Introduction to Level Design for PC Games. için kapak resmi
Introduction to Level Design for PC Games.
Başlık:
Introduction to Level Design for PC Games.
Yazar:
Clayton, Andrew.
Yazar Ek Girişi:
Fiziksel Tanımlama:
1 online resource (376 pages)
İçerik:
CONTENTS -- ACKNOWLEDGMENTS -- INTRODUCTION -- 1 THE DESIGN PROCESS: CREATING THE SCOPE -- 2 ARCHITECTURE BASICS -- 3 INTRODUCTION TO gmax -- 4 CREATING AND EDITING MESHES -- 5 LAUNCH PAD -- 6 CREATING A FACTORY -- 7 TEXTURING AND MAPPING IN gmax -- 8 CREATING TEXTURES USING PHOTOSHOP -- 9 EXPORTING TO GAME ENGINES AND EDITORS -- 10 CREATING A QUAKE LEVEL WITH TEMPEST -- 11 CAREERS IN THE GAME INDUSTRY -- ABOUT THE CD-ROM -- BIBIOLOGRAPHY -- INDEX.
Notlar:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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Elektronik Erişim:
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