Advanced Intelligent Paradigms in Computer Games
tarafından
 
Baba, Norio. editor.

Başlık
Advanced Intelligent Paradigms in Computer Games

Yazar
Baba, Norio. editor.

ISBN
9783540727057

Fiziksel Tanımlama
VII, 201 p. online resource.

Seri
Studies in Computational Intelligence, 71

İçerik
COMMONS GAME Made More Exciting by an Intelligent Utilization of the Two Evolutionary Algorithms -- Adaptive Generation of Dilemma-based Interactive Narratives -- Computational Intelligence in Racing Games -- Evolutionary Algorithms for Board Game Players with Domain Knowledge -- The ChessBrain Project — Massively Distributed Chess Tree Search -- Designing and Developing Electronic Market Games -- EVE's Entropy: A Formal Gauge of Fun in Games -- Capturing Player Enjoyment in Computer Games.

Özet
This book presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include: COMMONS GAME in intelligent environment Adaptive generation of dilemma-based interactive narratives Computational intelligence in racing games Evolutionary algorithms for board game players with domain knowledge The ChessBrain project Electronic market games EVE’s entropy Capturing player enjoyment in computer games This book is directed to researchers, practicing engineers/scientists and students.

Konu Başlığı
Engineering.
 
Artificial intelligence.
 
Engineering mathematics.
 
Economics, Mathematical.
 
Appl.Mathematics/Computational Methods of Engineering.
 
Artificial Intelligence (incl. Robotics).
 
Game Theory/Mathematical Methods.

Yazar Ek Girişi
Baba, Norio.
 
Jain, Lakhmi C.
 
Handa, Hisashi.

Tüzel Kişi Ek Girişi
SpringerLink (Online service)

Elektronik Erişim
http://dx.doi.org/10.1007/978-3-540-72705-7


LibraryMateryal TürüDemirbaş NumarasıYer NumarasıDurumu/İade Tarihi
IYTE LibraryE-Kitap512521-1001TA329 -348Online Springer