic Resources<br/> HTML5 game programming with enchant.js ent://SD_ILS/0/SD_ILS:2299737 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;McInnis, Brandon.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781430247432/?ar">https://go.oreilly.com/library-access/library/view/-/9781430247432/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781430247432/?ar">https://learning.oreilly.com/library/view/~/9781430247432/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781430247432">https://learning.oreilly.com/library/view/~/9781430247432</a><br/>Format:&#160;Electronic Resources<br/> Spiele programmieren mit Unity f&uuml;r Kids ent://SD_ILS/0/SD_ILS:2308315 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Schumann, Hans-Georg, author.<br/><a href="https://learning.oreilly.com/library/view/~/9783958450387/?ar">https://learning.oreilly.com/library/view/~/9783958450387/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9783958450387">https://learning.oreilly.com/library/view/~/9783958450387</a> <a href="https://go.oreilly.com/library-access/library/view/-/9783958450387/?ar">https://go.oreilly.com/library-access/library/view/-/9783958450387/?ar</a><br/>Format:&#160;Electronic Resources<br/> Learning AndEngine ent://SD_ILS/0/SD_ILS:2208081 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Varga, Martin, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1784202">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Game development using Python ent://SD_ILS/0/SD_ILS:2278661 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Parker, J. R. (Jim R.), 1955- author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=6457842">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Game physics pearls ent://SD_ILS/0/SD_ILS:2131683 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Bergen, Gino van den, editor.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1633202">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Artificial intelligence for games ent://SD_ILS/0/SD_ILS:47618 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Millington, Ian.<br/>Format:&#160;Books<br/> Scratch for kids for dummies ent://SD_ILS/0/SD_ILS:2307100 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Breen, Derek, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781119014874/?ar">https://go.oreilly.com/library-access/library/view/-/9781119014874/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781119014874/?ar">https://learning.oreilly.com/library/view/~/9781119014874/?ar</a><br/>Format:&#160;Electronic Resources<br/> Game AI pro 3 : collected wisdom of game AI professionals ent://SD_ILS/0/SD_ILS:2108939 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Rabin, Steve, editor.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=5477192">Click to View</a><br/>Format:&#160;Electronic Resources<br/> iOS for game programmers ent://SD_ILS/0/SD_ILS:2063305 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Sherrod, Allen, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4895067">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Game development with Swift ent://SD_ILS/0/SD_ILS:2208883 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Haney, Stephen, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=2102828">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Beginning OpenGL game programming ent://SD_ILS/0/SD_ILS:2044367 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Benstead, Luke, author.<br/>Format:&#160;Books<br/> A1 Techniques for game programming ent://SD_ILS/0/SD_ILS:14603 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Buckland, Mat.<br/>Format:&#160;Books<br/> Unreal engine virtual reality quick start guide : design and develop immersive virtual reality experiences with unreal engine 4 ent://SD_ILS/0/SD_ILS:2268048 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Plowman, Jessica, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=5721593">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Beginning C++ game programming : learn to program with C++ by building fun games ent://SD_ILS/0/SD_ILS:2278098 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Horton, John, 1920- author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=5970671">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Learning C# by developing games with unity 2019 : code in C# and build 3d games with unity ent://SD_ILS/0/SD_ILS:2347175 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Ferrone, Harrison, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=5744446">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Unity 2018 artificial intelligence cookbook : over 90 recipes to build and customize AI entities for your games with Unity ent://SD_ILS/0/SD_ILS:2267605 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Palacios, Jorge, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=5504392">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Swift game development : learn IOS 12 game development using SpriteKit, SceneKit and ARKit 2.0 ent://SD_ILS/0/SD_ILS:2277603 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Shekar, Siddharth, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=5532240">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Learn OpenGL : beginner's guide to 3d rendering and game development with opengl and c++ ent://SD_ILS/0/SD_ILS:2350170 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Hussain, Frahaan, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=5507780">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Augmented reality game development : create your own augmented reality games from scratch with Unity 5 ent://SD_ILS/0/SD_ILS:2155777 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Lanham, Micheal, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4790570">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Learning AWS Lumberyard game development : create stunning 3D multiplayer games with integrated cloud-based features ent://SD_ILS/0/SD_ILS:2239169 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Lavieri, Edward, Dr., author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4732039">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Super scratch programming adventure! : learn to program by making cool games ent://SD_ILS/0/SD_ILS:2053986 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z <a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1572879">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Game development tool essentials : game tool development tricks, tips, and concepts from industry experts ent://SD_ILS/0/SD_ILS:2344170 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Ardolino, Alessandro, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1781942">Click to View</a><br/>Format:&#160;Electronic Resources<br/> On the way to fun : an emotion-based approach to successful game design ent://SD_ILS/0/SD_ILS:2110698 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Dillon, Roberto, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1648157">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Learning C# by developing games with unity 2021 : kickstart your C# programming and Unity journey by building 3D games from scratch ent://SD_ILS/0/SD_ILS:2356807 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Ferrone, Harrison, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=6797219">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Hands-on C++ game animation programming : learn modern animation techniques from theory to implementation with C++ and OpenGL ent://SD_ILS/0/SD_ILS:2353533 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Szauer, Gabor, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=6229060">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Unreal engine 4 shaders and effects cookbook : over 70 recipes for mastering post-processing effects and advanced shading techniques ent://SD_ILS/0/SD_ILS:2236587 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Ramos, Brais Brenlla, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=5781048">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Game audio development with Unity 5.X : design a blockbuster game soundtrack with Unity 5.X ent://SD_ILS/0/SD_ILS:2212642 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Lanham, Micheal, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4900800">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Mastering oculus rift development : explore the new frontier of virtual reality with the Oculus Rift and bring the VR revolution to your own projects ent://SD_ILS/0/SD_ILS:2228898 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Donovan, Jack, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4800947">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Mastering SFML game development : create complex and visually stunning games using all the advanced features available in SFML development ent://SD_ILS/0/SD_ILS:2235627 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Pupius, Raimondas, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4795492">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Mastering Unity 5.x : create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine! ent://SD_ILS/0/SD_ILS:2235626 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Thorn, Alan, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4794159">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Super Scratch programming adventure! learn to program by making cool games! ent://SD_ILS/0/SD_ILS:2052295 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;ProQuest (Firm)<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1137573">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Real-world Flash game development : how to follow best practices and keep your sanity ent://SD_ILS/0/SD_ILS:2210759 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Griffith, Christopher, 1979- author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4689089">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Maya Python for games and film : a complete reference for the Maya Python and the Maya Python API ent://SD_ILS/0/SD_ILS:2132373 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Mechtley, Adam, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4357351">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Game physics ent://SD_ILS/0/SD_ILS:2125487 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Eberly, David H.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=648814">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Make your own Scratch games! ent://SD_ILS/0/SD_ILS:2318577 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Anthropy, Anna, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781492071280">https://learning.oreilly.com/library/view/~/9781492071280</a> <a href="https://learning.oreilly.com/library/view/~/9781492071280/?ar">https://learning.oreilly.com/library/view/~/9781492071280/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781492071280/?ar">https://go.oreilly.com/library-access/library/view/-/9781492071280/?ar</a><br/>Format:&#160;Electronic Resources<br/> Getting started with Unity 5.x 2D game development : build a tower defense game and earn delectable C# treats by baking cupcakes and fighting fearsome sweet-toothed pandas ent://SD_ILS/0/SD_ILS:2228937 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Sapio, Francesco, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4804469">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Swift 3 game development : embrace the mobile gaming revolution by creating popular iOS games with Swift 3.0 ent://SD_ILS/0/SD_ILS:2235629 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Haney, Stephen, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4801608">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Unreal Engine 4 scripting with C++ cookbook : get the best out of your games by scripting them using UE4 ent://SD_ILS/0/SD_ILS:2235552 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Sherif, William, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4728347">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Unreal Engine 4 game development essentials : master the basics of Unreal Engine 4 to build stunning video games ent://SD_ILS/0/SD_ILS:2227947 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Satheesh, P. V., author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4520814">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Beginning C++ game programming : learn C++ from scratch and get started building your very own games ent://SD_ILS/0/SD_ILS:2228516 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Horton, John, 1920- author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4722699">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Buildbox 2.x game development : build rich, high production value mobile games and distribute them across different platforms with Buildbox ent://SD_ILS/0/SD_ILS:2239103 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Audronis, Ty, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4709435">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Building Minecraft server modifications : create and customize your very own Minecraft server using Java and the Spigot API ent://SD_ILS/0/SD_ILS:2155392 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Sommer, Cody M., author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4191341">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Stencyl essentials : build beautiful, unique, cross-platform games rapidly with the free Stencyl 2D game engine and toolset ent://SD_ILS/0/SD_ILS:1386918 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Sneyd, Richard, author.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=2037699">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Building levels in Unity : create exciting 3D game worlds with Unity ent://SD_ILS/0/SD_ILS:2155302 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Gerasimov, Volodymyr, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=2075813">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Mastering Android game development : master game development with the Android SDK to develop highly interactive and amazing games ent://SD_ILS/0/SD_ILS:2224918 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Portales, Raul, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=2081457">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Mastering LibGDX game development : leverage the power of LibGDX to create a fully functional, customizable RPG game for your own commercial title ent://SD_ILS/0/SD_ILS:2238636 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Hoey, Patrick, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4191210">Click to View</a><br/>Format:&#160;Electronic Resources<br/> SFML blueprints : sharpen your game development skills and improve your C++ and SFML knowledge with five exciting projects ent://SD_ILS/0/SD_ILS:2271035 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Barbier, Maxime, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=2059354">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Learning game AI programming with Lua : leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics ent://SD_ILS/0/SD_ILS:2207474 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Young, David, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1706416">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Unity game development blueprints : explore the various enticing features of Unity and learn how to develop awesome games ent://SD_ILS/0/SD_ILS:2155232 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Doran, John P., author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1840931">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Massively Multiplayer Game Development. ent://SD_ILS/0/SD_ILS:1304414 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Alexander, Thor.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135659">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Blender 2.8 character creation ent://SD_ILS/0/SD_ILS:2323064 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Lile, Darrin, speaker.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781838989453/?ar">https://go.oreilly.com/library-access/library/view/-/9781838989453/?ar</a> <a href="https://learning.oreilly.com/videos/~/9781838989453/?ar">https://learning.oreilly.com/videos/~/9781838989453/?ar</a><br/>Format:&#160;Electronic Resources<br/> Invent your own computer games with Python ent://SD_ILS/0/SD_ILS:2312518 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Sweigart, Al, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781492019152/?ar">https://learning.oreilly.com/library/view/~/9781492019152/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781492019152/?ar">https://go.oreilly.com/library-access/library/view/-/9781492019152/?ar</a><br/>Format:&#160;Electronic Resources<br/> Unity 5.x 2D game development blueprints : explore the features of Unity 5 for 2D game development by building three amazing game projects ent://SD_ILS/0/SD_ILS:2228430 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Sapio, Francesco, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4709421">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Mastering Unity 2D game development : master everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework! ent://SD_ILS/0/SD_ILS:2228518 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Godbold, Ashley, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4724557">Click to View</a><br/>Format:&#160;Electronic Resources<br/> OpenGL game development by example : design and code your own 2D and 3D game efficiently using OpenGL and C++ ent://SD_ILS/0/SD_ILS:2238846 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Madsen, Robert, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4520637">Click to View</a><br/>Format:&#160;Electronic Resources<br/> GameMaker programming by example : master the development of 2D game by learning to use the powerful GameMaker language and tools provided by the GameMaker-- Studio workspace and engine! ent://SD_ILS/0/SD_ILS:2155487 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Christian, Brian, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4520755">Click to View</a><br/>Format:&#160;Electronic Resources<br/> iOS 9 game development essentials : design, build, and publishing an iOS game from scratch using the stunning features of iOS 9 ent://SD_ILS/0/SD_ILS:2227642 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Gaffney, Chuck, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4191181">Click to View</a><br/>Format:&#160;Electronic Resources<br/> The Indie Game Developer Handbook ent://SD_ILS/0/SD_ILS:2306214 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Hill-Whittall, Richard, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781138828421/?ar">https://learning.oreilly.com/library/view/~/9781138828421/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781138828421/?ar">https://go.oreilly.com/library-access/library/view/-/9781138828421/?ar</a><br/>Format:&#160;Electronic Resources<br/> Learning Cocos2d-x game development : learn cross-platform game development with Cocos2d-x ent://SD_ILS/0/SD_ILS:2208133 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Shekar, Siddharth, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1797266">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Mobile game development with Corona SDK ent://SD_ILS/0/SD_ILS:2299822 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Whye, J. A.<br/><a href="https://learning.oreilly.com/videos/~/9781771371018/?ar">https://learning.oreilly.com/videos/~/9781771371018/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781771371018/?ar">https://go.oreilly.com/library-access/library/view/-/9781771371018/?ar</a><br/>Format:&#160;Electronic Resources<br/> Game Programming Golden Rules. ent://SD_ILS/0/SD_ILS:1304438 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Brownlow, Martin.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135683">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Unreal engine : ultimate survival horror course. ent://SD_ILS/0/SD_ILS:2334244 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Travis, Aidan, author.<br/><a href="https://learning.oreilly.com/videos/~/9781804614174">https://learning.oreilly.com/videos/~/9781804614174</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781804614174/?ar">https://go.oreilly.com/library-access/library/view/-/9781804614174/?ar</a> <a href="https://learning.oreilly.com/videos/~/9781804614174/?ar">https://learning.oreilly.com/videos/~/9781804614174/?ar</a><br/>Format:&#160;Video recording<br/> Unreal Engine 5 : sci-fi environment design. ent://SD_ILS/0/SD_ILS:2334346 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Yosifov, Ivan, presenter.<br/><a href="https://learning.oreilly.com/videos/~/9781837630325/?ar">https://learning.oreilly.com/videos/~/9781837630325/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781837630325/?ar">https://go.oreilly.com/library-access/library/view/-/9781837630325/?ar</a> <a href="https://learning.oreilly.com/videos/~/9781837630325">https://learning.oreilly.com/videos/~/9781837630325</a><br/>Format:&#160;Video recording<br/> Unity game development cookbook : essentials for every game ent://SD_ILS/0/SD_ILS:2319209 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Butterfield-Addison, Paris, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781491999141/?ar">https://learning.oreilly.com/library/view/~/9781491999141/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781491999141/?ar">https://go.oreilly.com/library-access/library/view/-/9781491999141/?ar</a><br/>Format:&#160;Electronic Resources<br/> Unity game development in 4 hours ent://SD_ILS/0/SD_ILS:2321357 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Semchenko, Anton, speaker.<br/><a href="https://learning.oreilly.com/videos/~/9781838551520/?ar">https://learning.oreilly.com/videos/~/9781838551520/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781838551520/?ar">https://go.oreilly.com/library-access/library/view/-/9781838551520/?ar</a><br/>Format:&#160;Electronic Resources<br/> Polished game development : from first steps to final release ent://SD_ILS/0/SD_ILS:2311768 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Goodwin, Steven, 1973- author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484221228/?ar">https://learning.oreilly.com/library/view/~/9781484221228/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781484221228/?ar">https://go.oreilly.com/library-access/library/view/-/9781484221228/?ar</a><br/>Format:&#160;Electronic Resources<br/> Creating narrative games with Unity : build a complete narrative game from start to finish using the Unity game engine ent://SD_ILS/0/SD_ILS:2312050 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Manning, Jon, speaker.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781491969830/?ar">https://go.oreilly.com/library-access/library/view/-/9781491969830/?ar</a> <a href="https://learning.oreilly.com/videos/~/9781491969830/?ar">https://learning.oreilly.com/videos/~/9781491969830/?ar</a><br/>Format:&#160;Electronic Resources<br/> Game Development Tools ent://SD_ILS/0/SD_ILS:2313626 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Ansari, Marwan, author<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781439867723/?ar">https://go.oreilly.com/library-access/library/view/-/9781439867723/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781439867723">https://learning.oreilly.com/library/view/~/9781439867723</a> <a href="https://learning.oreilly.com/library/view/~/9781439867723/?ar">https://learning.oreilly.com/library/view/~/9781439867723/?ar</a><br/>Format:&#160;Electronic Resources<br/> Building Android games with Cocos2d-x : learn to create engaging and spectacular games for Android using Cocos2d-x ent://SD_ILS/0/SD_ILS:1386808 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Hernandez, Raydelto, author.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=2005214">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Cocos2d-x by example beginner's guide : unleash your inner creativity and learn how to build great cross-platform 2D games with the popular Cocos2d-x framework ent://SD_ILS/0/SD_ILS:1386795 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Engelbert, Roger, author.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=2000932">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Learning unreal engine iOS game development : create exciting iOS games with the power of the new unreal engine 4 subsystems ent://SD_ILS/0/SD_ILS:2208492 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Moniem, Muhammad A., author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1973862">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Unity 5 game optimization : master performance optimization for Unity3D applications with tips and techniques that cover every aspect of Unity3D Engine ent://SD_ILS/0/SD_ILS:2219477 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Dickinson, Chris, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4191216">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Extending Unity with editor scripting : put Unity to use for your video games by creating your own custom tools with editor scripting ent://SD_ILS/0/SD_ILS:2219482 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Tadres, Angelo, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4191260">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Computer games and software engineering ent://SD_ILS/0/SD_ILS:2271305 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Cooper, Kendra M. L., editor.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4003493">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Pro Android games ent://SD_ILS/0/SD_ILS:2306832 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Nardone, Massimo, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484205877/?ar">https://go.oreilly.com/library-access/library/view/-/9781484205877/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484205877/?ar">https://learning.oreilly.com/library/view/~/9781484205877/?ar</a><br/>Format:&#160;Electronic Resources<br/> Level up! : the guide to great video game design ent://SD_ILS/0/SD_ILS:2306788 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Rogers, Scott, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781118877197/?ar">https://go.oreilly.com/library-access/library/view/-/9781118877197/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781118877197/?ar">https://learning.oreilly.com/library/view/~/9781118877197/?ar</a><br/>Format:&#160;Electronic Resources<br/> Make your own PuzzleScript games! ent://SD_ILS/0/SD_ILS:2321493 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Anthropy, Anna, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781098122560">https://learning.oreilly.com/library/view/~/9781098122560</a> <a href="https://learning.oreilly.com/library/view/~/9781098122560/?ar">https://learning.oreilly.com/library/view/~/9781098122560/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781098122560/?ar">https://go.oreilly.com/library-access/library/view/-/9781098122560/?ar</a><br/>Format:&#160;Electronic Resources<br/> GameMaker fundamentals : learn GML programming to start making amazing games ent://SD_ILS/0/SD_ILS:2335019 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Tyers, Ben, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484287132/?ar">https://learning.oreilly.com/library/view/~/9781484287132/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484287132">https://learning.oreilly.com/library/view/~/9781484287132</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781484287132/?ar">https://go.oreilly.com/library-access/library/view/-/9781484287132/?ar</a><br/>Format:&#160;Electronic Resources<br/> Blender 3 to Unreal Engine 5 : Dungeon Modular Kitbash. ent://SD_ILS/0/SD_ILS:2334333 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Bettison, Neil Ian, presenter.<br/><a href="https://learning.oreilly.com/videos/~/9781837637805/?ar">https://learning.oreilly.com/videos/~/9781837637805/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781837637805/?ar">https://go.oreilly.com/library-access/library/view/-/9781837637805/?ar</a> <a href="https://learning.oreilly.com/videos/~/9781837637805">https://learning.oreilly.com/videos/~/9781837637805</a><br/>Format:&#160;Video recording<br/> Exploring game mechanics : principles and techniques to make fun, engaging games ent://SD_ILS/0/SD_ILS:2335458 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Dhule, Maithili, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484288733/?ar">https://go.oreilly.com/library-access/library/view/-/9781484288733/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484288733/?ar">https://learning.oreilly.com/library/view/~/9781484288733/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484288733">https://learning.oreilly.com/library/view/~/9781484288733</a><br/>Format:&#160;Electronic Resources<br/> Unreal engine 5. Environment design. ent://SD_ILS/0/SD_ILS:2334148 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Yosifov, Ivan, presenter.<br/><a href="https://learning.oreilly.com/videos/~/9781804610435">https://learning.oreilly.com/videos/~/9781804610435</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781804610435/?ar">https://go.oreilly.com/library-access/library/view/-/9781804610435/?ar</a> <a href="https://learning.oreilly.com/videos/~/9781804610435/?ar">https://learning.oreilly.com/videos/~/9781804610435/?ar</a><br/>Format:&#160;Video recording<br/> Unreal Engine 5 : create a zombie survivor FPS game. ent://SD_ILS/0/SD_ILS:2335065 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Yosifov, Ivan, presenter.<br/><a href="https://learning.oreilly.com/videos/~/9781837631605/?ar">https://learning.oreilly.com/videos/~/9781837631605/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781837631605/?ar">https://go.oreilly.com/library-access/library/view/-/9781837631605/?ar</a> <a href="https://learning.oreilly.com/videos/~/9781837631605">https://learning.oreilly.com/videos/~/9781837631605</a><br/>Format:&#160;Video recording<br/> Basic math for game development with Unity 3D : a beginner's guide to mathematical foundations ent://SD_ILS/0/SD_ILS:2323321 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Sung, Kelvin, 1964- author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484254431/?ar">https://go.oreilly.com/library-access/library/view/-/9781484254431/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484254431/?ar">https://learning.oreilly.com/library/view/~/9781484254431/?ar</a><br/>Format:&#160;Electronic Resources<br/> Sams teach yourself Unity 2018 game development in 24 hours ent://SD_ILS/0/SD_ILS:2316389 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Geig, 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href="https://go.oreilly.com/library-access/library/view/-/9780134272115/?ar">https://go.oreilly.com/library-access/library/view/-/9780134272115/?ar</a><br/>Format:&#160;Electronic Resources<br/> Tabletop game design for video game designers ent://SD_ILS/0/SD_ILS:2307584 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Ham, Ethan, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781317536031/?ar">https://learning.oreilly.com/library/view/~/9781317536031/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781317536031/?ar">https://go.oreilly.com/library-access/library/view/-/9781317536031/?ar</a><br/>Format:&#160;Electronic Resources<br/> Getting started with game development in Unity : learn everything you need to start making games with the Unity game engine ent://SD_ILS/0/SD_ILS:2312038 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Nugent, Tim, speaker.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781491969878/?ar">https://go.oreilly.com/library-access/library/view/-/9781491969878/?ar</a> <a href="https://learning.oreilly.com/videos/~/9781491969878/?ar">https://learning.oreilly.com/videos/~/9781491969878/?ar</a><br/>Format:&#160;Electronic Resources<br/> Developing 3D games with Unity : build a complete 3D game with the Unity game engine ent://SD_ILS/0/SD_ILS:2312040 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Manning, Jon, speaker.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781491969779/?ar">https://go.oreilly.com/library-access/library/view/-/9781491969779/?ar</a> <a href="https://learning.oreilly.com/videos/~/9781491969779/?ar">https://learning.oreilly.com/videos/~/9781491969779/?ar</a><br/>Format:&#160;Electronic Resources<br/> Creating first-person shooter games with Unity : build a first person shooter game from beginning to end using the Unity game engine 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2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Lucka, Thomas.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781466569959/?ar">https://go.oreilly.com/library-access/library/view/-/9781466569959/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781466569959/?ar">https://learning.oreilly.com/library/view/~/9781466569959/?ar</a><br/>Format:&#160;Electronic Resources<br/> HTML5 games : creating fun with HTML5, CSS3, and WebGL ent://SD_ILS/0/SD_ILS:2306783 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Seidelin, Jacob, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781118855454/?ar">https://learning.oreilly.com/library/view/~/9781118855454/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781118855454/?ar">https://go.oreilly.com/library-access/library/view/-/9781118855454/?ar</a><br/>Format:&#160;Electronic Resources<br/> Building games with Scratch 2.0 ent://SD_ILS/0/SD_ILS:2304223 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Jerz, Dennis G., 1968-<br/><a href="https://learning.oreilly.com/videos/~/9781783283712/?ar">https://learning.oreilly.com/videos/~/9781783283712/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781783283712/?ar">https://go.oreilly.com/library-access/library/view/-/9781783283712/?ar</a><br/>Format:&#160;Electronic Resources<br/> JMonkeyEngine 3.0 beginner's guide. ent://SD_ILS/0/SD_ILS:2299916 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Kusterer, Ruth.<br/><a href="https://learning.oreilly.com/library/view/~/9781849516464/?ar">https://learning.oreilly.com/library/view/~/9781849516464/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781849516464/?ar">https://go.oreilly.com/library-access/library/view/-/9781849516464/?ar</a><br/>Format:&#160;Electronic Resources<br/> Android game recipes ent://SD_ILS/0/SD_ILS:2301894 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;DiMarzio, J. F.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781430257646/?ar">https://go.oreilly.com/library-access/library/view/-/9781430257646/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781430257646/?ar">https://learning.oreilly.com/library/view/~/9781430257646/?ar</a><br/>Format:&#160;Electronic Resources<br/> ActionScript 3.0 game programming university ent://SD_ILS/0/SD_ILS:2291797 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Rosenzweig, Gary.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780132678834/?ar">https://go.oreilly.com/library-access/library/view/-/9780132678834/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780132678834/?ar">https://learning.oreilly.com/library/view/~/9780132678834/?ar</a><br/>Format:&#160;Electronic Resources<br/> Learning Android game programming : a hands-on guide to building your first Android game ent://SD_ILS/0/SD_ILS:2291902 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Rogers, Rick.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780132711913/?ar">https://go.oreilly.com/library-access/library/view/-/9780132711913/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780132711913/?ar">https://learning.oreilly.com/library/view/~/9780132711913/?ar</a><br/>Format:&#160;Electronic Resources<br/> Distributed game development : harnessing global talent to create winning games ent://SD_ILS/0/SD_ILS:2288645 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Fields, Tim.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780240812717/?ar">https://go.oreilly.com/library-access/library/view/-/9780240812717/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780240812717/?ar">https://learning.oreilly.com/library/view/~/9780240812717/?ar</a><br/>Format:&#160;Electronic Resources<br/> Learning XNA 3.0 ent://SD_ILS/0/SD_ILS:2285273 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Reed, Aaron.<br/><a href="https://learning.oreilly.com/library/view/~/9780596154905/?ar">https://learning.oreilly.com/library/view/~/9780596154905/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780596154905/?ar">https://go.oreilly.com/library-access/library/view/-/9780596154905/?ar</a><br/>Format:&#160;Electronic Resources<br/> ShaderX3 : Advanced Rendering with DirectX and OpenGL. ent://SD_ILS/0/SD_ILS:1304563 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Engel, Wolfgang.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135810">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Game Asset Pipeline. ent://SD_ILS/0/SD_ILS:1304550 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Carter, Ben.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135797">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Blender to Unreal Engine 5 : 3D props. Medieval Windmill. ent://SD_ILS/0/SD_ILS:2334338 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Bettison, Neil Ian, presenter.<br/><a href="https://learning.oreilly.com/videos/~/9781837631902">https://learning.oreilly.com/videos/~/9781837631902</a> <a href="https://learning.oreilly.com/videos/~/9781837631902/?ar">https://learning.oreilly.com/videos/~/9781837631902/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781837631902/?ar">https://go.oreilly.com/library-access/library/view/-/9781837631902/?ar</a><br/>Format:&#160;Video recording<br/> Game backend development : with Microsoft Azure and Playfab ent://SD_ILS/0/SD_ILS:2335396 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Bors, Balint.<br/><a href="https://learning.oreilly.com/library/view/~/9781484289105/?ar">https://learning.oreilly.com/library/view/~/9781484289105/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484289105">https://learning.oreilly.com/library/view/~/9781484289105</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781484289105/?ar">https://go.oreilly.com/library-access/library/view/-/9781484289105/?ar</a><br/>Format:&#160;Electronic Resources<br/> Elevating game experiences with Unreal Engine 5 ent://SD_ILS/0/SD_ILS:2334578 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Marques, Gon&ccedil;alo, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781803239866">https://learning.oreilly.com/library/view/~/9781803239866</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781803239866/?ar">https://go.oreilly.com/library-access/library/view/-/9781803239866/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781803239866/?ar">https://learning.oreilly.com/library/view/~/9781803239866/?ar</a><br/>Format:&#160;Electronic Resources<br/> Substance Painter to Unreal Engine 5 masterclass. ent://SD_ILS/0/SD_ILS:2334343 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Bettison, Neil Ian, presenter.<br/><a href="https://learning.oreilly.com/videos/~/9781837639335">https://learning.oreilly.com/videos/~/9781837639335</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781837639335/?ar">https://go.oreilly.com/library-access/library/view/-/9781837639335/?ar</a> <a href="https://learning.oreilly.com/videos/~/9781837639335/?ar">https://learning.oreilly.com/videos/~/9781837639335/?ar</a><br/>Format:&#160;Video recording<br/> Unreal engine 5. Make AAA game vehicles. ent://SD_ILS/0/SD_ILS:2334150 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Yosifov, Ivan, presenter.<br/><a href="https://learning.oreilly.com/videos/~/9781804615379/?ar">https://learning.oreilly.com/videos/~/9781804615379/?ar</a> <a href="https://learning.oreilly.com/videos/~/9781804615379">https://learning.oreilly.com/videos/~/9781804615379</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781804615379/?ar">https://go.oreilly.com/library-access/library/view/-/9781804615379/?ar</a><br/>Format:&#160;Video recording<br/> Hands-on C++ game animation programming. ent://SD_ILS/0/SD_ILS:2325955 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Szauer, Gabor, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781800208087/?ar">https://go.oreilly.com/library-access/library/view/-/9781800208087/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781800208087">https://learning.oreilly.com/library/view/~/9781800208087</a> <a href="https://learning.oreilly.com/library/view/~/9781800208087/?ar">https://learning.oreilly.com/library/view/~/9781800208087/?ar</a><br/>Format:&#160;Electronic Resources<br/> Mobile game development with Unity 3D ent://SD_ILS/0/SD_ILS:2319572 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Biswas, Raja, speaker.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781838559939/?ar">https://go.oreilly.com/library-access/library/view/-/9781838559939/?ar</a> <a href="https://learning.oreilly.com/videos/~/9781838559939/?ar">https://learning.oreilly.com/videos/~/9781838559939/?ar</a><br/>Format:&#160;Electronic Resources<br/> Artificial intelligence in game development : Tic Tac Toe AI ent://SD_ILS/0/SD_ILS:2319380 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Elumalai, Aarthi, speaker.<br/><a 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href="https://go.oreilly.com/library-access/library/view/-/9781788479837/?ar">https://go.oreilly.com/library-access/library/view/-/9781788479837/?ar</a><br/>Format:&#160;Electronic Resources<br/> Game development patterns and best practices : better games, less hassle ent://SD_ILS/0/SD_ILS:2313282 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Doran, John P., 1988 or 1989- author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781787127838/?ar">https://go.oreilly.com/library-access/library/view/-/9781787127838/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781787127838/?ar">https://learning.oreilly.com/library/view/~/9781787127838/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781787127838">https://learning.oreilly.com/library/view/~/9781787127838</a><br/>Format:&#160;Electronic Resources<br/> Beginning Swift games development for iOS : develop 2D and 3D games using Apple's SceneKit and SpriteKit ent://SD_ILS/0/SD_ILS:2318064 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href="https://go.oreilly.com/library-access/library/view/-/9781317514688/?ar">https://go.oreilly.com/library-access/library/view/-/9781317514688/?ar</a><br/>Format:&#160;Electronic Resources<br/> Building a game with Unity and Blender : learn how to build a complete 3D game using the industry-leaing Unity game development engine and Blender, the graphics software that gives life to your ideas ent://SD_ILS/0/SD_ILS:2219474 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Eng, Lee Zhi, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4191198">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Design Patterns f&uuml;r die Spieleprogrammierung ent://SD_ILS/0/SD_ILS:2308318 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Nystrom, Robert, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9783958450905/?ar">https://go.oreilly.com/library-access/library/view/-/9783958450905/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9783958450905">https://learning.oreilly.com/library/view/~/9783958450905</a> <a href="https://learning.oreilly.com/library/view/~/9783958450905/?ar">https://learning.oreilly.com/library/view/~/9783958450905/?ar</a><br/>Format:&#160;Electronic Resources<br/> Sams teach yourself Unity game development in 24 hours ent://SD_ILS/0/SD_ILS:2309248 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Tristem, Ben, author.<br/><a href="https://learning.oreilly.com/videos/~/9780134465586/?ar">https://learning.oreilly.com/videos/~/9780134465586/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780134465586/?ar">https://go.oreilly.com/library-access/library/view/-/9780134465586/?ar</a><br/>Format:&#160;Electronic Resources<br/> Hands-on game development with Unity V5 : learn to build cross-device games using the Unity game engine ent://SD_ILS/0/SD_ILS:2312984 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Wiebe, Robert, 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Theory and Practice of Sound for Games. ent://SD_ILS/0/SD_ILS:2302448 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Horowitz, Steve, 1964-<br/><a href="https://learning.oreilly.com/library/view/~/9780415706704/?ar">https://learning.oreilly.com/library/view/~/9780415706704/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780415706704/?ar">https://go.oreilly.com/library-access/library/view/-/9780415706704/?ar</a><br/>Format:&#160;Electronic Resources<br/> HTML5 game development ent://SD_ILS/0/SD_ILS:2308106 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Freeman, Jesse (Technical evangelist), speaker.<br/><a href="https://learning.oreilly.com/videos/~/9781491913338/?ar">https://learning.oreilly.com/videos/~/9781491913338/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781491913338/?ar">https://go.oreilly.com/library-access/library/view/-/9781491913338/?ar</a><br/>Format:&#160;Electronic Resources<br/> Building games with Flash for the 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2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Neel, Michael C.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780470596937/?ar">https://go.oreilly.com/library-access/library/view/-/9780470596937/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780470596937/?ar">https://learning.oreilly.com/library/view/~/9780470596937/?ar</a><br/>Format:&#160;Electronic Resources<br/> Real-world Flash game development : how to follow best practices and keep your sanity ent://SD_ILS/0/SD_ILS:2287524 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Griffith, Christopher, 1979-<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780240811789/?ar">https://go.oreilly.com/library-access/library/view/-/9780240811789/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780240811789/?ar">https://learning.oreilly.com/library/view/~/9780240811789/?ar</a><br/>Format:&#160;Electronic Resources<br/> Mastering unreal technology. 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NET Developers : the Ultimate Guide to Creating Games with Unity and Microsoft Game Stack ent://SD_ILS/0/SD_ILS:2333162 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Chen, Jiadong.<br/><a href="https://learning.oreilly.com/library/view/~/9781801078078/?ar">https://learning.oreilly.com/library/view/~/9781801078078/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781801078078/?ar">https://go.oreilly.com/library-access/library/view/-/9781801078078/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781801078078">https://learning.oreilly.com/library/view/~/9781801078078</a><br/>Format:&#160;Electronic Resources<br/> Beginning Unreal Engine 4 Blueprints visual scripting : using C++ : from beginner to pro ent://SD_ILS/0/SD_ILS:2327514 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Pv, Satheesh, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484263969/?ar">https://go.oreilly.com/library-access/library/view/-/9781484263969/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484263969/?ar">https://learning.oreilly.com/library/view/~/9781484263969/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484263969">https://learning.oreilly.com/library/view/~/9781484263969</a><br/>Format:&#160;Electronic Resources<br/> Programming the Raspberry Pi, Third Edition: Getting Started with Python, 3rd Edition ent://SD_ILS/0/SD_ILS:2329244 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Monk, Simon, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781264257362/?ar">https://learning.oreilly.com/library/view/~/9781264257362/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781264257362">https://learning.oreilly.com/library/view/~/9781264257362</a> <a 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href="https://learning.oreilly.com/library/view/~/9781351053280/?ar">https://learning.oreilly.com/library/view/~/9781351053280/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781351053280/?ar">https://go.oreilly.com/library-access/library/view/-/9781351053280/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781351053280">https://learning.oreilly.com/library/view/~/9781351053280</a><br/>Format:&#160;Electronic Resources<br/> Unity C# scripting : complete C# for Unity game development ent://SD_ILS/0/SD_ILS:2323329 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Biswas, Raja, speaker.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781838985035/?ar">https://go.oreilly.com/library-access/library/view/-/9781838985035/?ar</a> <a href="https://learning.oreilly.com/videos/~/9781838985035/?ar">https://learning.oreilly.com/videos/~/9781838985035/?ar</a><br/>Format:&#160;Electronic Resources<br/> Let's build a multiplayer phaser game : with 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Resources<br/> Mobile game development with Unity : build once, deploy anywhere ent://SD_ILS/0/SD_ILS:2313923 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Manning, Jon, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781491944738">https://learning.oreilly.com/library/view/~/9781491944738</a> <a href="https://learning.oreilly.com/library/view/~/9781491944738/?ar">https://learning.oreilly.com/library/view/~/9781491944738/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781491944738/?ar">https://go.oreilly.com/library-access/library/view/-/9781491944738/?ar</a><br/>Format:&#160;Electronic Resources<br/> Advanced game design : a systems approach ent://SD_ILS/0/SD_ILS:2314701 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Sellers, Michael, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780134668185/?ar">https://go.oreilly.com/library-access/library/view/-/9780134668185/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780134668185/?ar">https://learning.oreilly.com/library/view/~/9780134668185/?ar</a><br/>Format:&#160;Electronic Resources<br/> Practical game AI programming : create game AI and implement cutting edge AI algorithms from scratch ent://SD_ILS/0/SD_ILS:2313804 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;DaGra&ccedil;a, Micael, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781787122819/?ar">https://go.oreilly.com/library-access/library/view/-/9781787122819/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781787122819/?ar">https://learning.oreilly.com/library/view/~/9781787122819/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781787122819">https://learning.oreilly.com/library/view/~/9781787122819</a><br/>Format:&#160;Electronic Resources<br/> Cocos2d cross-platform game development cookbook : develop games for iOS and Android using Cocos2d with the aid of over 70 step-by-step recipes ent://SD_ILS/0/SD_ILS:2238862 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Shekar, Siddharth, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4520794">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Multiplayer game programming : architecting networked games ent://SD_ILS/0/SD_ILS:2309063 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Glazer, Joshua L., author.<br/><a href="https://learning.oreilly.com/library/view/~/9780134034355/?ar">https://learning.oreilly.com/library/view/~/9780134034355/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780134034355/?ar">https://go.oreilly.com/library-access/library/view/-/9780134034355/?ar</a><br/>Format:&#160;Electronic Resources<br/> 3D game textures : create professional game art using Photoshop ent://SD_ILS/0/SD_ILS:2310643 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Ahearn, Luke, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781351859769/?ar">https://go.oreilly.com/library-access/library/view/-/9781351859769/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781351859769/?ar">https://learning.oreilly.com/library/view/~/9781351859769/?ar</a><br/>Format:&#160;Electronic Resources<br/> Unreal engine game development cookbook : over 40 recipes to accelerate the process of learning game design and solving development problems using Unreal Engine ent://SD_ILS/0/SD_ILS:2219465 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Doran, John P., author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4191137">Click to View</a><br/>Format:&#160;Electronic Resources<br/> Fundamentals of puzzle and casual game design ent://SD_ILS/0/SD_ILS:2305777 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Adams, Ernest (Ernest W.), author.<br/><a href="https://learning.oreilly.com/library/view/~/9780133812596/?ar">https://learning.oreilly.com/library/view/~/9780133812596/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780133812596">https://learning.oreilly.com/library/view/~/9780133812596</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780133812596/?ar">https://go.oreilly.com/library-access/library/view/-/9780133812596/?ar</a><br/>Format:&#160;Electronic Resources<br/> Minecraft modding with Forge ent://SD_ILS/0/SD_ILS:2306797 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Gupta, Arun (Technical evangelist)<br/><a href="https://learning.oreilly.com/library/view/~/9781491918883">https://learning.oreilly.com/library/view/~/9781491918883</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781491918883/?ar">https://go.oreilly.com/library-access/library/view/-/9781491918883/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781491918883/?ar">https://learning.oreilly.com/library/view/~/9781491918883/?ar</a><br/>Format:&#160;Electronic Resources<br/> Python game development for beginners : create interactive user interfaces and games with the turtle module ent://SD_ILS/0/SD_ILS:2308285 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Hauser, Elliot, speaker.<br/><a href="https://learning.oreilly.com/videos/~/9781771374071/?ar">https://learning.oreilly.com/videos/~/9781771374071/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781771374071/?ar">https://go.oreilly.com/library-access/library/view/-/9781771374071/?ar</a><br/>Format:&#160;Electronic Resources<br/> Mobile game development with Corona SDK ent://SD_ILS/0/SD_ILS:2305316 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Whye, J. 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href="https://go.oreilly.com/library-access/library/view/-/9780133812671/?ar">https://go.oreilly.com/library-access/library/view/-/9780133812671/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780133812671/?ar">https://learning.oreilly.com/library/view/~/9780133812671/?ar</a><br/>Format:&#160;Electronic Resources<br/> Fundamentals of adventure game design ent://SD_ILS/0/SD_ILS:2305775 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Adams, Ernest (Ernest W.), author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9780133812633/?ar">https://go.oreilly.com/library-access/library/view/-/9780133812633/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780133812633/?ar">https://learning.oreilly.com/library/view/~/9780133812633/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9780133812633">https://learning.oreilly.com/library/view/~/9780133812633</a><br/>Format:&#160;Electronic Resources<br/> HTML5 game engines : app development and 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href="https://go.oreilly.com/library-access/library/view/-/9781430239789/?ar">https://go.oreilly.com/library-access/library/view/-/9781430239789/?ar</a><br/>Format:&#160;Electronic Resources<br/> Programming 2D games ent://SD_ILS/0/SD_ILS:2302579 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Kelly, Charles.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781466508705/?ar">https://go.oreilly.com/library-access/library/view/-/9781466508705/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781466508705/?ar">https://learning.oreilly.com/library/view/~/9781466508705/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781466508705">https://learning.oreilly.com/library/view/~/9781466508705</a><br/>Format:&#160;Electronic Resources<br/> Unity 3.x game development by example : beginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly with Unity 3.x ent://SD_ILS/0/SD_ILS:2293417 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Creighton, Ryan Henson.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781849691840/?ar">https://go.oreilly.com/library-access/library/view/-/9781849691840/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781849691840/?ar">https://learning.oreilly.com/library/view/~/9781849691840/?ar</a><br/>Format:&#160;Electronic Resources<br/> Game engine gems 2 ent://SD_ILS/0/SD_ILS:2305478 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Lengyel, Eric.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781568814377/?ar">https://go.oreilly.com/library-access/library/view/-/9781568814377/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781568814377/?ar">https://learning.oreilly.com/library/view/~/9781568814377/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781568814377">https://learning.oreilly.com/library/view/~/9781568814377</a><br/>Format:&#160;Electronic Resources<br/> 3D game textures : create professional game art using Photoshop ent://SD_ILS/0/SD_ILS:2287746 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Ahearn, Luke.<br/><a href="https://learning.oreilly.com/library/view/~/9780240811482">https://learning.oreilly.com/library/view/~/9780240811482</a> <a href="https://learning.oreilly.com/library/view/~/9780240811482/?ar">https://learning.oreilly.com/library/view/~/9780240811482/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9780240811482/?ar">https://go.oreilly.com/library-access/library/view/-/9780240811482/?ar</a><br/>Format:&#160;Electronic Resources<br/> Spieleprogrammierung mit dem XNA Framework : Einstieg in die XNA-Entwicklung ent://SD_ILS/0/SD_ILS:2291697 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Schumann, Hans-Georg.<br/><a href="https://learning.oreilly.com/library/view/~/9783866455276/?ar">https://learning.oreilly.com/library/view/~/9783866455276/?ar</a> <a 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ent://SD_ILS/0/SD_ILS:2291451 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Miller, Tom.<br/><a href="https://learning.oreilly.com/library/view/~/0672326612">https://learning.oreilly.com/library/view/~/0672326612</a> <a href="https://learning.oreilly.com/library/view/~/0672326612/?ar">https://learning.oreilly.com/library/view/~/0672326612/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/0672326612/?ar">https://go.oreilly.com/library-access/library/view/-/0672326612/?ar</a><br/>Format:&#160;Electronic Resources<br/> Gaming hacks ent://SD_ILS/0/SD_ILS:2286368 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Carless, Simon.<br/><a href="https://learning.oreilly.com/library/view/~/0596007140/?ar">https://learning.oreilly.com/library/view/~/0596007140/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/0596007140/?ar">https://go.oreilly.com/library-access/library/view/-/0596007140/?ar</a> <a 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ent://SD_ILS/0/SD_ILS:2334171 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;DAVIS, ANTHONY.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781801076142/?ar">https://go.oreilly.com/library-access/library/view/-/9781801076142/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781801076142/?ar">https://learning.oreilly.com/library/view/~/9781801076142/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781801076142">https://learning.oreilly.com/library/view/~/9781801076142</a><br/>Format:&#160;Electronic Resources<br/> Game Development with Blender and Godot Leverage the Combined Power of Blender and Godot for Building a Point-And-click Adventure Game ent://SD_ILS/0/SD_ILS:2334356 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Obuz, Kumsal.<br/><a href="https://learning.oreilly.com/library/view/~/9781801816021">https://learning.oreilly.com/library/view/~/9781801816021</a> <a 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href="https://go.oreilly.com/library-access/library/view/-/9781484273586/?ar">https://go.oreilly.com/library-access/library/view/-/9781484273586/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484273586">https://learning.oreilly.com/library/view/~/9781484273586</a><br/>Format:&#160;Electronic Resources<br/> Learning C# by Developing Games with Unity 2021 : Kickstart Your C# Programming and Unity Journey by Building 3D Games from Scratch, 6th Edition. ent://SD_ILS/0/SD_ILS:2330845 2024-09-25T09:40:38Z 2024-09-25T09:40:38Z by&#160;Ferrone, Harrison.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781801813945/?ar">https://go.oreilly.com/library-access/library/view/-/9781801813945/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781801813945/?ar">https://learning.oreilly.com/library/view/~/9781801813945/?ar</a> <a 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