Search Results for Electronic books. - Narrowed by: Computer games -- Programming. - Information and Communication Technology (General) SirsiDynix Enterprise https://catalog.iyte.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dElectronic$002bbooks.$0026qf$003dSUBJECT$002509Konu$002509Computer$002bgames$002b--$002bProgramming.$002509Computer$002bgames$002b--$002bProgramming.$0026qf$003dSUBJECT$002509Konu$002509Information$002band$002bCommunication$002bTechnology$002b$002528General$002529$002509Information$002band$002bCommunication$002bTechnology$002b$002528General$002529$0026te$003dILS$0026ps$003d300? 2024-06-17T17:32:32Z Pro Android web game apps : using HTML5, CSS3 and JavaScript ent://SD_ILS/0/SD_ILS:2296709 2024-06-17T17:32:32Z 2024-06-17T17:32:32Z by&#160;Bura, Juriy.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781430238195/?ar">https://go.oreilly.com/library-access/library/view/-/9781430238195/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781430238195/?ar">https://learning.oreilly.com/library/view/~/9781430238195/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781430238195">https://learning.oreilly.com/library/view/~/9781430238195</a><br/>Format:&#160;Elektronik Kaynak<br/> Pro HTML5 games ent://SD_ILS/0/SD_ILS:2297305 2024-06-17T17:32:32Z 2024-06-17T17:32:32Z by&#160;Shankar, Aditya Ravi.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781430247104/?ar">https://go.oreilly.com/library-access/library/view/-/9781430247104/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781430247104/?ar">https://learning.oreilly.com/library/view/~/9781430247104/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781430247104">https://learning.oreilly.com/library/view/~/9781430247104</a><br/>Format:&#160;Elektronik Kaynak<br/> C++ game development primer ent://SD_ILS/0/SD_ILS:2304927 2024-06-17T17:32:32Z 2024-06-17T17:32:32Z by&#160;Sutherland, Bruce (Video game developer), author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484208144/?ar">https://go.oreilly.com/library-access/library/view/-/9781484208144/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484208144/?ar">https://learning.oreilly.com/library/view/~/9781484208144/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484208144">https://learning.oreilly.com/library/view/~/9781484208144</a><br/>Format:&#160;Elektronik Kaynak<br/> Foundation game design with Actionscript 3.0 ent://SD_ILS/0/SD_ILS:2294090 2024-06-17T17:32:32Z 2024-06-17T17:32:32Z by&#160;Van der Spuy, Rex.<br/><a href="https://learning.oreilly.com/library/view/~/9781430239932">https://learning.oreilly.com/library/view/~/9781430239932</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781430239932/?ar">https://go.oreilly.com/library-access/library/view/-/9781430239932/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781430239932/?ar">https://learning.oreilly.com/library/view/~/9781430239932/?ar</a><br/>Format:&#160;Elektronik Kaynak<br/> Beginning Swift games development for iOS ent://SD_ILS/0/SD_ILS:2306698 2024-06-17T17:32:32Z 2024-06-17T17:32:32Z by&#160;Goodwill, James, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484204009/?ar">https://go.oreilly.com/library-access/library/view/-/9781484204009/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484204009/?ar">https://learning.oreilly.com/library/view/~/9781484204009/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484204009">https://learning.oreilly.com/library/view/~/9781484204009</a><br/>Format:&#160;Elektronik Kaynak<br/> Learn C++ for game development ent://SD_ILS/0/SD_ILS:2303706 2024-06-17T17:32:32Z 2024-06-17T17:32:32Z by&#160;Sutherland, Bruce (Video game developer), author.<br/><a href="https://learning.oreilly.com/library/view/~/9781430264583">https://learning.oreilly.com/library/view/~/9781430264583</a> <a href="https://learning.oreilly.com/library/view/~/9781430264583/?ar">https://learning.oreilly.com/library/view/~/9781430264583/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781430264583/?ar">https://go.oreilly.com/library-access/library/view/-/9781430264583/?ar</a><br/>Format:&#160;Elektronik Kaynak<br/> Learn SpriteBuilder for iOS game development ent://SD_ILS/0/SD_ILS:2305221 2024-06-17T17:32:32Z 2024-06-17T17:32:32Z by&#160;Itterheim, Steffen, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781484202623/?ar">https://go.oreilly.com/library-access/library/view/-/9781484202623/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484202623/?ar">https://learning.oreilly.com/library/view/~/9781484202623/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781484202623">https://learning.oreilly.com/library/view/~/9781484202623</a><br/>Format:&#160;Elektronik Kaynak<br/> Swift game programming for absolute beginners ent://SD_ILS/0/SD_ILS:2307992 2024-06-17T17:32:32Z 2024-06-17T17:32:32Z by&#160;Egges, Arjan, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781484206508">https://learning.oreilly.com/library/view/~/9781484206508</a> <a href="https://learning.oreilly.com/library/view/~/9781484206508/?ar">https://learning.oreilly.com/library/view/~/9781484206508/?ar</a> <a href="https://go.oreilly.com/library-access/library/view/-/9781484206508/?ar">https://go.oreilly.com/library-access/library/view/-/9781484206508/?ar</a><br/>Format:&#160;Elektronik Kaynak<br/> Foundation HTML5 canvas ent://SD_ILS/0/SD_ILS:2292217 2024-06-17T17:32:32Z 2024-06-17T17:32:32Z by&#160;Hawkes, Rob (Robin Andrew)<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781430232919/?ar">https://go.oreilly.com/library-access/library/view/-/9781430232919/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781430232919/?ar">https://learning.oreilly.com/library/view/~/9781430232919/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781430232919">https://learning.oreilly.com/library/view/~/9781430232919</a><br/>Format:&#160;Elektronik Kaynak<br/> AdvancED game design with Flash ent://SD_ILS/0/SD_ILS:2290435 2024-06-17T17:32:32Z 2024-06-17T17:32:32Z by&#160;Van der Spuy, Rex.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781430227397/?ar">https://go.oreilly.com/library-access/library/view/-/9781430227397/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781430227397/?ar">https://learning.oreilly.com/library/view/~/9781430227397/?ar</a> <a href="https://learning.oreilly.com/library/view/~/9781430227397">https://learning.oreilly.com/library/view/~/9781430227397</a><br/>Format:&#160;Elektronik Kaynak<br/>