17 sonuç bulundu Arama sonuçlarına abone ol
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by 
Parent, Rick.
Format: 
Elektronik Kaynak
Alıntı: 
the Maya C++ API, programming on real-time 3D graphics hardware, collision detection, motion capture
by 
Gutiérrez, Mario A. A. author.
Format: 
Elektronik Kaynak
Alıntı: 
. The final part covers the main principles of Virtual Reality hardware using a generic classification
by 
Malizia, Alessio. author.
Format: 
Elektronik Kaynak
Alıntı: 
recent advances in mobile computer graphics techniques and applications. The book teaches fundamental 3D
by 
McReynolds, Tom.
Format: 
Elektronik Kaynak
Alıntı: 
; Image Processing; Texture Mapping; Window System Integration; Hardware Implementations of the Pipeline
by 
Thomas, Adrian. author.
Format: 
Elektronik Kaynak
Alıntı: 
Searching & Problem Solving -- Display System and Hardware Programming Primitives -- Computer Hardware and
by 
Fosner, Ron.
Format: 
Elektronik Kaynak
Alıntı: 
time. Here is a book that will bring this cutting-edge technology to your computer. Beginning with the
by 
Duchowski, Andrew. author.
Format: 
Elektronik Kaynak
Alıntı: 
-- Head-Mounted System Hardware Installation -- Head-Mounted System Software Development -- Head-Mounted System
by 
Huang, Thomas S. editor.
Format: 
Elektronik Kaynak
Alıntı: 
developments are pushing the human–computer interface beyond the desktop and into our pockets, streets, and
by 
Ebert, David S., 1964-
Format: 
Elektronik Kaynak
Alıntı: 
resource for professionals and advanced students in computer graphics and animation. *New chapters on
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17 sonuç bulundu Arama sonuçlarına abone ol
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