Teach Yourself VISUALLY Raspberry Pi. için kapak resmi
Teach Yourself VISUALLY Raspberry Pi.
Başlık:
Teach Yourself VISUALLY Raspberry Pi.
Yazar:
Wentk, Richard.
ISBN:
9781118768273
Yazar Ek Girişi:
Basım Bilgisi:
1st ed.
Fiziksel Tanımlama:
1 online resource (322 pages)
Seri:
Teach Yourself VISUALLY (Tech)
İçerik:
Title Page -- Copyright Page -- Table of Contents -- About the Author -- Chapter 1: Getting Started with Raspberry Pi -- Introducing Raspberry Pi -- Take a Tour of Raspberry Pi -- Choose Accessories -- Choose and Use a Case -- Connect a Monitor -- Connect USB Accessories -- Connect Power and Boot -- Chapter 2: Selecting an Operating System -- Understanding OS Options -- Prepare an SD Card -- Copy NOOBS to an SD card -- Select and Install Raspbian Wheezy -- Back Up an SD Card -- Get Started with BerryBoot -- Chapter 3: Setting Up Raspbian -- Set a Password -- Select a Keyboard Layout -- Select a Time Zone -- Manage Memory and SD Card Options -- Set Up Overclocking -- Connect to the Internet -- Revise the Configuration -- Update the Operating System -- Launch the Desktop -- Shut Down the Pi -- Chapter 4: Working with Applications -- Introducing Raspberry Pi Apps -- Set Up Wi-Fi -- View Web Pages -- Work with Files in File Manager -- Edit Text with Leafpad -- Configure the Desktop -- Configure the Launch Panel -- Chapter 5: Working with the Command Line -- Introducing Linux -- Using the Command Line -- Become the Superuser -- Understanding the File System -- Navigate and List Directories -- Create a Directory -- Delete Files and Directories -- View a File -- Find a File or Command -- Copy, Move, and Rename Files -- Work with File Permissions -- Using the Command Line History -- Chapter 6: Understanding Advanced Commands -- Understanding Advanced Linux -- Using the Nano Editor -- Set Up Autologin -- Download and Install Applications -- Configure an Application -- Redirect Screen Output to a File -- Combine Commands with a Pipe -- Process Text with grep and sed -- Create a Simple Script -- Run a Command at Set Times -- Chapter 7: Networking Raspberry Pi -- Understanding Networking -- Set a Static IP Address -- Set Up ssh.

Using ssh for Remote Command Line Access -- Set Up Remote Access with VNC -- Share Files with Samba -- Set Up a Simple Web Server -- Create a Simple Web Page -- Install PHP -- Create a Smart Web Page -- Send E-Mails -- Get Started with curl and wget -- Put Your Pi on the Internet -- Chapter 8: Getting Started with Sound and Video -- Understanding Media on the Pi -- Set Monitor Resolution and Overscan -- Set Up Audio -- Play Video with omxplayer -- License Extra Video Formats -- Connect a USB Media Drive -- Chapter 9: Programming with Scratch -- Understanding Scratch -- Import a Costume -- Switch a Costume with Blocks -- Create a Loop -- Move a Sprite -- Add a Bounce -- Check for Collisions -- Respond to the Mouse and Keyboard -- Edit a Costume -- Change the Stage Background -- Play Sounds -- Work with Variables -- Using the Pen -- Chapter 10: Getting Started with Python -- Introducing Python -- Launch IDLE -- Work with Numbers -- Create Variables -- Get Started with Strings -- Split Strings -- Pick Words from Strings -- Convert Strings and Numbers -- Work with Files -- Create and Run a Python Script -- Chapter 11: Organizing Information with Python -- Get Started with Lists -- Using List Methods -- Explore Tuples -- Work with Dictionaries -- Understanding Repeats and Decisions -- Make Decisions -- Work with Loops and Repeats -- Understanding Functions and Objects -- Create a Function -- Define a Class -- Using a Class -- Load Modules -- Work with pickle -- Using the Debugger -- Chapter 12: Getting Started with Pygame -- Introducing Pygame -- Create a Window -- Close a Window -- Load a Background Image -- Read the Mouse -- Respond to Keyboard Events -- Scan the Keyboard -- Create a Timed Loop -- Chapter 13: Creating Graphics with Pygame -- Understanding Graphics and Animation -- Understanding Sprites and Images -- Get Started with Surfaces.

Define Colors -- Draw Shapes -- Animate an Object -- Bounce a Shape -- Draw Text with Fonts -- Load and Show an Image -- Create a Sprite Class -- Check for Sprite Collisions -- Create a Breakout Game -- Share Your Games -- Chapter 14: Adding Custom Hardware -- Understanding Electronics -- Using a Digital Multimeter -- Set Up GPIO Control Software -- Control an LED with a Button -- Connect a Digital Temperature Sensor -- Log Sensor Readings to a File -- Graph Readings on a Web Page -- Connect a Real-Time Clock -- Create a Python Webcam -- Control a Relay -- Learn to Solder -- Create a Circuit on Stripboard -- Understanding Further Options -- Index.
Özet:
Full-color, step-by-step guidance for learning to use Raspberry Pi! Raspberry Pi is an inexpensive, single-board computer that serves as an introductory board for students and developing computer professionals. This image-driven, visual guide shows you how the Raspberry Pi can be easily used as a stand-alone computer, a media center, a web server, and much more. Vivid, full-color images bring Raspberry Pi projects to life, while well-illustrated circuit diagrams and step-by-step practical advice cover everything from working with the included software to branching out into typical but more complex endeavors. Covers interesting topics for students and aspiring computer professionals Demonstrates how to create custom projects, work with the Raspberry OS, install other operating systems, get the most out of the Raspberry Pi, and much more Encourages users to study and tinker with the Raspberry Pi Teach Yourself VISUALLY Raspberry Pi is an ideal resource for anyone who learns better with visual instruction and puts them well on their way to making the most of this low-cost computer.
Notlar:
Electronic reproduction. Ann Arbor, Michigan : ProQuest Ebook Central, 2017. Available via World Wide Web. Access may be limited to ProQuest Ebook Central affiliated libraries.
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