Search Results for Electronic books. - Narrowed by: Computer games -- Programming. - Mobile computing.SirsiDynix Enterprisehttps://catalog.iyte.edu.tr/client/tr_TR/default_tr/default_tr/qu$003dElectronic$002bbooks.$0026qf$003dSUBJECT$002509Konu$002509Computer$002bgames$002b--$002bProgramming.$002509Computer$002bgames$002b--$002bProgramming.$0026qf$003dSUBJECT$002509Konu$002509Mobile$002bcomputing.$002509Mobile$002bcomputing.$0026te$003dILS$0026ps$003d300?2024-06-16T07:48:51ZGideros Mobile Game Development.ent://SD_ILS/0/SD_ILS:12641272024-06-16T07:48:51Z2024-06-16T07:48:51Zby Sosins, Arturs.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1531993">Click to View</a><br/>Format: Elektronik Kaynak<br/>Marmalade SDK Mobile Game Development Essentials.ent://SD_ILS/0/SD_ILS:12525132024-06-16T07:48:51Z2024-06-16T07:48:51Zby Scaplehorn, Sean.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1103980">Click to View</a><br/>Format: Elektronik Kaynak<br/>Buildbox 2.x game development : build rich, high production value mobile games and distribute them across different platforms with Buildboxent://SD_ILS/0/SD_ILS:22391032024-06-16T07:48:51Z2024-06-16T07:48:51Zby Audronis, Ty, author.<br/><a href="https://ebookcentral.proquest.com/lib/iyte/detail.action?docID=4709435">Click to View</a><br/>Format: Elektronik Kaynak<br/>Mobile Device Game Development.ent://SD_ILS/0/SD_ILS:13045532024-06-16T07:48:51Z2024-06-16T07:48:51Zby Crooks, Clayton, II.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=3135800">Click to View</a><br/>Format: Elektronik Kaynak<br/>LÖVE2d for Lua Game Programming.ent://SD_ILS/0/SD_ILS:12623652024-06-16T07:48:51Z2024-06-16T07:48:51Zby Mishra, Brij Bhushan.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=1394961">Click to View</a><br/>Format: Elektronik Kaynak<br/>Android game recipesent://SD_ILS/0/SD_ILS:23018942024-06-16T07:48:51Z2024-06-16T07:48:51Zby DiMarzio, J. F.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781430257646/?ar">https://go.oreilly.com/library-access/library/view/-/9781430257646/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781430257646/?ar">https://learning.oreilly.com/library/view/~/9781430257646/?ar</a><br/>Format: Elektronik Kaynak<br/>Game and Graphics Programming for iOS and Android with OpenGL ES 2.0.ent://SD_ILS/0/SD_ILS:12381992024-06-16T07:48:51Z2024-06-16T07:48:51Zby Marucchi-Foino, Romain.<br/><a href="http://ebookcentral.proquest.com/lib/iyte/detail.action?docID=838187">Click to View</a><br/>Format: Elektronik Kaynak<br/>Learn Lua for iOS game developmentent://SD_ILS/0/SD_ILS:22980322024-06-16T07:48:51Z2024-06-16T07:48:51Zby Varma, Jayant.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781430246626/?ar">https://go.oreilly.com/library-access/library/view/-/9781430246626/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781430246626/?ar">https://learning.oreilly.com/library/view/~/9781430246626/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781430246626">https://learning.oreilly.com/library/view/~/9781430246626</a><br/>Format: Elektronik Kaynak<br/>Game development with Swift : embrace the mobile gaming revolution and bring your iPhone game ideas to life with Swiftent://SD_ILS/0/SD_ILS:23081182024-06-16T07:48:51Z2024-06-16T07:48:51Zby Haney, Stephen, author.<br/><a href="https://learning.oreilly.com/library/view/~/9781783550531">https://learning.oreilly.com/library/view/~/9781783550531</a>
<a href="https://learning.oreilly.com/library/view/~/9781783550531/?ar">https://learning.oreilly.com/library/view/~/9781783550531/?ar</a>
<a href="https://go.oreilly.com/library-access/library/view/-/9781783550531/?ar">https://go.oreilly.com/library-access/library/view/-/9781783550531/?ar</a><br/>Format: Elektronik Kaynak<br/>Learn Unity 4 for iOS game developmentent://SD_ILS/0/SD_ILS:22996992024-06-16T07:48:51Z2024-06-16T07:48:51Zby Chu, Philip, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781430248750/?ar">https://go.oreilly.com/library-access/library/view/-/9781430248750/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781430248750/?ar">https://learning.oreilly.com/library/view/~/9781430248750/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781430248750">https://learning.oreilly.com/library/view/~/9781430248750</a><br/>Format: Elektronik Kaynak<br/>Swift 3 game development : embrace the mobile gaming revolution by creating popular iOS games with Swift 3.0ent://SD_ILS/0/SD_ILS:23126942024-06-16T07:48:51Z2024-06-16T07:48:51Zby Haney, Stephen, author.<br/><a href="https://go.oreilly.com/library-access/library/view/-/9781787127753/?ar">https://go.oreilly.com/library-access/library/view/-/9781787127753/?ar</a>
<a href="https://learning.oreilly.com/library/view/~/9781787127753/?ar">https://learning.oreilly.com/library/view/~/9781787127753/?ar</a><br/>Format: Elektronik Kaynak<br/>