Macromedia Flash MX 2004 Game Development. için kapak resmi
Macromedia Flash MX 2004 Game Development.
Başlık:
Macromedia Flash MX 2004 Game Development.
Yazar:
Rhodes, Glen.
Yazar Ek Girişi:
Fiziksel Tanımlama:
1 online resource (536 pages)
İçerik:
Acknowledgments -- Contents -- Preface -- Introduction to Games -- The Elements of Game Design -- Making a Basic Game: Whack a Capsule -- Block Breaker: Simple Motion and Collision -- Moon Fighter: Background Scrolling, Scripted Motion, and Nested Projectile Collision -- Sound for Games -- Making a Sound-Based Game: Sound Hunter -- Saving Data -- Physics for Games -- Mars Racer: Using Physics in Games -- Optimization for Games -- The Optimized Game: AA Bomb -- Entering the Third Dimension -- A 3D Game: Asteroid Run -- Creating Standalone Games -- Portable Games -- ActionScript for Games Primer -- The Future of Games -- A ASCII Character Chart -- B Key Codes -- C About the CD-ROM -- Index.
Notlar:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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