Real time texture mapped 3D reconstruction using a setup with mirrors and controlled lighting
tarafından
 
Yazar, Barış, author.

Başlık
Real time texture mapped 3D reconstruction using a setup with mirrors and controlled lighting

Yazar
Yazar, Barış, author.

Yazar Ek Girişi
Yazar, Barış, author.

Fiziksel Tanımlama
xi, 60 leaves: charts;+ 1 computer laser optical disc.

Özet
The purpose of this thesis is to create a 3D reconstruction framework that can be used in real time. This is accomplished using a parallel implementation of a shape from silhouette (SFS) algorithm. The number of silhouettes employed in reconstruction makes a major contribution to the quality at the expense of reduced speed. In order to keep this number at the minimum level without extensively sacrificing quality, a novel system is introduced. This system is based on evenly distributed viewpoints using a regular tetrahedron structure. In order to reduce cost and simplify camera calibration, we used a single camera setup with three mirrors thus creating virtual cameras for three of four viewpoints. Besides taking advantage of minimal number of viewpoints, parallel hardware is utilized to achieve real time speed. A volume based SFS algorithm is implemented using CUDA parallel computing platform.

Konu Başlığı
Image processing
 
Computer graphics

Yazar Ek Girişi
Gümüştekin, Şevket,

Tüzel Kişi Ek Girişi
İzmir Institute of Technology. Electronics and Communication Engineering.

Tek Biçim Eser Adı
Thesis (Master)--İzmir Institute of Technology: Electronics and Communication Engineering.
 
İzmir Institute of Technology: Electronics and Communication Engineering.--Thesis (Master).

Elektronik Erişim
Access to Electronic Versiyon.


LibraryMateryal TürüDemirbaş NumarasıYer NumarasıDurumu/İade Tarihi
IYTE LibraryTezT002461TK7882.P3 Y35 2021Tez Koleksiyonu